Just did a whole lot of Antiquity leads all over Tamriel with a toon wich hasn´t levelled crafting yet and I am really shocked about the amount of leftover nodes all over the place. Usually, with a fully levelled character I dont see this and wonder why ink drops sometimes quite often and then hardly at all. Now I know...
A rough estimation is 1/3 to half of the blacksmithing nodes were touched before (should see iron, see rubedite node) and its especially bad with woodworking, at least half of the nodes had been looted before only leaving the base material in there.
Clothing and Jewelry seem to be fully looted - I assume because of the higher material value.
So if you see lots of Woodworking and Blacksimithing nodes but hardly and clothing and jewelry you can quite safely assume that its pointless to go there for ink thanks to bots and players who leave their leftovers for others to clean up. This behaviour is alreay super annoying with treasure chests but I guess its gottenw ay worse with ressources thanks to the ink grind.
please please despawn containers and nodes 30 sec after they were opened or ban Add Ons that leave half of the loot in them
MasterSpatula wrote: »
AlterBlika wrote: »Tbh can relate to such players, without sub you'd better not loot crafting junk items, because afterwards you have to dispose of it (sell for nothing to vendors) and it takes time
Major_Toughness wrote: »
ValueDrift wrote: »Looting an alchemy ingredient plant which doesn't even have the plant and just an insect is pretty funny. But yeah, this is one of those thousand small issues that will never be addressed.
Bots don't have crafting bag and need all the space.
Enemy-of-Coldharbour wrote: »I noticed this behavior this past weekend. I was farming ink when I noticed a player running up to nodes and then running to the next and so on, but the nodes remained. I was wondering what was going on then realized they were only interested in ink and leaving everything else for the unfortunate next person. It's shameful behavior.
Woozywyvern wrote: »Make Ink Bind on Pickup - it would reverse this behaviour straight away.
Enemy-of-Coldharbour wrote: »I noticed this behavior this past weekend. I was farming ink when I noticed a player running up to nodes and then running to the next and so on, but the nodes remained. I was wondering what was going on then realized they were only interested in ink and leaving everything else for the unfortunate next person. It's shameful behavior.
Enemy-of-Coldharbour wrote: »I noticed this behavior this past weekend. I was farming ink when I noticed a player running up to nodes and then running to the next and so on, but the nodes remained. I was wondering what was going on then realized they were only interested in ink and leaving everything else for the unfortunate next person. It's shameful behavior.
Makes you wonder if the drop rates are low or is it just because the nodes are picked over and left so much.
Needs to be you take everything on a node or you can take nothing, and it respawns.
Let treasure maps stack and do the same thing with chests.
I think ZOS should take away the option to loot individual items from nodes and chests. Either loot it all or loot none of it should be the only two options.
It would also be an extremely frustrating change to be unable to loot chests partially in dungeons, arenas, and trials, where leaving items you don't want in there doesn't impact anyone else's loot or loot chances in the least. Even with ESO+ inventory space can be at a premium, and those who respect their groupmates' time generally don't want to sit there playing Equipment Sorting Online just to get some of the items from a chest. All-or-nothing chest looting would necessitate more inventory management when it's most inconvenient.
LucyferLightbringer wrote: »Major_Toughness wrote: »
Yup i myself would drop my ESO sub in a heartbeat.