Zachary_Shadow wrote: »I'm disappointed that there were no changes introduced regarding the crafting limits introduced last year. At the very least, I feel it would be beneficial to award players who have multiple crafters to allow them to gain multiple parcel boxes when completing both regular and master crafting writs, instead of it being limited to once per account. This event was introduced as a crafter event and it has since changed to be a guild group event. As a solo player, I feel the push towards group content is becoming the norm rather than allowing players to play the way they want. Could we see any changes towards this given the significant amount of feedback from the limitations being introduced last year?
ClowdyAllDay wrote: »Zachary_Shadow wrote: »I'm disappointed that there were no changes introduced regarding the crafting limits introduced last year. At the very least, I feel it would be beneficial to award players who have multiple crafters to allow them to gain multiple parcel boxes when completing both regular and master crafting writs, instead of it being limited to once per account. This event was introduced as a crafter event and it has since changed to be a guild group event. As a solo player, I feel the push towards group content is becoming the norm rather than allowing players to play the way they want. Could we see any changes towards this given the significant amount of feedback from the limitations being introduced last year?
having a crafter on multiple accounts gets around that
Zachary_Shadow wrote: »ClowdyAllDay wrote: »Zachary_Shadow wrote: »I'm disappointed that there were no changes introduced regarding the crafting limits introduced last year. At the very least, I feel it would be beneficial to award players who have multiple crafters to allow them to gain multiple parcel boxes when completing both regular and master crafting writs, instead of it being limited to once per account. This event was introduced as a crafter event and it has since changed to be a guild group event. As a solo player, I feel the push towards group content is becoming the norm rather than allowing players to play the way they want. Could we see any changes towards this given the significant amount of feedback from the limitations being introduced last year?
having a crafter on multiple accounts gets around that
Yeah, I'm not making multiple accounts when the original event allowed unlimited crafting parcels to be gained. While I understand ZOS wanting to have players playing more content as well as limiting how easy it is to gain parcels during this event, having crafting writs, both regular and master, be once per character (7 regular and 7 master writs) seems to still limit how easy it is to gain those parcels while rewarding those who make multiple crafters. Right now, there is no incentive to have multiple "grand master crafters" on your account and I feel this change would incentivize players to make their characters crafters to gain the most from this event, while still limiting how easy it is to gain parcels through crafting. The event is no longer a crafting one and instead a guild one, which is great if you are into that content, but removes the crafting element of this event.
the last example you used.DenverRalphy wrote: »How is a Master Writ Discipline defined? Is it Durable/Consumable like we often see in the Endeavors? Or is it Wood/Blacksmith/Jewelry/Enchant/etc... ?
tsaescishoeshiner wrote: »I really love the crafting limitations so that we don't miss out by not hoarding master writs all year. Like last year, it's a buff to inventory and bank space. Especially since people knew this is how the event was last year and presumably going forward.
As it is, I'm regretting selling a lot of my alchemy/enchanting/provisioning writs, because I didn't realize/forgot you get a daily parcel for each crafting category of sealed writ. IMO, it's not fun to miss out for not having a chance to prepare by hoarding stuff.
I think if it had always been limited to your first sealed writ per profession per day like this, people wouldn't be requesting it reward you for every sealed writ quite as much.
alternatelder wrote: »Can't this be pushed up at least a week so that those on console playing the new chapter aren't distracted trying to gather tickets and rewards while trying to explore the new stuff? You guys have such poor planning.
@ZOS_Kevin can I just say that I love how in time this info is?
Other with event questions in the thread, we'll get those questions answered over the next few days, so sound off below if you have anything specific you're looking for an answer to. Thanks!
ClowdyAllDay wrote: »While i appreciate crafting events i can not condone an event to celebrate a false god. no thank you.
Again a crafters event NOT for crafters, I am not in a guild. This sucks!
It takes work and dedication to hoard/store master writs to use them in events like this. It takes dedication to make all your characters crafters, and benefit from this event. But crafting does not seem to be rewarded. Haven't learned anything from last year apparently.
PS: ZOS, you could choose to disable crafting add-ons during this event. So players really have to put the work in to benefit.
alternatelder wrote: »Can't this be pushed up at least a week so that those on console playing the new chapter aren't distracted trying to gather tickets and rewards while trying to explore the new stuff? You guys have such poor planning.
No unfortunately. At this point, timing is pretty much set in stone. The work to move timing would be... a lot. We planned to have this after console launch to make sure everyone is able to play in a post Gold Road Launch. In order to keep other event timing from moving, this timing worked out. The intention is not to cause a distraction.
FlopsyPrince wrote: »alternatelder wrote: »Can't this be pushed up at least a week so that those on console playing the new chapter aren't distracted trying to gather tickets and rewards while trying to explore the new stuff? You guys have such poor planning.
No unfortunately. At this point, timing is pretty much set in stone. The work to move timing would be... a lot. We planned to have this after console launch to make sure everyone is able to play in a post Gold Road Launch. In order to keep other event timing from moving, this timing worked out. The intention is not to cause a distraction.
The timing was not well thought out.
It would be nice to have the time extended to get the "free mount", but I will live with it on the PS5.
FlopsyPrince wrote: »alternatelder wrote: »Can't this be pushed up at least a week so that those on console playing the new chapter aren't distracted trying to gather tickets and rewards while trying to explore the new stuff? You guys have such poor planning.
No unfortunately. At this point, timing is pretty much set in stone. The work to move timing would be... a lot. We planned to have this after console launch to make sure everyone is able to play in a post Gold Road Launch. In order to keep other event timing from moving, this timing worked out. The intention is not to cause a distraction.
The timing was not well thought out.
It would be nice to have the time extended to get the "free mount", but I will live with it on the PS5.
it'll be available on playstation and xbox till July 16. as the post for it says
https://www.elderscrollsonline.com/en-us/news/post/66071
an entire month seems like enough time to me.
the free multi rider mount isn't related to the Zeal of Zenithar event though, which is what this thread is about
FlopsyPrince wrote: »FlopsyPrince wrote: »alternatelder wrote: »Can't this be pushed up at least a week so that those on console playing the new chapter aren't distracted trying to gather tickets and rewards while trying to explore the new stuff? You guys have such poor planning.
No unfortunately. At this point, timing is pretty much set in stone. The work to move timing would be... a lot. We planned to have this after console launch to make sure everyone is able to play in a post Gold Road Launch. In order to keep other event timing from moving, this timing worked out. The intention is not to cause a distraction.
The timing was not well thought out.
It would be nice to have the time extended to get the "free mount", but I will live with it on the PS5.
it'll be available on playstation and xbox till July 16. as the post for it says
https://www.elderscrollsonline.com/en-us/news/post/66071
an entire month seems like enough time to me.
the free multi rider mount isn't related to the Zeal of Zenithar event though, which is what this thread is about
Did you miss the previous point?
The time on the PC did not overlap any event. The time on console overlaps the event, when the focus is on other things.
Yeah, still time and it is not horrid, but it is "less time" on console because the event will be going on during the same time. That is why it is relevant in this discussion.