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A PvE "friendly" Cyrodiil idea I think most everyone might accept

  • darvaria
    darvaria
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    WHY are you even asking for PVE in Cyrodil?????? Go to a wayshire and look at ALL the PVE areas? [snip]

    [edited for baiting]
    Edited by ZOS_Icy on June 8, 2024 5:27PM
  • Rkindaleft
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    Cyrodiil could use a rework to make it more interesting yeah, but I don't want them to rework Cyrodiil with any changes that are PvE focused. I don't PvP much but Cyrodiil and Imperial City are the only zones that are PvP focused, Imperial City is already close to totally dead PvP-wise outside of Midyear Mayhem and already has a PvE story questline, and as someone else said just join a low population campaign and you'll hardly encounter anyone, and if you do die that's okay and you can try again.

    Outside a couple of achievements I don't know why the average player would even want to do the quests in Cyrodiil, 95% of the quests there are mundane fetch and deliver quests with no story so unless you're a completionist you're not missing out on anything meaningful.

    Edited by Rkindaleft on May 28, 2024 3:00AM
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  • SkaiFaith
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    LunaFlora wrote: »
    yea i agree to the comment above me.
    i really am not interested in defending towns.


    i would only want a PvE campaign if the only difference is that PvP is disabled.
    i just wanna complete the zone calmly and do any of those tiny quests just because i haven't been able to do them.

    I second this.

    I'm completing quests for the Fractured Glory skin and I will get it, but what I won't is the title "Tamriel Hero", because it requires the Cyrodiil Champion achievement, which I'm not sure I'll ever get.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
  • davidtk
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    PvE Cyro? Whatever. But it must be a separate map.
    Definitely not some freaking white flag mod in the campaign.
    SkaiFaith wrote: »
    LunaFlora wrote: »
    yea i agree to the comment above me.
    i really am not interested in defending towns.


    i would only want a PvE campaign if the only difference is that PvP is disabled.
    i just wanna complete the zone calmly and do any of those tiny quests just because i haven't been able to do them.

    I second this.

    I'm completing quests for the Fractured Glory skin and I will get it, but what I won't is the title "Tamriel Hero", because it requires the Cyrodiil Champion achievement, which I'm not sure I'll ever get.

    I don't know you playing hours but it is quite easy when your alliance control whole map.
    Same with dolmens, almost nobody does them anyway, so you're mostly alone. The advantage is that they turn on in sequence as they are written.
    Everything is relatively fine until you run into a freak who is camping near NPCs in the city and heroically killing questers.
    Edited by davidtk on May 28, 2024 7:21AM
    Really sorry for my english
  • Elyu
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    Many interesting comments here.

    Regrading OP's post: suggestion sounds a lot like Cyrodil was advertised as right back at game launch....before the introduction of anti-bot code killed game performance forcing ZOS to implement heavy-handed pop caps to Cyrodil.

    In other words, OP's suggestion is "remake Cyrodil in the image promised at game launch using new code and stuff" which I'd be totally on board with.....even though it's very unlikely to happen (with ZOS focussing primarily on DLC and single player overworld content)
  • GooGa592
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    kargen27 wrote: »
    Cyrodiil is a war zone and should remain that way.

    A warzone with just a handful of people at any given time...it's kinda silly to waste all that land of on just a few when it could provide thousands of players with content they want to play.

    That argument might fly if there was not so much of the map we haven't even set foot in PvE, PvP or otherwise. Cyrodiil not having a PvE exclusive option is in part what brings new people to PvP. New people is always something PvP needs.

    I just feel that PVP is dead in Cyrodil and their is no resurrecting it, the bad PVE that exists there is nothing more than a failed feeder program to bring PVP players victims...no a rework is more than likely inevitable I don't think we will actually see it for a couple more years though

    This is a total misrepresentation of what PvE players experience when they go to cyrodiil. The system isn't set up to "bring PvP players victims". The system is set up to encourage PvE players to spend some time in the zone and see first hand that it's not scary to go to Cyrodiil, and they might even end up enjoying PvP in the process. Most of the PvE activities in Cyrodiil are even physically separated from most of the PvP activities.
  • Xandreia_
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    Cyrodiil is a war zone and should remain that way.

