StarOfElyon wrote: »It's amazing how necromancer players have to beg for their class to be good while nightblades just exist as an S-tier pvp class and get buffs every patch.
master_vanargand wrote: »StarOfElyon wrote: »It's amazing how necromancer players have to beg for their class to be good while nightblades just exist as an S-tier pvp class and get buffs every patch.
Did you forget that Nightblade had its "+10% damage buff" removed in the old update?
There are no class in ESO that only get buffs. Don't lie.
CameraBeardThePirate wrote: »master_vanargand wrote: »StarOfElyon wrote: »It's amazing how necromancer players have to beg for their class to be good while nightblades just exist as an S-tier pvp class and get buffs every patch.
Did you forget that Nightblade had its "+10% damage buff" removed in the old update?
There are no class in ESO that only get buffs. Don't lie.
Which was offset by giving nightblades infinite sustain with the Siphoning buff, allowing them to more than make up for the loss in damage by removing sustain from their gear/food/mundus.
Maybe consider all aspects of class balance. That patch was undeniably a buff for nightblades.
Are these DoTs?
Do they provide a Major Buff(after patch)?
One was released after U35, one wasn't ''adjusted'' in U35.
Guess which of the 3 is the one that deals lower damage.
StarOfElyon wrote: »It's amazing how necromancer players have to beg for their class to be good while nightblades just exist as an S-tier pvp class and get buffs every patch.
CameraBeardThePirate wrote: »Their damage can be blocked, cannot proc sets, and the pets cannot be commanded to target specific enemies like Sorc and Warden pets can.
CameraBeardThePirate wrote: »Their damage can be blocked, cannot proc sets, and the pets cannot be commanded to target specific enemies like Sorc and Warden pets can.
Small correction, skelly archer do follow HA or command pet button but you know how it goes in a fight, once you notice archer shooting at invulnerable add in SS its already half of its duration. They could have use of a skill that forces them to change the target. Ideally it would be they attack things that were at your crosshair while summoning them.
Necrotech_Master wrote: »
Are these DoTs?
Do they provide a Major Buff(after patch)?
One was released after U35, one wasn't ''adjusted'' in U35.
Guess which of the 3 is the one that deals lower damage.
technically speaking, none of those are dots lol
the skeletal mage/archer is probably the closest to an actual dot though due to the frequency of the attacks (every 2 sec is the same tick rate as a sticky dot)
just based on the numbers shown, if you look at a "per second" dps rating:
flames - 1799 dmg every 5 sec, equates ~360 dmg per second
skeletal - 463 dmg every 2 sec, equates ~231 dmg per second on the first tick, though this would increase over time for the archer due to the scaling dmg, if i think the calculation is right would actually get near or surpass the dmg per second from flames
scholarship - 935 dmg every 3 sec, equates to ~311 dmg per second
the skeletal mage i think might be a bit behind, but it has more aoe potential than both flames (max 3 targets) and scholarship (max 1 target), the skeletal archer starts worse but by the 10th tick would likely be at a minimum equal or surpassing the other 2 in terms of dmg per second in PVE (in pvp it might not work that well because players are more tanky and the scaling dmg is based on the previous dmg dealt)
i think the problem why the archer feels less impactful is its not aoe, and you cant direct it to hit a specific target, and the mage feels less impactful because the per hit dmg does not feel great being a single projectile, small aoe, and again unable to direct it to hit a specific target so it might not be efficiently using its aoe
Twohothardware wrote: »Necrotech_Master wrote: »
Are these DoTs?
Do they provide a Major Buff(after patch)?
One was released after U35, one wasn't ''adjusted'' in U35.
Guess which of the 3 is the one that deals lower damage.
technically speaking, none of those are dots lol
the skeletal mage/archer is probably the closest to an actual dot though due to the frequency of the attacks (every 2 sec is the same tick rate as a sticky dot)
just based on the numbers shown, if you look at a "per second" dps rating:
flames - 1799 dmg every 5 sec, equates ~360 dmg per second
skeletal - 463 dmg every 2 sec, equates ~231 dmg per second on the first tick, though this would increase over time for the archer due to the scaling dmg, if i think the calculation is right would actually get near or surpass the dmg per second from flames
scholarship - 935 dmg every 3 sec, equates to ~311 dmg per second
the skeletal mage i think might be a bit behind, but it has more aoe potential than both flames (max 3 targets) and scholarship (max 1 target), the skeletal archer starts worse but by the 10th tick would likely be at a minimum equal or surpassing the other 2 in terms of dmg per second in PVE (in pvp it might not work that well because players are more tanky and the scaling dmg is based on the previous dmg dealt)
i think the problem why the archer feels less impactful is its not aoe, and you cant direct it to hit a specific target, and the mage feels less impactful because the per hit dmg does not feel great being a single projectile, small aoe, and again unable to direct it to hit a specific target so it might not be efficiently using its aoe
There’s a massive difference between flames of oblivion and skeletal archer. You can spam flames to repeatedly launch attacks at three targets and buff up whip.
Necro’s Skeletal Archer is most close to Nighblades Shade damage except that Shade does way more with allowing you to teleport to its position.
Skeletal Archer is just such a bad skill.
master_vanargand wrote: »StarOfElyon wrote: »It's amazing how necromancer players have to beg for their class to be good while nightblades just exist as an S-tier pvp class and get buffs every patch.
Did you forget that Nightblade had its "+10% damage buff" removed in the old update?
There are no class in ESO that only get buffs. Don't lie.
Yamenstein wrote: »StarOfElyon wrote: »It's amazing how necromancer players have to beg for their class to be good while nightblades just exist as an S-tier pvp class and get buffs every patch.
Cause Gilliam was a major NB fan.