FlopsyPrince wrote: »Assume my "crew of alts" know each other. Let me beam to where one is, even if I don't know that wayshrine.
barney2525 wrote: »
I think the OP is trying to get wayshrines opened on his Main without having to actually go there with the Main. Just send the Alt and port to it.
IMHO ... traveling to the wayshrines is part of the game.
Just an account-wide map. Makes sense
SilverBride wrote: »We can't port to a character that isn't online.
SilverBride wrote: »It seems more time consuming to travel to a wayshrine that our alt needs to know, then log that character off, then log the alt on, then have the alt port to that character... although I don't know how because we can't choose a character that isn't online... than it would be to just port to a friend or someone from our guild roster.
FlopsyPrince wrote: »snip
That would be nice too, especially since we can see a list of guild members, but can't sort it by destination and those who are online. Quite a pain finding a guildmate in that case, except with the BeamMeUp addon on the PC.
SilverBride wrote: »I've always had luck asking in Coldharbour zone chat for rides to the north wayshrine. Sometimes it takes a few minutes but I always get it.
I also port to all guildies that are in the zone I am heading to and pick up some wayshrines that way. Most of them are in town but I do get other more remote wayshrines, too.
Vvardenfell has striders you can ride to different parts of the zone. I've used them to go around and pick up nearby wayshrines.
belial5221_ESO wrote: »They could just do like other stuff,and just make found wayshrines accountwide for other chars on same account.Also,they could technically add the ability to port to offline char's spots,seeing it saves where they last were,and that's where they login at.
wolfie1.0. wrote: »While I don't think this is even possible on the game engine side.
I would like to be able to tell I guild roster, friends lists etc what wayshrine I would end up at if I port to a player.
FlopsyPrince wrote: »SilverBride wrote: »We can't port to a character that isn't online.
Of course we can't now. I was asking for ZOS to add that feature.
I recall reading that even WoW was realizing that making players find their equivalent to wayshrines on ever character is silly.
But I am not looking even for that, just a way to "fit the lore" that I can go to where one of my "friends" (an alt on my account). Pretending they don't know each other at all is not logical.
As to the XP argument, you could skip this feature, though it is minimal and leveling a character makes it impossible to not get to max level without lots of things left to do.
And now, some wayshrines are quite distant, like the one in the far middle right of Vvardenfel (sp?) as I noted.
Not unacceptable, but it would still be a nice feature for at least some, though I am sure others will passionately against it.
And no, I don't want another game. I want this one to have more reasonable QoL.
My 8 characters all know each other, or at least know of each other, and they're all the Vestige.FlopsyPrince wrote: »SilverBride wrote: »We can't port to a character that isn't online.
Of course we can't now. I was asking for ZOS to add that feature.
I recall reading that even WoW was realizing that making players find their equivalent to wayshrines on ever character is silly.
But I am not looking even for that, just a way to "fit the lore" that I can go to where one of my "friends" (an alt on my account). Pretending they don't know each other at all is not logical.
As to the XP argument, you could skip this feature, though it is minimal and leveling a character makes it impossible to not get to max level without lots of things left to do.
And now, some wayshrines are quite distant, like the one in the far middle right of Vvardenfel (sp?) as I noted.
Not unacceptable, but it would still be a nice feature for at least some, though I am sure others will passionately against it.
And no, I don't want another game. I want this one to have more reasonable QoL.
Having multiple characters really doesn't fit the lore as you play a unique individual in the game. You are The Vestige not a vestige. Of course every other player is also The Vestige but that can't be helped in an MMO. Going to have to be a bit of lore breaking here or there. Claiming this would somehow fit the lore is just trying to give reason where there is none.
Your characters do not know each other. They have never met.
FlopsyPrince wrote: »SilverBride wrote: »We can't port to a character that isn't online.
Of course we can't now. I was asking for ZOS to add that feature.
I recall reading that even WoW was realizing that making players find their equivalent to wayshrines on ever character is silly.
But I am not looking even for that, just a way to "fit the lore" that I can go to where one of my "friends" (an alt on my account). Pretending they don't know each other at all is not logical.
As to the XP argument, you could skip this feature, though it is minimal and leveling a character makes it impossible to not get to max level without lots of things left to do.
And now, some wayshrines are quite distant, like the one in the far middle right of Vvardenfel (sp?) as I noted.
Not unacceptable, but it would still be a nice feature for at least some, though I am sure others will passionately against it.
And no, I don't want another game. I want this one to have more reasonable QoL.
Having multiple characters really doesn't fit the lore as you play a unique individual in the game. You are The Vestige not a vestige. Of course every other player is also The Vestige but that can't be helped in an MMO. Going to have to be a bit of lore breaking here or there. Claiming this would somehow fit the lore is just trying to give reason where there is none.
Your characters do not know each other. They have never met.
FlopsyPrince wrote: »snip
That would be nice too, especially since we can see a list of guild members, but can't sort it by destination and those who are online. Quite a pain finding a guildmate in that case, except with the BeamMeUp addon on the PC.
There's an checkbox for 'online only' in case you missed that. It will remove offline players from the display.
My approach to this on new alts, is to spend a bit of time when starting out, using the guild roster(s) to travel to every player's location to add the wayshrine. This also adds to some XP for the discovery, although for some wayshrines, you need to move off them to trigger it.
Over the years I've found this and using the speed gear after, will help get most wayshrines reasonably quickly. Most zones aren't really that big.
The biggest annoyance is that most players are just hanging in capitals. That's probably more true for offline alts, but obviously I can't prove that. Trying to get a wayshrine on the north side of coldharbour is the hardest.
You can filter to online only on console too. I can t remember what the button is but it shows you at the bottom of the guild roster screen