TheMajority wrote: »so its play the way you want truly, you can play the way you want in this game, because the developer allows it. the player? they don't allow you to play the way you want it's enforced by themselves
you could play the way that is wanted, but they don't allow themself this adventure, only the perfect and right choice they find most correct. they don't play the way they want, and I feel sadness when I see it
TheMajority wrote: »so its play the way you want truly, you can play the way you want in this game, because the developer allows it. the player? they don't allow you to play the way you want it's enforced by themselves
you could play the way that is wanted, but they don't allow themself this adventure, only the perfect and right choice they find most correct. they don't play the way they want, and I feel sadness when I see it
That's just not the case, group content has requirements set by the developers in terms of dps and heal checks - some a lot higher than others. If the group is not able to meet those requirements they can't do the content, which is where optimising builds come in.
I personally don't like the phrase because it gives some people the idea that they should be able to do all types of content however they want, completely ignoring that them playing however they want in group content means someone else needs to make up for it. For example, if a healer is not healing in a trial then dds might need to slot heals, meaning they can't play how they want.
As a side note healers do more than just heal though. We also buff, debuff and yes do dps. The less healing is required (depends on content, and how much damage the players are taking) the more we can do other things.
colossalvoids wrote: »This phrase is one of the marketing fails that keeps giving to this day. It's as misleading as it can be as players tend to fantasize about it's meaning in their own ways ignoring the initial intent.
You can equip sword and board on your heavy armoured magica sorcerer with pets, battle daedra back to the oblivion questing and be happy. But people stretched it way more willing to do everything the game has to offer without any optimisation or justify their lack of mechanical understanding with this exact phrase. Generally it sets a false premise for some that it's the game binds to you and not you following game's rules and mechanics, while you actually have a lot of freedom with any of those IF you make some effort researching and getting experience.
colossalvoids wrote: »This phrase is one of the marketing fails that keeps giving to this day. It's as misleading as it can be as players tend to fantasize about it's meaning in their own ways ignoring the initial intent.
You can equip sword and board on your heavy armoured magica sorcerer with pets, battle daedra back to the oblivion questing and be happy. But people stretched it way more willing to do everything the game has to offer without any optimisation or justify their lack of mechanical understanding with this exact phrase. Generally it sets a false premise for some that it's the game binds to you and not you following game's rules and mechanics, while you actually have a lot of freedom with any of those IF you make some effort researching and getting experience.
Agree up to a point but I wouldn't place any blame on players here.
Complete freedom of character development is one of THE key distinguishing features of the single player Elder Scrolls games.
If you're going to make an MMO based on one of the THE most popular single player RPG franchises obviously you'd stick to that. Right?
ESO is better than some MMOs but nowhere near the single player games in this respect.
AnduinTryggva wrote: »I personally don't like the phrase because it gives some people the idea that they should be able to do all types of content however they want, completely ignoring that them playing however they want in group content means someone else needs to make up for it. For example, if a healer is not healing in a trial then dds might need to slot heals, meaning they can't play how they want.
As a side note healers do more than just heal though. We also buff, debuff and yes do dps. The less healing is required (depends on content, and how much damage the players are taking) the more we can do other things.
I also don't like that phrase but for other reasons.
I dislike it because while you can do MOST content with any appropriate build that fulfils the required functionality and role, some end content only can be reasonably done with special builds.
Just see the thread ranged vs melee: the tendency is really favoring ranged setups and when doing end content even small things matter and where "play as you want" ends. (https://forums.elderscrollsonline.com/en/discussion/658451/fight-mechanics-and-ranged-vs-melee#latest)
I really wanna understand the meaning of this from the Devs and the players?
I don't understand players complaining about people that they can't play the way they want as example a templar using restoration staff as healer and people expect them to use all healing abilities and no dps which to me is boring especially if you are main solo and same with tank, for me I have all classes to have the 8 main different weapon to use and even with damage abilities because I choose to play the way I want as solo and that is fun but I just don't understand why people keep complaining about it and taking it too serious and why can't people like me have fun in a unbalanced game so please explain it to me to understand better.
I choose to play the way I want as solo and that is fun but I just don't understand why people keep complaining about it and taking it too serious and why can't people like me have fun in a unbalanced game so please explain it to me to understand better.
I personally don't like the phrase because it gives some people the idea that they should be able to do all types of content however they want, completely ignoring that them playing however they want in group content means someone else needs to make up for it. For example, if a healer is not healing in a trial then dds might need to slot heals, meaning they can't play how they want.
As a side note healers do more than just heal though. We also buff, debuff and yes do dps. The less healing is required (depends on content, and how much damage the players are taking) the more we can do other things.