Dark_Lord_Kuro wrote: »They should cutblisting fees by 50%
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?
If everything sold for what it was "worth" in real life there would be no sales, no clearance sales to free up space to sell things, there would be no businesses throwing away food that has expired for sitting on the shelf for too long.
The Aetheric Cypher came out in 2016, how many rich players do you think are left that don't already own the completed recipe after 8 years? Your only market left for that item is newer players that don't yet have the funds to buy it or don't see the need to buy it in the first place.
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?Dark_Lord_Kuro wrote: »They should cutblisting fees by 50%
This is a reasonable point. If the listing time is half what it used to be, the listing fee should also be half what it used to be. The argument given to us by ZOS was that cutting the listing times to 14 days would free up server resources. They said nothing about trying to create a gold sink.
The 14 day listing time effectively penalizes everyone who relies on guild sales to earn gold, and disproportionately impacts the long time vet players who typically have more items of high value to sell.
I feel like this is another little step toward making ESO a strictly casual questing game by reducing yet another competitive aspect of the game.
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?Dark_Lord_Kuro wrote: »They should cutblisting fees by 50%
This is a reasonable point. If the listing time is half what it used to be, the listing fee should also be half what it used to be. The argument given to us by ZOS was that cutting the listing times to 14 days would free up server resources. They said nothing about trying to create a gold sink.
The 14 day listing time effectively penalizes everyone who relies on guild sales to earn gold, and disproportionately impacts the long time vet players who typically have more items of high value to sell.
I feel like this is another little step toward making ESO a strictly casual questing game by reducing yet another competitive aspect of the game.
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?Dark_Lord_Kuro wrote: »They should cutblisting fees by 50%
This is a reasonable point. If the listing time is half what it used to be, the listing fee should also be half what it used to be. The argument given to us by ZOS was that cutting the listing times to 14 days would free up server resources. They said nothing about trying to create a gold sink.
The 14 day listing time effectively penalizes everyone who relies on guild sales to earn gold, and disproportionately impacts the long time vet players who typically have more items of high value to sell.
I feel like this is another little step toward making ESO a strictly casual questing game by reducing yet another competitive aspect of the game.
I agree. The 14 day listing limitation is ludicrous for a number of reasons, not just when it comes to listing high value items.
I think the posters claiming otherwise just don't participate in the buying and selling of items very much. They just want everything to be dirt cheap because they don't play enough to be able to afford the big ticket items.
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?
If it didn't sell within two weeks it simply means that either
1 - there is no demand for it at that price
2 - there is no demand for it at all
In the former cade just relist it cheaper, in the latter case ya skuppered, do market research and find what people do want
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?
If everything sold for what it was "worth" in real life there would be no sales, no clearance sales to free up space to sell things, there would be no businesses throwing away food that has expired for sitting on the shelf for too long.
The Aetheric Cypher came out in 2016, how many rich players do you think are left that don't already own the completed recipe after 8 years? Your only market left for that item is newer players that don't yet have the funds to buy it or don't see the need to buy it in the first place.
CrazyKitty wrote: »Please reconsider the 14 day listing time ZOS. This is ridiculous. I'm listing the item at 500k below the suggested listing price.
This 14 day listing limitation is just discouraging those of us who trade a lot to even participate. Between decisions like this and all the disconnecting/lag issues I'm really starting to wonder what the heck is going on at ZOS. There are a lot of bad management decisions taking place lately and major bugs (the disconnecting issue) are getting nothing but lip service as far as we can tell.
TX12001rwb17_ESO wrote: »If it is not selling within 2 weeks then it means your listing it way too high and the item is not worth what you think it is.
JustLovely wrote: »Trading in ESO is becoming more and more tedious thanks to this 14 day listing limitation that has no rational reason to have been implemented in the first place. Sales have already slowed to a crawl compared to what they were prior to U35 and now, with this unnecessary listing limitation, selling just became way more tedious and twice as expensive.
If it didn't sell within two weeks it simply means that either
1 - there is no demand for it at that price
2 - there is no demand for it at all
In the former cade just relist it cheaper, in the latter case ya skuppered, do market research and find what people do want
I have no desire for this item.
