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PvP Streamer Mode

forum_propagandist
ESO simply needs a streamer mode. The only time I enter pvp these days is to ballgroup and my group is just too strong. Opposing group avoid us in cyrodiil and cancel their raids if they are going to coincide with ours. A streamer mode could potentially hide our cp and names so our opposition doesn't run in fear at the sight of us.
Edited by forum_propagandist on June 29, 2024 1:58AM
  • TaSheen
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    Uh. Really? So you want a cheat mode?

    I somehow doubt that's going to happen.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • ForumSavant
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    I like the idea of this as well as a cyro camp with radar always on, maybe to replace the current dead NO CP no proc. Any time I run into certain people they have an addon that instantly ques them out of cyro and they just que back in risk free.
  • enzoisadog
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    TaSheen wrote: »
    Uh. Really? So you want a cheat mode?

    I somehow doubt that's going to happen.

    I think there’s a bit of a misunderstanding here. A streamer mode isn’t about creating a "cheat mode" or giving any unfair advantages. It's simply a way to protect players' privacy and enhance the overall PvP experience for everyone involved.

    The goal is to maintain the integrity of the game and ensure everyone can enjoy PvP without unnecessary interference or avoidance tactics. It’s about keeping the competition healthy and engaging for all players.
    PC-NA
  • Synapsis123
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    An anonymous mode would decrease stream sniping and potentially improve player experience. Plenty of other games have implemented this. This is actually a good idea even if the original poster is making a weird parody.

    In Guild Wars 2 you don't see the names of the other players just the rank they are and the server they are on. You also can't whisper or identify individual players on the other faction while in their equivalent of cyrodiil.

    Overall this would probably decrease the number of customer support reports to deal with as well.
  • TheLoreMaster420
    Absolutely, I completely agree with you. Implementing a streamer mode in ESO would be a game-changer for both streamers and regular players. It’s essential for maintaining the competitive integrity and fun in PvP areas like Cyrodiil.

    Your experience reminds me a lot of my time playing Rainbow Six Siege. In Siege, high-profile streamers often face stream sniping and targeted harassment because opponents can easily identify and exploit them. To combat this, Siege introduced a streamer mode that allows players to hide their usernames, rank, and other identifying information. This mode significantly improved the experience for streamers, allowing them to enjoy the game without being unfairly targeted.

    Similarly, in ESO, hiding CP and names could level the playing field, encouraging more spontaneous and balanced encounters in PvP. Opposing groups wouldn’t have the opportunity to preemptively avoid stronger groups, leading to more dynamic and unpredictable battles. This would not only enhance the gameplay experience but also make streaming more enjoyable and engaging for viewers who come for the action and strategy, not for the predictable one-sided fights.

    I hope the ESO developers consider this idea, as it could foster a healthier and more exciting PvP environment for everyone involved.
  • Vulkunne
    Vulkunne
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    ZOS could we please have a server alert setup for when a Guild ball group enters PvP so we all can just leave?

    Was on tonight just to get Tier 1s and it was awful. Game is unplayable when 'they' are around and once I realized it was another DC ball group moving across the map like a hungry animal I just left and immediately felt alot better.
    Edited by Vulkunne on June 29, 2024 3:23AM
    "I know that someday that sun is bound to shine." -Ella Fitzgerald
  • EdjeSwift
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    I'm gonna have to hard vote no on this one.

    If anything this would lead to even more toxicity and bad behaviour. The internet has little accountability as it is and this ability to hide who you are would mean it would be harder to be reported to be cited for bad behaviour.

    Imagine not being able to report @Babyrage1245 (made up name) when they're trolling/cheating an entire server because their identity is hidden.
    Edited by EdjeSwift on June 29, 2024 3:31AM
    Antiquities Addict
  • Sepultura_13
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    Vulkunne wrote: »
    ZOS could we please have a server alert setup for when a Guild ball group enters PvP so we all can just leave?

    Was on tonight just to get Tier 1s and it was awful. Game is unplayable when 'they' are around and once I realized it was another DC ball group moving across the map like a hungry animal I just left and immediately felt alot better.

    Yes. Exactly. This, right here.

    It used to be that I could complete a "Kill 150 players" bounty in the same day. Now, with the ridiculous gatekeeping of the guild ballgroups, it takes me a week or more to complete this one, simple quest.

    That's not right.
  • Synapsis123
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    Vulkunne wrote: »
    ZOS could we please have a server alert setup for when a Guild ball group enters PvP so we all can just leave?

    Was on tonight just to get Tier 1s and it was awful. Game is unplayable when 'they' are around and once I realized it was another DC ball group moving across the map like a hungry animal I just left and immediately felt alot better.

