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PvP Streamer Mode

  • SaffronCitrusflower
    SaffronCitrusflower
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    ESO simply needs a streamer mode. The only time I enter pvp these days is to ballgroup and my group is just too strong. Opposing group avoid us in cyrodiil and cancel their raids if they are going to coincide with ours. A streamer mode could potentially hide our cp and names so our opposition doesn't run in fear at the sight of us.

    You're joking, right?

    If you want to request a PvP upgrade for everyone that would be a reasonable request. It's way past time ZOS invested in PvP and restored Cyrodiil to it's former glory.

    Making special requests for players who think they're entitled to special treatment is not a reasonable request.
  • VouxeTheMinotaur
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    maybeeee it would be beneficial to PvP'ers if ZOS implemented a similar style of PvP as battle royales, where you can queue for explicitly solo, duo, trio or quad, etc. or where the game would recognize how many people are grouped with you and put you in an instance where players are also grouped with roughly the same number as your own, similar to overwatch? Just an idea to I guess to help with the "ball group vs solo / smaller group" discussions I've seen around the forums.


    (disclaimer: i don't PvP, at all. I tried it once but got wrecked by a group of what seemed like 5-6 players just jumping me, then writing in zone chat to "look for Vouxe, they're weak as hell, easy kill" ever since then I mostly stick to PvE material so don't mind me if this idea sounds bogus)
    Edited by VouxeTheMinotaur on June 29, 2024 3:56PM
    PS5/NA: Vouxe_
    (she/her)
  • Wereswan
    Wereswan
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    maybeeee it would be beneficial to PvP'ers if ZOS implemented a similar style of PvP as battle royales, where you can queue for explicitly solo, duo, trio or quad, etc. or where the game would recognize how many people are grouped with you and put you in an instance where players are also grouped with roughly the same number as your own, similar to overwatch? Just an idea to I guess to help with the "ball group vs solo / smaller group" discussions I've seen around the forums.


    (disclaimer: i don't PvP, at all. I tried it once but got wrecked by a group of what seemed like 5-6 players just jumping me, then writing in zone chat to "look for Vouxe, they're weak as hell, easy kill" ever since then I mostly stick to PvE material so don't mind me if this idea sounds bogus)

    Maybe something like you're describing could work for battlegrounds (dunno, never played it,) but it wouldn't really work for Cyrodiil or IC.
  • alternatelder
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    Is this satire?
  • Photosniper89
    Photosniper89
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    How is having a function that hides my account's cp and name cheating? Do you just want to be able to recognize me so you
    You know who avoids ball groups like the plague, other ball groups.

    Most ball groups also look for the path of least resistance. That's why ball groups bomb solo people too now.
    During the phase I ran in ballgroups, it was unsporting to do that. But, I had a falling out with several guilds when they starting avoiding other ball groups with the sole desire to kill pugs and noobs.

    If you want new people to join Cyrodiil, a toxic playstyle isn't going to get them to stay.

    @ZOS_BrianWheeler

    I don't understand these kind of opinions. PLAY HOW YOU WANT.. but just not a coordinated group of 12 that min/man. How is a 12 person group in PvP any different then a 123 person min/max PvE group?

    We (ball group) go up against 30-40 people at one time.. a whole flipping zerg of people.... and get smoked all the time. It is fun battles. Should we ban zergs? Getting steam rolled as a solo against a zerg isn't that much fun either. With this logic just get rid of PvP all together?
  • kyle.wilson
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    How is having a function that hides my account's cp and name cheating? Do you just want to be able to recognize me so you
    You know who avoids ball groups like the plague, other ball groups.

    Most ball groups also look for the path of least resistance. That's why ball groups bomb solo people too now.
    During the phase I ran in ballgroups, it was unsporting to do that. But, I had a falling out with several guilds when they starting avoiding other ball groups with the sole desire to kill pugs and noobs.

    If you want new people to join Cyrodiil, a toxic playstyle isn't going to get them to stay.

    @ZOS_BrianWheeler

    I don't understand these kind of opinions. PLAY HOW YOU WANT.. but just not a coordinated group of 12 that min/man. How is a 12 person group in PvP any different then a 123 person min/max PvE group?

    We (ball group) go up against 30-40 people at one time.. a whole flipping zerg of people.... and get smoked all the time. It is fun battles. Should we ban zergs? Getting steam rolled as a solo against a zerg isn't that much fun either. With this logic just get rid of PvP all together?

    thou doth protest too much.
    Which ball group do you play with? and I'll check if I have a recording of you running away from another ball group fight or bombing solo players.

