TX12001rwb17_ESO wrote: »Well I can tell you that Gold Road comes with 2 sets that would be meta sets for specific scenarios.
MACABRE VINTAGE is probably going to be the single best set for Skyreach XP Grinding
- 2 items: Adds 129 Weapon and Spell Damage
- 3 items: Adds 129 Weapon and Spell Damage
- 4 items: Adds 129 Weapon and Spell Damage
- 5 items: Adds 150 Weapon and Spell Damage, When you kill a monster they burst with blood magic, dealing 50% of their Max Health to enemies within 6 meters as Bleed Damage, up to 24096 Bleed Damage. This damage cannot critically strike. This effect can occur once every 0.5 seconds.
HIGHLAND SENTINEL will probably be the number one parsing set as it grants an insane amount of critical chance but it requires you to stand still though so may only be useful for fights where the Tank can hold their position, in overland content it is pretty much useless.
- 2 items: Adds 657 Critical Chance
- 3 items: Adds 657 Critical Chance
- 4 items: Adds 657 Critical Chance
- 5 items: While in combat, each second you stand still grants you a stack of Sentinel's Eye every 1 second, up to 10 stacks. Each stack increases your Critical Chance by 468. Each second you move removes half of your stacks of Sentinel's Eye, rounded up. Exiting combat removes all stacks of Sentinel's Eye. Using charge and teleport abilities do not remove stacks of Sentinel's Eye.
Lazarus_Rising wrote: »Im curious what will happen in IC if you kill mobs with macabre and a enemy player stands nearby
tsaescishoeshiner wrote: »I'm curious how the move detection works--I guess it means if you move, you lose stacks instantly but won't lose more unless you're still moving a full second from then. (Or, it checks once/sec whether you're moving, and if you happen to be moving during that check, you lose stacks)
Not the set for me since I'm a wiggler who runs in little circles while DPSing.
Edit: I'm not sure why we keep getting more sets that work "while standing still". It doesn't seem like fun gameplay. I think a "stand in a small AoE" effect like Siroria would be better, so you have some wiggle room but still have to stand within a range. This is true for sets like Glorgoloch, too.
Tharriker's Strike is also quite useful, at least for heavy attack builds.
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack grants you Major Berserk for 4 seconds, increasing your damage done by 10%. This effect can occur once every 1 second.
and it's a crafted set