WaywardArgonian wrote: »Anyway, I don't know how anyone can pretend that Ravenwatch PC/EU in its current form is a healthy campaign. There's multiple reasons for its current sorry state, and if anything bringing back procs will breathe some life into it, even if it doesn't address some of the bigger issues with PVP.
[snip] AD consistently pulls full pop groups on weekends, DC has a solid core group of high skilled players. Meanwhile us EP are a band of individual introverts who are incapable of working together beyond 1-2 hour bursts after a solid 40 hours workweek.
WE true RAVENWATCH players play for the CHALLENGE of not having procs. We DESPISE the "left click twice and win" sets that make the game annoying.
No proc was a rocky change when it rolled out, but we grew to LOVE IT.
We LOVE having to actually think about our builds because we don't get 3k sustains, 40k armors, 8k damage, infinite health and total cheese. Class identity feels more relevant in Ravenwatch due to certain buffs being harder to obtain with the limited set list.
Almost every single player who dislikes no proc can go play in a proc campaign. This change does nothing but annoy those of us that enjoy it.
I get you want to standardize BGs with NO-CP, here's a thought: give us no proc BGs!
Seriously, this game will go into the ol Steam archive and I will find something else.
Very annoyed right now!!!!
Major_Toughness wrote: »[snip] AD consistently pulls full pop groups on weekends, DC has a solid core group of high skilled players. Meanwhile us EP are a band of individual introverts who are incapable of working together beyond 1-2 hour bursts after a solid 40 hours workweek.
WE true RAVENWATCH players play for the CHALLENGE of not having procs. We DESPISE the "left click twice and win" sets that make the game annoying.
No proc was a rocky change when it rolled out, but we grew to LOVE IT.
We LOVE having to actually think about our builds because we don't get 3k sustains, 40k armors, 8k damage, infinite health and total cheese. Class identity feels more relevant in Ravenwatch due to certain buffs being harder to obtain with the limited set list.
Almost every single player who dislikes no proc can go play in a proc campaign. This change does nothing but annoy those of us that enjoy it.
I get you want to standardize BGs with NO-CP, here's a thought: give us no proc BGs!
Seriously, this game will go into the ol Steam archive and I will find something else.
Very annoyed right now!!!!
Sounds like you don't like the challenge of playing AGAINST Procs. Surely if you're so skilled it's not an issue for you.
SeaGtGruff wrote: »Major_Toughness wrote: »[snip] AD consistently pulls full pop groups on weekends, DC has a solid core group of high skilled players. Meanwhile us EP are a band of individual introverts who are incapable of working together beyond 1-2 hour bursts after a solid 40 hours workweek.
WE true RAVENWATCH players play for the CHALLENGE of not having procs. We DESPISE the "left click twice and win" sets that make the game annoying.
No proc was a rocky change when it rolled out, but we grew to LOVE IT.
We LOVE having to actually think about our builds because we don't get 3k sustains, 40k armors, 8k damage, infinite health and total cheese. Class identity feels more relevant in Ravenwatch due to certain buffs being harder to obtain with the limited set list.
Almost every single player who dislikes no proc can go play in a proc campaign. This change does nothing but annoy those of us that enjoy it.
I get you want to standardize BGs with NO-CP, here's a thought: give us no proc BGs!
Seriously, this game will go into the ol Steam archive and I will find something else.
Very annoyed right now!!!!
Sounds like you don't like the challenge of playing AGAINST Procs. Surely if you're so skilled it's not an issue for you.
That argument doesn't wash. It could just as easily be flipped around: "Sounds like some players don't like the challenge of playing WITHOUT Procs. Surely if they're so skilled it's not an issue for them." See? Does that sound any better, because it makes just as much sense, or nonsense.
The fact is, each player chooses which challenges in the game they're interested in tackling, as well as what approaches they want to take to mastering those challenges. If players wanted to PvP without having to deal with Proc sets, they had a place where they could do that. In another week or three (depending on their platform, computer or console), they won't have that choice any more, so of course they're upset about it.