    Its not the 12 man ball groups that cause the lag. Its the entire faction stack that causes lag.
  • Stridig
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    It's funny how ballgroups always think everyone else is the problem.
    Enemy to many
    Friend to all
  • kyle.wilson
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    ESO simply needs a streamer mode. The only time I enter pvp these days is to ballgroup and my group is just too strong. Opposing group avoid us in cyrodiil and cancel their raids if they are going to coincide with ours. A streamer mode could potentially hide our cp and names so our opposition doesn't run in fear at the sight of us.

    If its too easy, maybe you can show your gamer cred and stream the new Elden Ring DLC.
  • blktauna
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    except that ball groups arent fighting. They just roll over everyone and cross heal themselves to full healht every 5 seconds. I see one, I leave, If the server doesn't choke and kick me first
    PCNA
    PCEU
  • katanagirl1
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    I’m not sure this is a good idea. Don’t players have the right to know who is PvP-ing against them?

    PvE might be different.
    Khajiit Stamblade main
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    Orc Stamplar PVP
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    PS5 NA
  • Synapsis123
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    I’m not sure this is a good idea. Don’t players have the right to know who is PvP-ing against them?

    PvE might be different.

    Why would you need this in PvE and not PvP? Why would you need to know who you are fighting against? All the important identifying information is generic and doesn't require a unique identifier. All you really need to know is someone's HP and the class they are playing as.
  • SeaGtGruff
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    I’m not sure this is a good idea. Don’t players have the right to know who is PvP-ing against them?

    PvE might be different.

    Why would you need this in PvE and not PvP? Why would you need to know who you are fighting against? All the important identifying information is generic and doesn't require a unique identifier. All you really need to know is someone's HP and the class they are playing as.

    There have already been occasional complaints in these forums from PvPers about not being able to report other PvPers who are explicitly harassing them (stalking and griefing), or blatantly cheating (according to them), yet the offenders' names are more or less untypeable because of being composed of a bunch of similar-looking characters and the like. How would letting self-declared PvP gods hide their identities be a good thing? Such a thing would be abused by some players who might see it as a permission slip to get away with all of the bad behaviors which players are supposed to be able to report other players for. And whether or not the OP would do that is immaterial, because someone else certainly would.
    I've fought mudcrabs more fearsome than me!
  • RaikaNA
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    An anonymous mode would decrease stream sniping and potentially improve player experience. Plenty of other games have implemented this. This is actually a good idea even if the original poster is making a weird parody.

    In Guild Wars 2 you don't see the names of the other players just the rank they are and the server they are on. You also can't whisper or identify individual players on the other faction while in their equivalent of cyrodiil.

    Overall this would probably decrease the number of customer support reports to deal with as well.

    Uh... how about put a delay on your stream so you don't tell the enemy your exact location? LOL!!!!

    It never ceases to amaze me how the developers are actually pampering to the streamers for doing something so ill-advised as to broadcast to the world where the person exact location in a combat zone.
    Edited by RaikaNA on June 29, 2024 7:20AM
  • ForumSavant
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    RaikaNA wrote: »
    An anonymous mode would decrease stream sniping and potentially improve player experience. Plenty of other games have implemented this. This is actually a good idea even if the original poster is making a weird parody.

    In Guild Wars 2 you don't see the names of the other players just the rank they are and the server they are on. You also can't whisper or identify individual players on the other faction while in their equivalent of cyrodiil.

    Overall this would probably decrease the number of customer support reports to deal with as well.

    Uh... how about put a delay on your stream so you don't tell the enemy your exact location? LOL!!!!

    It never ceases to amaze me how the developers are actually pampering to the streamers for doing something so ill-advised as to broadcast to the world where the person exact location in a combat zone.

    LOLLL!!!!!! there is a 5 minute delay.
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings, as we've removed a few non-constructive comments around baiting and flaming, please remember that while it’s all right to disagree or even debate with each other, provoking conflict, baiting, inciting, mocking, etc. is never acceptable in the official The Elder Scrolls Online community.
    • Trolling or Baiting: The act of trolling is defined as something that is created for the intent to provoke conflict, shock others, or to elicit a strong negative or emotional reaction. It’s okay and very normal to disagree with others, and even to debate, but provoking conflict, baiting, inciting, mocking, etc. is never acceptable in the official The Elder Scrolls Online community. If you do not have something constructive or meaningful to add to a discussion, we strongly recommend you refrain from posting in that thread, and find another discussion to participate in instead. It is also not constructive or helpful to publicly call out others and accuse them of trolling, or call them a troll—please refrain from doing so. If you genuinely believe someone is trolling, please report the post or thread to the ESO Team, and leave it at that.
    • Flaming: It’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. If a discussion gets heated and turns into a debate, remember that you should stick to debating the post and/or thread topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
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    Staff Post
  • SeaGtGruff
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    RaikaNA wrote: »
    An anonymous mode would decrease stream sniping and potentially improve player experience. Plenty of other games have implemented this. This is actually a good idea even if the original poster is making a weird parody.