    A warzone with just a handful of people at any given time...it's kinda silly to waste all that land of on just a few when it could provide thousands of players with content they want to play.

    i take it you have never step foot in greyhost at prime time lol
  • SkaiFaith
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    davidtk wrote: »
    PvE Cyro? Whatever. But it must be a separate map.
    Definitely not some freaking white flag mod in the campaign.
    SkaiFaith wrote: »
    LunaFlora wrote: »
    yea i agree to the comment above me.
    i really am not interested in defending towns.


    i would only want a PvE campaign if the only difference is that PvP is disabled.
    i just wanna complete the zone calmly and do any of those tiny quests just because i haven't been able to do them.

    I second this.

    I'm completing quests for the Fractured Glory skin and I will get it, but what I won't is the title "Tamriel Hero", because it requires the Cyrodiil Champion achievement, which I'm not sure I'll ever get.

    I don't know you playing hours but it is quite easy when your alliance control whole map.
    Same with dolmens, almost nobody does them anyway, so you're mostly alone. The advantage is that they turn on in sequence as they are written.
    Everything is relatively fine until you run into a freak who is camping near NPCs in the city and heroically killing questers.

    Thank you for the kind response.
    I did dolmens solo years ago without seeing any player, can confirm.
    Your last sentence is the reason I avoid city quests, also because usually when I play everything is blue and my main is AD.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
  • derkaiserliche
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    i would keep cyrodiil as it is but they can add all the cities in there as pve zones with a story and houses
  • liliub17_ESO
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    darvaria wrote: »
    WHY are you even asking for PVE in Cyrodil?????? Go to a wayshire and look at ALL the PVE areas? [snip]

    ........because it's on the list of PvE achievement zones? Because doing certain quests/storyline in Cyrodil are mandatory for completion?

    Personally, I do not PvP in ESO ... but I would love this map - at the minimum - to be updated, reworked, whatever-it-needs for PvP players so they have what they want, need, and have practically begged for. But for some reason, the devs determined that wasn't going to happen and skewed the map to poorly half-arse accommodate two very different play styles instead of sifting the two out and making Cyrodil work well for PvP. ::shrugs::

    [edited to remove quote]
    Edited by ZOS_Icy on June 8, 2024 5:28PM
  • DustyWarehouse
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    I don't think a PvP zone needs to be PvE friendly.

    I see some comments about the achievements. Entering a PvP zone and encountering players is all part of those getting those achievements.
  • Sarannah
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    As a PvE player who does not want to PvP, I do not think we need a PvE-only Cyrodiil. During the last PvP event, I decided to 100% PvE complete the entire Cyrodiil map on one character(it bugged me that that was the only zone in the game I never 100% completed). Even when going deep into the other alliance's territories, which they were owning still, it was very very rare to even encounter another person. So PvE completing Cyrodiil isn't that hard. Just stay away from the main battle locations and main routes.

    The hardest thing was having to do all the dolmens solo(getting from one to another mainly), so they could spawn somewhere else. And getting all the delve bosses, due to PvP players killing them for the AP bonus.

    All the map pointers are going completed once you go near them, and the only area quests were the ones that take you to the questhub towns(about 14-15 quests or so). And the town quests you need to complete anyways. So all these are really easy to do.

    PS: Did all this on Blackreach PC EU.
    Edited by Sarannah on May 29, 2024 8:10AM
  • Warhawke_80
    Warhawke_80
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    darvaria wrote: »
    WHY are you even asking for PVE in Cyrodil?????? Go to a wayshire and look at ALL the PVE areas? [snip]

    ACTUALLY....

    Cyrodil is one of the largest areas of the game....



    ....just sayin...

    [edited to remove quote]
    Edited by ZOS_Icy on June 8, 2024 5:28PM
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • ArchMikem
    ArchMikem
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    darvaria wrote: »
    WHY are you even asking for PVE in Cyrodil?????? Go to a wayshire and look at ALL the PVE areas? [snip]

    ACTUALLY....