I should add that I prefer to play in Gray Host, and I generally don't play in Ravenwatch unless I have a specific need to, such as if Gray Host and Blackreach are both pop-locked and have long queues, or if I'm trying to do an Endeavor to repair damage to structures in Cyrodiil but there's nothing for me to repair in Gray Host or Blackreach. And my preference is not about which campaigns allow Proc sets or not, nor even about which campaigns are Alliance-locked or not, but rather about which ones have CP or not-- not because I can't play without the benefits of CP, but rather because I'm used to those benefits and it can be painful to forget that they aren't there (such as being killed by fall damage from leaping my mount off of a ledge that I would have survived if my CP had been active). But my preferences are my own, and other players should be able to have their own preferences without having anyone cast shade on them for it.
Major_Toughness wrote: »SeaGtGruff wrote: »Major_Toughness wrote: »[snip] AD consistently pulls full pop groups on weekends, DC has a solid core group of high skilled players. Meanwhile us EP are a band of individual introverts who are incapable of working together beyond 1-2 hour bursts after a solid 40 hours workweek.
WE true RAVENWATCH players play for the CHALLENGE of not having procs. We DESPISE the "left click twice and win" sets that make the game annoying.
No proc was a rocky change when it rolled out, but we grew to LOVE IT.
We LOVE having to actually think about our builds because we don't get 3k sustains, 40k armors, 8k damage, infinite health and total cheese. Class identity feels more relevant in Ravenwatch due to certain buffs being harder to obtain with the limited set list.
Almost every single player who dislikes no proc can go play in a proc campaign. This change does nothing but annoy those of us that enjoy it.
I get you want to standardize BGs with NO-CP, here's a thought: give us no proc BGs!
Seriously, this game will go into the ol Steam archive and I will find something else.
Very annoyed right now!!!!
Sounds like you don't like the challenge of playing AGAINST Procs. Surely if you're so skilled it's not an issue for you.
That argument doesn't wash. It could just as easily be flipped around: "Sounds like some players don't like the challenge of playing WITHOUT Procs. Surely if they're so skilled it's not an issue for them." See? Does that sound any better, because it makes just as much sense, or nonsense.
The fact is, each player chooses which challenges in the game they're interested in tackling, as well as what approaches they want to take to mastering those challenges. If players wanted to PvP without having to deal with Proc sets, they had a place where they could do that. In another week or three (depending on their platform, computer or console), they won't have that choice any more, so of course they're upset about it.
I should add that I prefer to play in Gray Host, and I generally don't play in Ravenwatch unless I have a specific need to, such as if Gray Host and Blackreach are both pop-locked and have long queues, or if I'm trying to do an Endeavor to repair damage to structures in Cyrodiil but there's nothing for me to repair in Gray Host or Blackreach. And my preference is not about which campaigns allow Proc sets or not, nor even about which campaigns are Alliance-locked or not, but rather about which ones have CP or not-- not because I can't play without the benefits of CP, but rather because I'm used to those benefits and it can be painful to forget that they aren't there (such as being killed by fall damage from leaping my mount off of a ledge that I would have survived if my CP had been active). But my preferences are my own, and other players should be able to have their own preferences without having anyone cast shade on them for it.
That is the exact argument of the 5 people who actually play no proc and you see numerous times in every thread about no proc.
So thank you for saying it doesn't make any sense.
Major_Toughness wrote: »SeaGtGruff wrote: »Major_Toughness wrote: »[snip] AD consistently pulls full pop groups on weekends, DC has a solid core group of high skilled players. Meanwhile us EP are a band of individual introverts who are incapable of working together beyond 1-2 hour bursts after a solid 40 hours workweek.
WE true RAVENWATCH players play for the CHALLENGE of not having procs. We DESPISE the "left click twice and win" sets that make the game annoying.
No proc was a rocky change when it rolled out, but we grew to LOVE IT.
We LOVE having to actually think about our builds because we don't get 3k sustains, 40k armors, 8k damage, infinite health and total cheese. Class identity feels more relevant in Ravenwatch due to certain buffs being harder to obtain with the limited set list.
Almost every single player who dislikes no proc can go play in a proc campaign. This change does nothing but annoy those of us that enjoy it.
I get you want to standardize BGs with NO-CP, here's a thought: give us no proc BGs!
Seriously, this game will go into the ol Steam archive and I will find something else.
Very annoyed right now!!!!
Sounds like you don't like the challenge of playing AGAINST Procs. Surely if you're so skilled it's not an issue for you.
That argument doesn't wash. It could just as easily be flipped around: "Sounds like some players don't like the challenge of playing WITHOUT Procs. Surely if they're so skilled it's not an issue for them." See? Does that sound any better, because it makes just as much sense, or nonsense.
