ZOS_Icy editing and removing a lot of someone's opinions on here. I thought these forums were for us to come here to express opinions on the game and what's happening in it? Would be more appreciated if you engaged with us and address our concerns more than moderate how we express our opinions.
Icy is moderating because they’re a moderator. There are other people who are community managers. Less moderation from the one will not fix the lack of engagement from the other.
xylena_lazarow wrote: »Maybe the majority of PvPers actually do want procs and cp? That's what the server pops show.
In reality, Ravenwatch stopped being a "no-proc campaign" a long time ago.
It may have started that way, when there were like 15 sets that you could use in total, when the ruleset was introduced.
But ever since sets like Pariah were allowed on Ravenwatch, it stopped being "no-proc". A set like Pariah is a proc set if there ever was one.
Yes, it doesn't proc damage. But if it were only damage procs that were disallowed, then there would've been a few dozen more sets that needed to be allowed. Also, that's not what was advertised.
In the end, Ravenwatch was not a "no-proc campaign". It was a weird hybrid of obscure rulesets that were never actually communicated to the players, and while it may have had positive results for some issues, it also suffered from many others, like built-in class and role imbalances that couldn't be alleviated with gear because half of the sets didn't work for some unexplainable reason. Ravenwatch didn't require more or less skill in the game, it required investing time into finding out from half-reliable sources how the damn thing worked, and then working around these arbitrary restrictions.
ZOS never made the necessary investments in terms of balancing, UI, communication, etc. They left it as it was and haphazardly added or removed sets to it at random times, probably assigning some unlucky guy to it as a punishment for watching adult material in the office or whatever.
ZOS_Icy editing and removing a lot of someone's opinions on here. I thought these forums were for us to come here to express opinions on the game and what's happening in it? Would be more appreciated if you engaged with us and address our concerns more than moderate how we express our opinions.
Icy is moderating because they’re a moderator. There are other people who are community managers. Less moderation from the one will not fix the lack of engagement from the other.
A players personal opinion isn't something we need a moderator for.
SeaGtGruff wrote: »ZOS_Icy editing and removing a lot of someone's opinions on here. I thought these forums were for us to come here to express opinions on the game and what's happening in it? Would be more appreciated if you engaged with us and address our concerns more than moderate how we express our opinions.
Icy is moderating because they’re a moderator. There are other people who are community managers. Less moderation from the one will not fix the lack of engagement from the other.
A players personal opinion isn't something we need a moderator for.
That depends on how moderately we express our personal opinions. Personal attacks, bashing, baiting, conspiracy theories, etc., are not allowed and will likely be removed.
But to get back to the subject of the thread, I haven't been to the Ravenwatch campaign since the change, but hopefully it will still be a place where players who prefer to PvP under certain conditions/restrictions can go to have fun.
Necrotech_Master wrote: »i might actually play in ravenwatch again once they get rid of the no proc nonsense lol
The rulesets were pretty clear: Sets with a proc/ trigger condition, duration, cooldown or dmg/healing are not working, Sets giving stats or percente increases are working also if they scale with things( health, stam/mag (torc of tonal), markyn) or buff only some types of dmg.
The rulesets were pretty clear: Sets with a proc/ trigger condition, duration, cooldown or dmg/healing are not working, Sets giving stats or percente increases are working also if they scale with things( health, stam/mag (torc of tonal), markyn) or buff only some types of dmg.
a) You will certainly be able to quote ZOS where they stated that ruleset in a clear and accessible place.
Or at all.
b) Yeah, very clear and obvious.
Duneripper's Scales: "while bracing, increase resistances" - works
Kagrenac's: "when rezzing, restore magicka" - doesn't work
Prisoner's Rags: "while sprinting, restore magicka" - works
Coward's Gear: "while sprinting, get buff" - doesn't work
Shalk's Exoskeleton: "while in combat, get buff" - works
Sergeant's Mail: "when heavy attacking, get a stack for 5 seconds - works?!?
Eternal Vigor/Tonal: that is not scaling, that is a trigger.
So far since the proc sets have been put back in Ravenwatch... I've seen no such improvement in the increased population during prime-time hours. The population.. as far as AD goes has gotten worse, not better.
Monte_Cristo wrote: »Good. I hated the no proc thing.
Gandalf_72 wrote: »What do you think about the fact that this means gankers in large numbers entering NO-CP IC as well?
The rulesets were pretty clear: Sets with a proc/ trigger condition, duration, cooldown or dmg/healing are not working, Sets giving stats or percente increases are working also if they scale with things( health, stam/mag (torc of tonal), markyn) or buff only some types of dmg.
a) You will certainly be able to quote ZOS where they stated that ruleset in a clear and accessible place.
Or at all.
b) Yeah, very clear and obvious.
Duneripper's Scales: "while bracing, increase resistances" - works
Kagrenac's: "when rezzing, restore magicka" - doesn't work
Prisoner's Rags: "while sprinting, restore magicka" - works
Coward's Gear: "while sprinting, get buff" - doesn't work
Shalk's Exoskeleton: "while in combat, get buff" - works
Sergeant's Mail: "when heavy attacking, get a stack for 5 seconds - works?!?
Eternal Vigor/Tonal: that is not scaling, that is a trigger.
Was hoping the population might get a bump with the new campaign start but it looks like business as usual. Essentially it's a problem of hardly anyone wants to go there unless a lot of other people are there, which is self-defeating.
Alliance lock Ravenwatch, please! People love to argue that Alliance lock wouldn't make a difference and people don't want it...but EVERY zone that isn't allience locked is dead, and the only Alliance locked zone is ALWAYS full. You know the funny part about that? There is "Standard" and "Alliance locked", if people didn't like alliance lock...........................THEY WOULD BE IN STANDARD!!! It's the EXACT same settings except one key factor...ALLIANCE LOCKS!
Alliance lock Ravenwatch, please! People love to argue that Alliance lock wouldn't make a difference and people don't want it...but EVERY zone that isn't allience locked is dead, and the only Alliance locked zone is ALWAYS full. You know the funny part about that? There is "Standard" and "Alliance locked", if people didn't like alliance lock...........................THEY WOULD BE IN STANDARD!!! It's the EXACT same settings except one key factor...ALLIANCE LOCKS!
Alliance lock Ravenwatch, please! People love to argue that Alliance lock wouldn't make a difference and people don't want it...but EVERY zone that isn't allience locked is dead, and the only Alliance locked zone is ALWAYS full. You know the funny part about that? There is "Standard" and "Alliance locked", if people didn't like alliance lock...........................THEY WOULD BE IN STANDARD!!! It's the EXACT same settings except one key factor...ALLIANCE LOCKS!
They could do this, and I’d be okay with it but I don’t think it would affect the population much.