Uh. Really? So you want a cheat mode?
I somehow doubt that's going to happen.
ZOS could we please have a server alert setup for when a Guild ball group enters PvP so we all can just leave?
Was on tonight just to get Tier 1s and it was awful. Game is unplayable when 'they' are around and once I realized it was another DC ball group moving across the map like a hungry animal I just left and immediately felt alot better.
ZOS could we please have a server alert setup for when a Guild ball group enters PvP so we all can just leave?
Was on tonight just to get Tier 1s and it was awful. Game is unplayable when 'they' are around and once I realized it was another DC ball group moving across the map like a hungry animal I just left and immediately felt alot better.
forum_propagandist wrote: »ESO simply needs a streamer mode. The only time I enter pvp these days is to ballgroup and my group is just too strong. Opposing group avoid us in cyrodiil and cancel their raids if they are going to coincide with ours. A streamer mode could potentially hide our cp and names so our opposition doesn't run in fear at the sight of us.
katanagirl1 wrote: »I’m not sure this is a good idea. Don’t players have the right to know who is PvP-ing against them?
PvE might be different.
Synapsis123 wrote: »katanagirl1 wrote: »I’m not sure this is a good idea. Don’t players have the right to know who is PvP-ing against them?
PvE might be different.
Why would you need this in PvE and not PvP? Why would you need to know who you are fighting against? All the important identifying information is generic and doesn't require a unique identifier. All you really need to know is someone's HP and the class they are playing as.
Synapsis123 wrote: »An anonymous mode would decrease stream sniping and potentially improve player experience. Plenty of other games have implemented this. This is actually a good idea even if the original poster is making a weird parody.
In Guild Wars 2 you don't see the names of the other players just the rank they are and the server they are on. You also can't whisper or identify individual players on the other faction while in their equivalent of cyrodiil.
Overall this would probably decrease the number of customer support reports to deal with as well.
Synapsis123 wrote: »An anonymous mode would decrease stream sniping and potentially improve player experience. Plenty of other games have implemented this. This is actually a good idea even if the original poster is making a weird parody.
In Guild Wars 2 you don't see the names of the other players just the rank they are and the server they are on. You also can't whisper or identify individual players on the other faction while in their equivalent of cyrodiil.
Overall this would probably decrease the number of customer support reports to deal with as well.
Uh... how about put a delay on your stream so you don't tell the enemy your exact location? LOL!!!!
It never ceases to amaze me how the developers are actually pampering to the streamers for doing something so ill-advised as to broadcast to the world where the person exact location in a combat zone.
ForumSavant wrote: »Synapsis123 wrote: »An anonymous mode would decrease stream sniping and potentially improve player experience. Plenty of other games have implemented this. This is actually a good idea even if the original poster is making a weird parody.
In Guild Wars 2 you don't see the names of the other players just the rank they are and the server they are on. You also can't whisper or identify individual players on the other faction while in their equivalent of cyrodiil.
Overall this would probably decrease the number of customer support reports to deal with as well.
Uh... how about put a delay on your stream so you don't tell the enemy your exact location? LOL!!!!
It never ceases to amaze me how the developers are actually pampering to the streamers for doing something so ill-advised as to broadcast to the world where the person exact location in a combat zone.
LOLLL!!!!!! there is a 5 minute delay.
Sepultura_13 wrote: »ZOS could we please have a server alert setup for when a Guild ball group enters PvP so we all can just leave?
Was on tonight just to get Tier 1s and it was awful. Game is unplayable when 'they' are around and once I realized it was another DC ball group moving across the map like a hungry animal I just left and immediately felt alot better.
Yes. Exactly. This, right here.
It used to be that I could complete a "Kill 150 players" bounty in the same day. Now, with the ridiculous gatekeeping of the guild ballgroups, it takes me a week or more to complete this one, simple quest.
That's not right.
If you announce your presence so loudly that opponents are already gone? Skill issue.forum_propagandist wrote: »A streamer mode could potentially hide our cp and names so our opposition doesn't run in fear at the sight of us.
"Huh, a whole gaggle of enemies with their names and CP levels hidden. That's definitely not a ball group. Let's go fight them!
"Recall stone, don't fail me now!"