The fact is, each player chooses which challenges in the game they're interested in tackling, as well as what approaches they want to take to mastering those challenges. If players wanted to PvP without having to deal with Proc sets, they had a place where they could do that. In another week or three (depending on their platform, computer or console), they won't have that choice any more, so of course they're upset about it.
I should add that I prefer to play in Gray Host, and I generally don't play in Ravenwatch unless I have a specific need to, such as if Gray Host and Blackreach are both pop-locked and have long queues, or if I'm trying to do an Endeavor to repair damage to structures in Cyrodiil but there's nothing for me to repair in Gray Host or Blackreach. And my preference is not about which campaigns allow Proc sets or not, nor even about which campaigns are Alliance-locked or not, but rather about which ones have CP or not-- not because I can't play without the benefits of CP, but rather because I'm used to those benefits and it can be painful to forget that they aren't there (such as being killed by fall damage from leaping my mount off of a ledge that I would have survived if my CP had been active). But my preferences are my own, and other players should be able to have their own preferences without having anyone cast shade on them for it.
That is the exact argument of the 5 people who actually play no proc and you see numerous times in every thread about no proc.
So thank you for saying it doesn't make any sense.
PC EU happily sits at three bars to full on each alliance in a Friday night. Hyperbole and exaggeration are the absolute worst way to discuss anything in the Internet.
Major_Toughness wrote: »[snip] AD consistently pulls full pop groups on weekends, DC has a solid core group of high skilled players. Meanwhile us EP are a band of individual introverts who are incapable of working together beyond 1-2 hour bursts after a solid 40 hours workweek.
WE true RAVENWATCH players play for the CHALLENGE of not having procs. We DESPISE the "left click twice and win" sets that make the game annoying.
No proc was a rocky change when it rolled out, but we grew to LOVE IT.
We LOVE having to actually think about our builds because we don't get 3k sustains, 40k armors, 8k damage, infinite health and total cheese. Class identity feels more relevant in Ravenwatch due to certain buffs being harder to obtain with the limited set list.
Almost every single player who dislikes no proc can go play in a proc campaign. This change does nothing but annoy those of us that enjoy it.
I get you want to standardize BGs with NO-CP, here's a thought: give us no proc BGs!
Seriously, this game will go into the ol Steam archive and I will find something else.
Very annoyed right now!!!!
Sounds like you don't like the challenge of playing AGAINST Procs. Surely if you're so skilled it's not an issue for you.
Major_Toughness wrote: »SeaGtGruff wrote: »Major_Toughness wrote: »[snip] AD consistently pulls full pop groups on weekends, DC has a solid core group of high skilled players. Meanwhile us EP are a band of individual introverts who are incapable of working together beyond 1-2 hour bursts after a solid 40 hours workweek.
WE true RAVENWATCH players play for the CHALLENGE of not having procs. We DESPISE the "left click twice and win" sets that make the game annoying.
No proc was a rocky change when it rolled out, but we grew to LOVE IT.
We LOVE having to actually think about our builds because we don't get 3k sustains, 40k armors, 8k damage, infinite health and total cheese. Class identity feels more relevant in Ravenwatch due to certain buffs being harder to obtain with the limited set list.
Almost every single player who dislikes no proc can go play in a proc campaign. This change does nothing but annoy those of us that enjoy it.
I get you want to standardize BGs with NO-CP, here's a thought: give us no proc BGs!
Seriously, this game will go into the ol Steam archive and I will find something else.
Very annoyed right now!!!!
Sounds like you don't like the challenge of playing AGAINST Procs. Surely if you're so skilled it's not an issue for you.
That argument doesn't wash. It could just as easily be flipped around: "Sounds like some players don't like the challenge of playing WITHOUT Procs. Surely if they're so skilled it's not an issue for them." See? Does that sound any better, because it makes just as much sense, or nonsense.
The fact is, each player chooses which challenges in the game they're interested in tackling, as well as what approaches they want to take to mastering those challenges. If players wanted to PvP without having to deal with Proc sets, they had a place where they could do that. In another week or three (depending on their platform, computer or console), they won't have that choice any more, so of course they're upset about it.