    I think you are in Iron Legion. Which does both of those things.
    Edited by kyle.wilson on June 29, 2024 7:49PM
  • Synapsis123
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    Can I have god mode? Ball group privacy is a serious issue.

    yh77hr2fiss8.png

    What about ball group privacy is a serious issue? Plenty of games allow you to play anonymously. You can still report the player if they are doing something that's against the terms of service or code of conduct.

    Can you explain what you mean by god mode? Being able to play anonymously doesn't change the gameplay at all, it just hides your identity from other players, not zos.

    This whole idea would benefit solo and small scale players a lot more than ball groups.
    Edited by Synapsis123 on June 29, 2024 9:36PM
  • ToRelax
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    [...]

    This whole idea would benefit solo and small scale players a lot more than ball groups.

    Complete nonsense, they wouldn't this to avoid constantly getting into stalemates with the same players.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • ArchMikem
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    I can't tell if this is bait, or sincere.

    You're upset because your easy targets are avoiding your ball group cause they recognize your names?

    That's the general idea in Cyro. If all you do is farm people, they're going to stop fighting you. Because you're annoying.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • xylena_lazarow
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    What about ball group privacy is a serious issue?
    The part where I don't have god mode.
    PC/NA || CP/Cyro || RIP soft caps
  • tomofhyrule
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    I can almost guarantee you that nobody avoiding your group is doing so because they see your names, nor are they avoiding you because someone's streaming. It's incredibly obvious when a ball group comes in. No unorganized zerg stacks that tightly and rides over everything like a steamroller. We can just see this entire stack of players.

    That's one of the first thing they teach us non-PvPers to do when in Cyrodiil - avoid ball groups. Unorganized zergs are almost always unmatched unless we have at least a 5x numbers advantage with loads of siege. We're always told to get to the sides and scatter since most ball groups do not pick off stragglers since chasing a single player is not worth the AP. And yes, since we are completely outmatched, the best strategy for going against a ball is to get away from them and try to play on the other side of the map from them.

    Here's a hint: if you don't want players to scatter and just give up right away, give them a fighting chance. Because if we know there's no chance of us even making a dent in you, there's no point in us just letting you farm us for AP so we're just gonna leave and find somewhere where we can get AP.
  • Tsuriel
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    Before even thinking about some streamer mode ZOS should definitely take the growing ballgroup issue into account. It has already killed Guild Wars 2 PvP and ESO is right behind if something isn't done to highly discourage such gameplay.
  • katanagirl1
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    I’m not sure this is a good idea. Don’t players have the right to know who is PvP-ing against them?

    PvE might be different.

    Why would you need this in PvE and not PvP? Why would you need to know who you are fighting against? All the important identifying information is generic and doesn't require a unique identifier. All you really need to know is someone's HP and the class they are playing as.

    Because I recognize player names in PvP and knowing how someone fights can help you in the encounter.

    I’m not saying it is needed in PvE but that it wouldn’t be as problematic.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Synapsis123
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    The real issue in cyrodiil aren't ball groups.

    The REAL issue is getting stuck in combat forever. No one wants to walk for 15 minutes to the next fight. Intentionally killing yourself should not be the optimal way of traveling in cyrodiil. Fix the combat bug.
    Edited by Synapsis123 on June 30, 2024 12:36PM
  • ElvenOverlord
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    Don’t matter to me, I’d still run anyway cause I don’t like pvp in general. only ever visit Cyrodil for games pve reasons then I’m out as quick as I can.
  • Joy_Division
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    If they are in streamer mode, opponents wouldnt be able to call out targets?
  • Wereswan
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    If they are in streamer mode, opponents wouldnt be able to call out targets?

    https://eso-hub.com/en/guides/target-marker-guide

    The people who think this is going to be helpful probably also need to think harder about how recognizable their characters are.
  • SeaGtGruff
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    Wereswan wrote: »
    If they are in streamer mode, opponents wouldnt be able to call out targets?

    https://eso-hub.com/en/guides/target-marker-guide

    The people who think this is going to be helpful probably also need to think harder about how recognizable their characters are.

    I know, right?