    Cyrodil is one of the largest areas of the game....



    ....just sayin...

    Cyrodiil actually is the largest Zone in the game. The most empty zone, but also the biggest.

    [edited to remove quote]
    Edited by ZOS_Icy on June 8, 2024 5:29PM
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  • Warhawke_80
    Warhawke_80
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    ArchMikem wrote: »
    darvaria wrote: »
    WHY are you even asking for PVE in Cyrodil?????? Go to a wayshire and look at ALL the PVE areas? [snip]

    ACTUALLY....

    Cyrodil is one of the largest areas of the game....



    ....just sayin...

    Cyrodiil actually is the largest Zone in the game. The most empty zone, but also the biggest.

    Which makes my original point nicely...


    Thanks

    [edited to remove quote]
    Edited by ZOS_Icy on June 8, 2024 5:30PM
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • Araneae6537
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    There’s zero point in making a PvE Cyrodiil. There are no interesting quests, just simple fetch quests, which I did a few times for leads at a time when I didn’t even do any PvP. It is a non-issue.

    Even the Skyshards, grab them when the map is favorable, or grab them on different characters now that you don’t need to get them all on one for any achievement. I collected all of them on my PvE crafting main. I actually collected a lot of delve Skyshards on that character with two other characters of the opposing factions — met in Cyrodiil, but managed to communicate our non-hostile intent without words, and were careful with our attacks on enemy NPCs as we proceeded to collect skyshards far from the frontlines! :lol:
    Edited by Araneae6537 on June 7, 2024 5:53PM
  • MorganaBlue
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    hard no to this from someone who mostly does PvE.
    People who enjoy PvP are already so limited in this game, between performance issues and all the restrictive "tweaks" to ESO PvP.

    Cyrodiil is a PvPvE zone already. I see no need to alter the PvP/PvE balance in that area.
    Just leave Cyro to those who enjoy PvP, PvE players have the rest of Tamriel for PvE activities: Just sayin'.
    If you really want to do PvE activities in Cyro, you can - at your own risk. That's how PvPvE works.

    Once upon a time anyone who needed any consistent amount of transmute crystals in ESO had no choice but to compromise and go to Cyro. That's what I did, and I still do venture to Cyro from time to time for the same reason. Though I remain a PvE player, I found out that PvP can be fun. Yes. Especially large scale seige where I can let loose my inner savage. LOL

    If you need anything in Cyrodiil, then compromise and go. If you don't like it, don't go. Nobody's keeping you from completing your skyshard collection or your zone completion achievement but yourself.

  • Warhawke_80
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    There’s zero point in making a PvE Cyrodiil. There are no interesting quests, just simple fetch quests, which I did a few times for leads at a time when I didn’t even do any PvP. It is a non-issue.

    Using the old content would be silly....no what is needed is a full revamp....it would be the most ambitious thing ZoS has done yet....

    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • Alienoutlaw
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    cyrodill is a warzone, we dont ask for PVP dungeons, if anything ask for PVP to be on a seperate server
  • Warhawke_80
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    cyrodill is a warzone, we dont ask for PVP dungeons, if anything ask for PVP to be on a seperate server

    I agree...end the war revamp Cyrodiil, put PVP on a separate server so they can have the best connectivity possible
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • TaSheen
    TaSheen
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    cyrodill is a warzone, we dont ask for PVP dungeons, if anything ask for PVP to be on a seperate server

    I agree...end the war revamp Cyrodiil, put PVP on a separate server so they can have the best connectivity possible

    It's not just "one separate server" - it's 6 servers: PC, Xbox, Playstation, both regions. Lot of money....
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  • NyassaV
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    I honestly don't get why PvE players complain about Cyrodiil so much. There's no real quest lines. Just a few daily things here and there and maybe a note to pick up and deliver to a settlement. Ya ain't missing much.
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  • notyuu
    notyuu
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    Every time I sees thread like this I have to wonder if the person asking to pve in cyro is aware that outside of the town dailies there's Only two dozen quests, of which just over half are "go here" quests and the remainder are vanilla wow tier nonsense (go kill 20 daedra for example)
  • TDVM
    TDVM
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    :|
  • Araneae6537
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    There’s zero point in making a PvE Cyrodiil. There are no interesting quests, just simple fetch quests, which I did a few times for leads at a time when I didn’t even do any PvP. It is a non-issue.