I should add that I prefer to play in Gray Host, and I generally don't play in Ravenwatch unless I have a specific need to, such as if Gray Host and Blackreach are both pop-locked and have long queues, or if I'm trying to do an Endeavor to repair damage to structures in Cyrodiil but there's nothing for me to repair in Gray Host or Blackreach. And my preference is not about which campaigns allow Proc sets or not, nor even about which campaigns are Alliance-locked or not, but rather about which ones have CP or not-- not because I can't play without the benefits of CP, but rather because I'm used to those benefits and it can be painful to forget that they aren't there (such as being killed by fall damage from leaping my mount off of a ledge that I would have survived if my CP had been active). But my preferences are my own, and other players should be able to have their own preferences without having anyone cast shade on them for it.
That is the exact argument of the 5 people who actually play no proc and you see numerous times in every thread about no proc.
So thank you for saying it doesn't make any sense.
PC EU happily sits at three bars to full on each alliance in a Friday night. Hyperbole and exaggeration are the absolute worst way to discuss anything in the Internet.
ZOS_Icy editing and removing a lot of someone's opinions on here. I thought these forums were for us to come here to express opinions on the game and what's happening in it? Would be more appreciated if you engaged with us and address our concerns more than moderate how we express our opinions.
xylena_lazarow wrote: »Maybe the majority of PvPers actually do want procs and cp? That's what the server pops show.
Major_Toughness wrote: »SeaGtGruff wrote: »Major_Toughness wrote: »[snip] AD consistently pulls full pop groups on weekends, DC has a solid core group of high skilled players. Meanwhile us EP are a band of individual introverts who are incapable of working together beyond 1-2 hour bursts after a solid 40 hours workweek.
WE true RAVENWATCH players play for the CHALLENGE of not having procs. We DESPISE the "left click twice and win" sets that make the game annoying.
No proc was a rocky change when it rolled out, but we grew to LOVE IT.
We LOVE having to actually think about our builds because we don't get 3k sustains, 40k armors, 8k damage, infinite health and total cheese. Class identity feels more relevant in Ravenwatch due to certain buffs being harder to obtain with the limited set list.
Almost every single player who dislikes no proc can go play in a proc campaign. This change does nothing but annoy those of us that enjoy it.
I get you want to standardize BGs with NO-CP, here's a thought: give us no proc BGs!
Seriously, this game will go into the ol Steam archive and I will find something else.
Very annoyed right now!!!!
Sounds like you don't like the challenge of playing AGAINST Procs. Surely if you're so skilled it's not an issue for you.
That argument doesn't wash. It could just as easily be flipped around: "Sounds like some players don't like the challenge of playing WITHOUT Procs. Surely if they're so skilled it's not an issue for them." See? Does that sound any better, because it makes just as much sense, or nonsense.
The fact is, each player chooses which challenges in the game they're interested in tackling, as well as what approaches they want to take to mastering those challenges. If players wanted to PvP without having to deal with Proc sets, they had a place where they could do that. In another week or three (depending on their platform, computer or console), they won't have that choice any more, so of course they're upset about it.
I should add that I prefer to play in Gray Host, and I generally don't play in Ravenwatch unless I have a specific need to, such as if Gray Host and Blackreach are both pop-locked and have long queues, or if I'm trying to do an Endeavor to repair damage to structures in Cyrodiil but there's nothing for me to repair in Gray Host or Blackreach. And my preference is not about which campaigns allow Proc sets or not, nor even about which campaigns are Alliance-locked or not, but rather about which ones have CP or not-- not because I can't play without the benefits of CP, but rather because I'm used to those benefits and it can be painful to forget that they aren't there (such as being killed by fall damage from leaping my mount off of a ledge that I would have survived if my CP had been active). But my preferences are my own, and other players should be able to have their own preferences without having anyone cast shade on them for it.
That is the exact argument of the 5 people who actually play no proc and you see numerous times in every thread about no proc.
So thank you for saying it doesn't make any sense.
PC EU happily sits at three bars to full on each alliance in a Friday night. Hyperbole and exaggeration are the absolute worst way to discuss anything in the Internet.
That was the pop on Monday to Thursday evenings when proc sets were allowed, while it was pop locked with queue on Friday to Sunday evenings. I've been there on Friday evenings this year before I gave up and went cp Cyro instead because Raven was nothing like before. And I see a lot of players in CP who used to be Raven regulars before no proc became a thing.
So I look forward to this change because Raven with no procs is a dying campaign.
[edited to remove quote]