    Also, isn't there an option to see that "Player X killed player Y" newsfeed thing? I turned it off when it was added because it was distracting to me, so I don't even remember the exact wording, but I'm assuming that turning it off just prevents it from being displayed for me, and that my name still pops up in the feed whenever I'm killed or manage to help kill someone. Any "streamer mode" would have to suppress that, too, and a lot of PvPers seem to care about bragging rights. In fact, it seems to me like anyone who doesn't want to receive any recognition at all probably wouldn't be streaming their gameplay in the first place, because you can't get much more "Hey everybody, look at me" than that! Not saying that's a bad thing or whatever, just saying that wanting to be granted anonymity by the game doesn't seem very compatible with wanting an audience. Even "The Unknown Comic" eventually took off his paper sack. /agecheck
    I've fought mudcrabs more fearsome than me!
  • Wereswan
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    SeaGtGruff wrote: »
    Wereswan wrote: »
    If they are in streamer mode, opponents wouldnt be able to call out targets?

    https://eso-hub.com/en/guides/target-marker-guide

    The people who think this is going to be helpful probably also need to think harder about how recognizable their characters are.

    I know, right?

    Also, isn't there an option to see that "Player X killed player Y" newsfeed thing? I turned it off when it was added because it was distracting to me, so I don't even remember the exact wording, but I'm assuming that turning it off just prevents it from being displayed for me, and that my name still pops up in the feed whenever I'm killed or manage to help kill someone. Any "streamer mode" would have to suppress that, too, and a lot of PvPers seem to care about bragging rights. In fact, it seems to me like anyone who doesn't want to receive any recognition at all probably wouldn't be streaming their gameplay in the first place, because you can't get much more "Hey everybody, look at me" than that! Not saying that's a bad thing or whatever, just saying that wanting to be granted anonymity by the game doesn't seem very compatible with wanting an audience. Even "The Unknown Comic" eventually took off his paper sack. /agecheck

    Yep, the killfeed's enabled by default. Presumably "streamer mode" would have it come up as "X killed/was killed by Anonymous Coward" or whatever—which would be as good as notifying all the trolls "hey, there's someone here who's concerned about their identity for whatever reason."
  • Major_Toughness
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    Not sure why anyone would jump to the conclusion that this is a "cheat mode", that is lunacy.

    However, what OP is describing is not a streamer mode.

    Streamer mode is where all names to you, the streamer, are changed to be anonymous. That was no ones offensive names will appear on your twitch stream and therefore potentially cause you ToS violations.

    Luckily ESO has a relatively good filter on usernames unless you use non-English.
    PC EU > You
  • Desiato
    Desiato
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    Reputation is supposed to matter. It's relevant at a gameplay level to know who is where.

    I suggest that you turn down the sweat level. You play a backwater pvp game full of casuals. If competitive pvp is your thing, you should really find a more popular pvp game. But let's face it, you probably play eso because you like to pugstomp.

    If your opponents want to avoid you because they don't enjoy how you play, that's completely valid.

    Edited by Desiato on June 30, 2024 11:36PM
    spending a year dead for tax reasons
  • Karma2Burn
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    OP wants ZOS to create a mode to help XV1 ball groups out? Laughable. How about ZOS implement a mode that ball groups can only fight other ball groups with an even numbers of players? You wouldnt like that would you OP?
  • Akylles
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    I've been playing since beta. I have certainly played lots of PvP in that time, but in no way am I anyone that stands out in terms of skill or reputation (except my outstanding PvChat kill streak record).

    I've been around for the flying peeps, the infinite meteor bug, all of it. Through all of that, I can say with a strong degree of certainty that the MOST toxic thing I have ever seen in ESO PvP are ball groups. In literally zero ways does ZOS need to implement anything whatsoever to give any more advantage or user improvement to ball groups. The lemmings are already taking advantage of ESO combat systems (e.g., cross heals) in ball groups as it is.

    Also, I'm going to have to call out an inconsistency here from OP. First, you say that you need to be anonymized because your ball group is so amazing everyone just runs away from you and you can't get any more fun 12v2...*ahem* I mean "combat"...in cyro anymore. However, then you claim that you are often fighting against zergs who will beat you down, and it's all fair-play wherein everyone gets their chance on top. If the latter was true, you wouldn't be complaining about the former...

    This comment has a likelihood of being removed, which I'm fine with. The only thing I'd like to see is for ESO to have more things implemented to prevent/discourage ball groups, rather than promote them. They are seriously horrible and sad.
    Edited by Akylles on July 1, 2024 12:15PM
    If I see farther, it is by standing on the shoulders of giants - Sir Isaac Newton
  • StShoot
    StShoot
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    ESO simply needs a streamer mode. The only time I enter pvp these days is to
    ballgroup and my group is just too strong. Opposing group avoid us in cyrodiil and cancel their raids if they are going to coincide with ours. A streamer mode could potentially hide our cp and names so our opposition doesn't run in fear at the sight of us.

