CameraBeardThePirate wrote: »Scaling down the size of Cyrodiil would likely take almost as much time as designing an entirely new zone. It's not as simple as "change the slider from 100% to 60%". They could theoretically cut the corners off the map, but that wouldn't change much and would probably just lead to other balance issues with backcapping scrolls etc.
I'd rather if they were going to invest that much time into reworking Cyrodiil that they instead invest the time into a new and engaging open world PvP system.
gariondavey wrote: »CameraBeardThePirate wrote: »Scaling down the size of Cyrodiil would likely take almost as much time as designing an entirely new zone. It's not as simple as "change the slider from 100% to 60%". They could theoretically cut the corners off the map, but that wouldn't change much and would probably just lead to other balance issues with backcapping scrolls etc.
I'd rather if they were going to invest that much time into reworking Cyrodiil that they instead invest the time into a new and engaging open world PvP system.
Hey, if they want to make a good open world PvP system I'm here for that. But it's 2024 and cyro population has been decimated compared to when I started the game in 2017.
CameraBeardThePirate wrote: »gariondavey wrote: »CameraBeardThePirate wrote: »Scaling down the size of Cyrodiil would likely take almost as much time as designing an entirely new zone. It's not as simple as "change the slider from 100% to 60%". They could theoretically cut the corners off the map, but that wouldn't change much and would probably just lead to other balance issues with backcapping scrolls etc.
I'd rather if they were going to invest that much time into reworking Cyrodiil that they instead invest the time into a new and engaging open world PvP system.
Hey, if they want to make a good open world PvP system I'm here for that. But it's 2024 and cyro population has been decimated compared to when I started the game in 2017.
Sure, but my point is that the time it'd take would be the same as making an entirely new PvP Zone, so just do that if they're going to spend the time on PvP.
No, if you just want to find fights do BGs or go duel in Stormhaven, part of the appeal in Cyro is strategically playing for the map, and hitting things where the enemy will take longer to get to is one of such strategies (plus, recall stones exist if you absolutely want to hurry somewhere).
SaffronCitrusflower wrote: »No, ZOS should raise the population cap. If they have to lease more servers to do it, then that's what they should do.
gariondavey wrote: »Cyrodiil used to have population caps of around 600 players a side. Now it is around 60-80. You sometimes have to ride for 10 minutes or more to find a fight, which turns what could be fast paced combat into a riding simulator.
Alchimiste1 wrote: »
I just highlighted some parts where there is almost never any action.
I voted yes but I'm honestly not so sure now. There are actually some good fighting spots in those areas but there is never any reason to be there.
Alchimiste1 wrote: »
I just highlighted some parts where there is almost never any action.
I voted yes but I'm honestly not so sure now. There are actually some good fighting spots in those areas but there is never any reason to be there.
SaffronCitrusflower wrote: »No, ZOS should raise the population cap. If they have to lease more servers to do it, then that's what they should do.
James-Wayne wrote: »They need to end the 3 banners war and separate into 3 separate zones filled with PvE content.
A new war should be waged in the Oblivion realms that allows us to side with specific daedric gods.
This gives future content to PvE and provides new PvP content.
xylena_lazarow wrote: »If you want a smaller PvP zone, play BGs?
gariondavey wrote: »@Joy_Division as said multiple times, I wish they would increase the population cap. I've seen it get reduced to 1/10th the original size. I long for a map full of people to fight.
That isn't happening. So this thread was a conversation starter on what a solution could be to remedy the situation we are now in.