    Using the old content would be silly....no what is needed is a full revamp....it would be the most ambitious thing ZoS has done yet....

    Meh, I’d rather go somewhere new, see more of Murkmire and and learn more of Xanmeer, for instance. :)
  • ArchMikem
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    notyuu wrote: »
    Every time I sees thread like this I have to wonder if the person asking to pve in cyro is aware that outside of the town dailies there's Only two dozen quests, of which just over half are "go here" quests and the remainder are vanilla wow tier nonsense (go kill 20 daedra for example)

    Master Explorer and a One Star General. I've done everything of both.

    My OP wasn't just asking for a PvE only version of what we already have, Cyrodiil needs an overhaul. I'm sure you read past just the Title?
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
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  • Anifaas
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    I love the Imperials more than any other in TES. I hate that their zone, furnishings and the even the privilege to play them all come with awkward conditions in ESO. I'd love a PvE option in Cyrodiil but the hive mind would riot over such. It is a tragedy that the weakest component of ESO, PvP, is the one that dominates such an incredible, beautiful and important zone.
  • TDVM
    TDVM
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    It's just not necessary
  • gary.mcleodeb17_ESO
    I can't add to what has been written in this thread and countless others. Cyrodiil is an an amazing and beautiful zone in terms of diversity of landscape and quests both PvP and PvE. I know this won't be popular with the PvP community, but Cyrodiil is really worth exploring, whether you PvP or prefer not to. Until the addition of the most recent chapter, which I am just in awe of, Cyrodiil was my 'go to' place to wander around. I do PvP when the mood takes me, in the form of solo play, not the easiest play style admitedly. I avoid ganking (my choice), and engaging players clearly doing any PvE quests, of course there are incidences where I've been seen and the OP has reacted with aggression, No probs, it's a PvP zone, if they draw first blood, game on. My own tips for players wishing to experience Cyrodiil and really really don't want to PvP, respect those that do. You are in an area the PvP community feel deeply passionate about, feel somewhat overlooked by game development and understandbly feel very protective of. For many of the characters within the PvP community, it's the sole reason they play ESO. Take time to observe what's going on, check the map constantly, look at transit lines, might an other faction prefer to use them etc, avoid areas of conflict, you'll see it on the map. Also don't rush into settlements, shard points etc, check out the entrances to delves, NPCs still there? If not there might be a player or two in there already. It's not the end of the world if you meet a player or players who aren't going to give you the chance of completing something. Whilst on a Non Vet alt (level 20) recently, I hoped to collect a book is surrounded by NPCs that transform into WWs. Did my usual creep about, check the map, check the immediate area, and then move in to collect. In the process I pulled a couple of the NPCs, and began to fight them, It's actually a rare occurence, but a couple of level 40 players rocked up and didn't waste any time by begining to attack me. Did my best, but got killed, all I could do was laugh at myself. It's the way it goes. In my exploration of Cyrodiil, I've found many interesting things, statues that talk to you for an example, numerous Torte recipes, learnt one, and sold many others to make a handsome profit. Despite my wandering around Cyrodiil, I have still managed to obtain Warlord rank on one of my characters. Cyrodiil is a special place, get in there! Cheers!
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  • radiostar
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    A mechanic earned from doing PvE (like saving Bleakrock etc.) that transfers over to ~20 minutes of PvP immunity (no player attacks) to do quests might work. Don't change the zone, just give attack free immunity for a short time, enough to complete 1 quest or 1 dolmen. Single player only, not group enabled.

    Add to PvE quests or trials in PvE zones in pieces that need to be combined (like mythics), and allow immunities to be earned for each alliance so they only work in non-alliance controlled territory, after which the player must flee to their own alliance area to leave Cyro. During immunity, they cannot advance their own alliance in enemy territory, just do the PvE quests. It could work, if Z could make it bugfree.
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