    In Guild Wars 2 you don't see the names of the other players just the rank they are and the server they are on. You also can't whisper or identify individual players on the other faction while in their equivalent of cyrodiil.

    Overall this would probably decrease the number of customer support reports to deal with as well.

    Uh... how about put a delay on your stream so you don't tell the enemy your exact location? LOL!!!!

    It never ceases to amaze me how the developers are actually pampering to the streamers for doing something so ill-advised as to broadcast to the world where the person exact location in a combat zone.

    LOLLL!!!!!! there is a 5 minute delay.

    If you mean on all streams, that is incorrect, because viewers can chat with each other and/or with the streamer, and most of the time any delays that I've seen between when I type something and when it shows up on the streamers' screens are maybe 5 seconds on average, although in the case of one streamer I follow it's more like 30 seconds, which I assume has to do with his aging PC and how long it takes his streaming software to buffer his video and transmit it.

    On the other hand, if you mean that certain PvP streamers are adding a 5 minute delay to their streams, that's something that I'd probably do-- maybe even 10 or 15 minutes-- if I were to ever stream myself playing PvP.
    I've fought mudcrabs more fearsome than me!
  • Vaqual
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    I don't see a reason why that would be necessary. Avoiding a stronger enemy is perfectly normal behaviour. Maybe you just have to be more subtle. If the other players can't see your name and still lose 100 % of all engagements they are going to lose interest regardless. Maybe some of your people can swap faction and you can compete against each other instead? Keeping an MMO community going is partially a community effort after all.

    Is it the lack of proper competition that is bothering you or are you just asking to have an easier time grinding cannon fodder?
    Edited by Vaqual on June 29, 2024 11:18AM
  • Dragonnord
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    OP, how about stopping ball-grouping and doing real PvP?

    If you go to PvP to not PvP (as you are clearly doing) people of course won't fight you.
     
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • ValueDrift
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    Vulkunne wrote: »
    ZOS could we please have a server alert setup for when a Guild ball group enters PvP so we all can just leave?

    Was on tonight just to get Tier 1s and it was awful. Game is unplayable when 'they' are around and once I realized it was another DC ball group moving across the map like a hungry animal I just left and immediately felt alot better.

    Yes. Exactly. This, right here.

    It used to be that I could complete a "Kill 150 players" bounty in the same day. Now, with the ridiculous gatekeeping of the guild ballgroups, it takes me a week or more to complete this one, simple quest.

    That's not right.

    Cyrodiil seems a lot emptier than it used to be, even when it is population locked. The kill requirements should probably be lowered to reflect that. Also remove the "Kill 20 Necromancers" quest.
  • bmnoble
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    Nah do the opposite have you marked on the map in the same way a player carrying an elder scroll is marked, so that the other 2 alliances can coordinate and wipe you out.

    Even if your name and info were hidden don't you think the other players are going to figure it out after the first few encounters with your group and start avoiding the nameless group.
  • xylena_lazarow
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    A streamer mode could potentially hide our cp and names so our opposition doesn't run in fear at the sight of us.
    If you announce your presence so loudly that opponents are already gone? Skill issue.
    PC/NA || CP/Cyro || RIP soft caps
  • ssewallb14_ESO
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    Have you tried a more competitive game than ESO? There are plenty out there.

    Is there a specific reason you're seeking out fights against players who mathematically can't kill you?
  • OsUfi
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    I can only assume OP hasn't PvPed in Cyro much.

    Everyone knows everyone in EU Cyro at least. Any known-name guilds and players are noted the moment they're seen by entire opposing alliances. If you're in a ball group that's known for time wasting, keep trolling, or resource humping, everyone just leaves to avoid wasting time on you.
  • kyle.wilson
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    You know who avoids ball groups like the plague, other ball groups.

    Most ball groups also look for the path of least resistance. That's why ball groups bomb solo people too now.
    During the phase I ran in ballgroups, it was unsporting to do that. But, I had a falling out with several guilds when they starting avoiding other ball groups with the sole desire to kill pugs and noobs.

    If you want new people to join Cyrodiil, a toxic playstyle isn't going to get them to stay.

    @ZOS_BrianWheeler

  • TDVM
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    The game certainly doesn't need that
  • xylena_lazarow
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    Can I have god mode? Ball group privacy is a serious issue.

    yh77hr2fiss8.png

    Edit: how in Coldharbour did anyone take this post seriously
    Edited by xylena_lazarow on June 30, 2024 12:34PM
    PC/NA || CP/Cyro || RIP soft caps
  • Wereswan
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    How OP thinks this is going to go:
    "Huh, a whole gaggle of enemies with their names and CP levels hidden. That's definitely not a ball group. Let's go fight them!

    How it's actually going to go:
    "Recall stone, don't fail me now!"

    If implemented, this is going to become "red flag" mode so fast. Let's do it.
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