The 14 day listing limit is an idea right on par with the new jabs animation. There's no reasonable justification for it and it's just a horrible, unjustifiable change.
CameraBeardThePirate wrote: »The 14 day listing limit is an idea right on par with the new jabs animation. There's no reasonable justification for it and it's just a horrible, unjustifiable change.
There are actually 2 plenty reasonable justifications for it.
1) It reduces server load. This is the main reason they did it, and they stated as such. You cannot argue in good faith that this isn't a valid reason.
2) It's been combating inflation. People are listing items for cheaper because if they don't sell quick, they'll have to resist the items and spend more in fees.
Its the Cipher, not many people need this one-time item now when 2x exp events and scrolls are so common. I got similar item, Mourning Dew, from IA random pack. Could not for the love of god sell it for 2 months, even heavily undercutting. There was simply no demand for it.
If we weren't showered with exp scrolls from login rewards and crates, then sure.
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?Dark_Lord_Kuro wrote: »They should cutblisting fees by 50%
This is a reasonable point. If the listing time is half what it used to be, the listing fee should also be half what it used to be. The argument given to us by ZOS was that cutting the listing times to 14 days would free up server resources. They said nothing about trying to create a gold sink.
The 14 day listing time effectively penalizes everyone who relies on guild sales to earn gold, and disproportionately impacts the long time vet players who typically have more items of high value to sell.
I feel like this is another little step toward making ESO a strictly casual questing game by reducing yet another competitive aspect of the game.
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?Dark_Lord_Kuro wrote: »They should cutblisting fees by 50%
This is a reasonable point. If the listing time is half what it used to be, the listing fee should also be half what it used to be. The argument given to us by ZOS was that cutting the listing times to 14 days would free up server resources. They said nothing about trying to create a gold sink.
The 14 day listing time effectively penalizes everyone who relies on guild sales to earn gold, and disproportionately impacts the long time vet players who typically have more items of high value to sell.
I feel like this is another little step toward making ESO a strictly casual questing game by reducing yet another competitive aspect of the game.
There is no 'Kelly Blue Book' in ESO.
TTC is no equivalent.
Therefore, using your example:
You could pay to advertise your car for one month at 18K and it might sell. If it doesn't, then you'd need to spend more money to advertise it again. You are paying to advertise, as people don't just automatically know that you are selling your car.
Another flaw in your example is that you haven't mentioned the initial cost of your car.
Did you get it for free? Then it doesn't really matter what you sell it for, as you don't need to recoup the cost.
If not, then I don't need to discuss the reality of what you actually paid for the car.
That would completely destroy your argument.
CrazyKitty wrote: »Some of the posters in this thread are posting comments that are not rational.
Let's go with a real life example to make the point.
I have a car that Kelly Blue Book says is worth 20k. If I want to sell my car quickly, should I put it on the market for 18k or for 10k? Sure, it will sell really fast for 10k because the asking price is half what it's worth, but is it a reasonable argument to claim I should try to sell the car for 10K?Dark_Lord_Kuro wrote: »They should cutblisting fees by 50%
This is a reasonable point. If the listing time is half what it used to be, the listing fee should also be half what it used to be. The argument given to us by ZOS was that cutting the listing times to 14 days would free up server resources. They said nothing about trying to create a gold sink.
The 14 day listing time effectively penalizes everyone who relies on guild sales to earn gold, and disproportionately impacts the long time vet players who typically have more items of high value to sell.
I feel like this is another little step toward making ESO a strictly casual questing game by reducing yet another competitive aspect of the game.
There is no 'Kelly Blue Book' in ESO.
TTC is no equivalent.
Therefore, using your example:
You could pay to advertise your car for one month at 18K and it might sell. If it doesn't, then you'd need to spend more money to advertise it again. You are paying to advertise, as people don't just automatically know that you are selling your car.
Another flaw in your example is that you haven't mentioned the initial cost of your car.
Did you get it for free? Then it doesn't really matter what you sell it for, as you don't need to recoup the cost.
If not, then I don't need to discuss the reality of what you actually paid for the car.
That would completely destroy your argument.
The points Crazykitty are making in this thread are valid and sensible. Whereas your points make no sense to me.