It got me thinking. It's actually a brilliant idea. Reason being: it enables players to make content for the game and not encumber the devs with it!
I can already dream of the roleplay lobbies, jumping puzzles, mazes, arenas, chat hubs...
Now, in order to make it truly great, I envision three needs: 1. Reward the content creators with crowns; 2. Reward players for spending time in these activities (maybe gold or exp); 3. Give the content creators more tools to use.
1. No other currency shall be expected. They spend real money and TIME to make stuff for Zenimax's customers to have fun. These costumers pay Zenimax. Share some crumbs of the profit with the top content creators - crowns is the best way to go.
There are very famous games that do that. I can cite Fortnite, Roblox and, specifically a MMO, MapleStory. Do you know a great franchise that also rewards the community with real money? Bethesda does! (With the new mod system)
2. Players NEED incentive to do these extra activities. I mean, sure, it's really fun socializing and completing these parkour challenges. But you reach the end and you receive nothing. So what happens is: you do it for a couple times; then you stop going to these hubs because you are forced to do something else in the game (like farming or grinding).
My biggest letdown with Tales of Tribute is it not being an alternative to mob leveling (IIRC the game doesn't even reward you with a single exp point!). I mean, I could spend hours over hours playing ToT. The game is really fun; but there is little to no incentive in playing matches! If I sink, let's say, 3 hours of my day into ToT, I feel like I am wasting potential instead of applying my time doing something more rewarding.
I can see myself spending hours in the tour system, but I will need some positive feedback to satisfy my addicted brain.
3. With both players and content creators having reasons to fiddle with this system, there will be need of more tools to use! I have in mind mob assets, trampolines, lava pools, drinkable furniture (make a pub, a coffee shop or a tavern), minigames (like mudball memento, but with scores). It will also be needed to raise the furniture and the player population cap (it's been heavily requested).
There is so much room for improvement. And there's a good opportunity for the housing tour to entertain the community even more than the official Zenimax content!
I know this is just the beginning for this system. But I had these cool thoughts and had the urge to share them. I wholeheartedly wish ESO to grow more and more while also being a good environment for the community. Yes, you can see. I'm excited
-On my shoulder, Ms. Ahvine