    Tbh that wont work since you are still STREAMING you know ? If other players even change their raidtimes to avoid your group than its pretty easy to look up you stream and track where and when your group is playing.
    The sugestion would work for everyone who isnt streaming tho. So for every Player who became famous enaugh on their server that entire groups dont want to hop into the tower with them and instead wait for more players to arrive.

    However the treatment you and your group get is understandable and wont change even if you are able to blur your names. Over the last years zos worked hard to remove any counterplay against ballgroups (snowtreaders,hybrid heals, lower server caps etc.). At this point you can only kill a Ballgroup with another Ballgroup, so every Zergling/1vX/Smallscale player will avoid you. And BGvBG are mostly very boring and unrewarding so most Ballgroups just tend to avoid other Ballgroups and go with the way of the lowest resistance.
  • StShoot
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    EdjeSwift wrote: »
    I'm gonna have to hard vote no on this one.

    If anything this would lead to even more toxicity and bad behaviour. The internet has little accountability as it is and this ability to hide who you are would mean it would be harder to be reported to be cited for bad behaviour.

    Imagine not being able to report @Babyrage1245 (made up name) when they're trolling/cheating an entire server because their identity is hidden.

    Well there would be an easy fix for that, just make the kill messages you recive in the chat interactable. So when it writes IIIIIIIIIIIIII has killed player xyz in area zyx you can just rightklick report (not whisper tho). It works like this in the most games i played.
  • Tan9oSuccka
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    I have to ask. Who actually watches a stream with the content being an organized, sweaty ball group stomping mostly solo and new players?

    Riveting content! The sweaty ball group rolled a CP400 who is wearing gear they found in Auridon. 👍🏻
    Of course I like steak. I'm a Nord, aren't I?
    -Berj Stoneheart
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    We have removed some insulting back and forth that was disruptive. This is a friendly reminder to please ensure you are treating others with respect on the forums even when they have views that differ from your own.

    Thank you for your understanding.
    Staff Post
  • Wereswan
    Wereswan
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    StShoot wrote: »
    EdjeSwift wrote: »
    I'm gonna have to hard vote no on this one.

    If anything this would lead to even more toxicity and bad behaviour. The internet has little accountability as it is and this ability to hide who you are would mean it would be harder to be reported to be cited for bad behaviour.

    Imagine not being able to report @Babyrage1245 (made up name) when they're trolling/cheating an entire server because their identity is hidden.

    Well there would be an easy fix for that, just make the kill messages you recive in the chat interactable. So when it writes IIIIIIIIIIIIII has killed player xyz in area zyx you can just rightklick report (not whisper tho). It works like this in the most games i played.

    We definitely need to be able to click on those killfeed messages to report them; I've seen some highly offensive names in IC.
  • alternatelder
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    Wereswan wrote: »
    StShoot wrote: »
    EdjeSwift wrote: »
    I'm gonna have to hard vote no on this one.

    If anything this would lead to even more toxicity and bad behaviour. The internet has little accountability as it is and this ability to hide who you are would mean it would be harder to be reported to be cited for bad behaviour.

    Imagine not being able to report @Babyrage1245 (made up name) when they're trolling/cheating an entire server because their identity is hidden.

    Well there would be an easy fix for that, just make the kill messages you recive in the chat interactable. So when it writes IIIIIIIIIIIIII has killed player xyz in area zyx you can just rightklick report (not whisper tho). It works like this in the most games i played.

    We definitely need to be able to click on those killfeed messages to report them; I've seen some highly offensive names in IC.

    We need to remove the feed altogether.
  • OsUfi
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    Wereswan wrote: »
    StShoot wrote: »
    EdjeSwift wrote: »
    I'm gonna have to hard vote no on this one.

    If anything this would lead to even more toxicity and bad behaviour. The internet has little accountability as it is and this ability to hide who you are would mean it would be harder to be reported to be cited for bad behaviour.

    Imagine not being able to report @Babyrage1245 (made up name) when they're trolling/cheating an entire server because their identity is hidden.

    Well there would be an easy fix for that, just make the kill messages you recive in the chat interactable. So when it writes IIIIIIIIIIIIII has killed player xyz in area zyx you can just rightklick report (not whisper tho). It works like this in the most games i played.

    We definitely need to be able to click on those killfeed messages to report them; I've seen some highly offensive names in IC.

    We need to remove the feed altogether.

    You can turn it off in settings.

    Otherwise I find it useful for both PvP and PvE. If I land in an I district and I'm just questing and can see carnage on the kill feed, I just move to the next district. If I'm PvPing in Cyro, I want to know what's happening around keeps and outposts.
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