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Once you unlock all spell alterations on one character...

  • M0ntie
    M0ntie
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    Haenk wrote: »
    What's the point in "everything is instantly available"? All targets reached leaves little incentive to play any further.
    I always consider MMORPG as a multi-year gameplay.
    (I formerly played another MMORPG - which is still available, after 25+ years! - where progress required lots and lots of thinking, trying, and months of failure. That didn't stop parties from trying again and again and again. Until a solution was found and the quest could progress. "Run there, task complete, done, game finished" just seems to be so boring.)

    How about actually USING the scribed features, and testing them out? I don't want to spend months just getting the ability to make them. I actually want to USE them.
  • Necrotech_Master
    Necrotech_Master
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    Haenk wrote: »
    I have thousands of hours invested into this game. ... 4 hours per character for something like psijic line was bad enough.

    You mean, like 99.9% you like in this game and 0.1% of things you don't like is completely out of balance? Maybe - but only maybe - those 0.1% game content are in-game for people who like that kind of content and might even be more than 0.1% of the players?

    Things that are unnecessary long grinds/too rng dependant:
    -Weapon drops from last boss in dungeons (weapons should be included in drop tables for all bosses or there should be a token system)
    -Antiquity leads (needs ramping drop rate, 300 daily quests for markyn ring lead was insufferable, many others as well)
    -scrying as mentioned in this thread for alts (should all be buyable for alts with gold or in crown store)
    -monster shoulder pieces (need duration or a specific weight for increased price)
    -style pages for the anniversary event (time limited, rare drop rate, bound on pickup...pick 2 of these 3 next time zos)

    Edit: also if you don't want to be able to buy scribing on alts with gold as proposed, don't do it...? Grind away to your hearts content?

    the antiquity skill lines (scrying/excavation) have been in the crown store since at least U40 i believe

    i would also support having an option to buy a curated monster shoulder box, as it is right now i dont even waste the keys when i only need 1 out of the 3 shoulder options, since even using the 5 key boxes your best chance to get it is 1 in 6

    i would also agree on antiquity leads, especially anything that comes from treasure maps needs much higher drop rate, and curated to what codex entries your missing, as those are layered behind so much RNG
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • CameraBeardThePirate
    CameraBeardThePirate
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    Why introduce a system that allows for trying out tons of unique combinations when the average player will literally never be able to experiment with anything more than a handful of combinations because of the unnecessary grind involved?

    My enjoyment of this game comes from theory crafting and testing new builds. I can't do that with this system because of the horrible drip feed of Ink and Scripts.
    Edited by CameraBeardThePirate on June 17, 2024 3:24PM
  • MarioSMB
    MarioSMB
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    THANK YOU.
    It’s insane that people are forgetting this is supposed to be a system of experimentation, that is simply impossible to do with the amount of grinding involved.

    No, this is not something one should only do on one character and no, this isn’t something one should have to curate specific drops on specific characters for.
    This NEEDS to be easy to gather all the resources for, because the bulk of your time is supposed to be spent experimenting with skill combinations, not grinding for them!

    Unlocking a script should unlock it in your collections account-wide, there’s zero justification for the current design.
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