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If you could block a dungeon from Dungeon Finder (Vet) ...

  • katanagirl1
    katanagirl1
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    @katanagirl1 same. And I'll only do it on normal as a pledge to fill out the sticker book. When that's full, buh bye Cradle of Shadows

    Ah that makes me feel better that I am not the only one!

    I love it too when you get to Velidreth and she says “Don’t move a muscle” and your whole team wipes except you. Lol.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • OutLaw_Nynx
    OutLaw_Nynx
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    Lair of Maarselok.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Lair of Maarselok, it is too long and the mechanic heavy battles are tedious.
  • Araneae6537
    Araneae6537
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    I like that Lair of Maarselok continued Selene’s story and freed her from that vile mage, but I’m otherwise not a fan of the dungeon; it feels very drawn out.

    Sometimes though I would rather queue for any vet DLC only, as many of those I would like to do more and learn the mechanics better. I appreciate the design and detail in many of the base game dungeons, but I’ve done them the most and they are not challenging enough to show me where I need to improve.

    (Edit: fixed typos)
    Edited by Araneae6537 on May 22, 2024 2:31PM
  • Darcwolf
    Darcwolf
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    City of Ass 2
  • Yudo
    Yudo
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    1. City of Ash 2
    2. Lair of Maarselok

    These two make me roll my eyes and generally skip.
  • StShoot
    StShoot
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    1. Lair of maarselok, because of the forced dmg stops
    2. Moongrave fane , because of the forced dmg stops (something about that dlc is just *** xD)
    3. Ruins of Mazzatun, because of the riddle. If a player manages to get through a door while adds are agroed, you have to wait 40 mins, because the game wont let you press the buttons. ( just stop skipping adds, we have so much dps these days that its faster to play them than to run /sneak through :sweat_smile: )
    Edited by StShoot on May 22, 2024 9:28AM
  • Ulvich
    Ulvich
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    Unhallowed Grave
    Cradle of Shadows
    Scrivener Hall

    These are my three least favorite. Any time any of these pop I just leave.
    - Monster Slayer
    - Savior of Nirn
    - Adventurer Across a Decade
    - Hit Hard. Hit Fast. Hit Often
    - BETA Group: 85 b 9
  • Daoin
    Daoin
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    city of ash 2 and tempest island and all dungeons that are the same ones as the pledges on the day
    Edited by Daoin on May 22, 2024 9:39AM
  • moderatelyfatman
    moderatelyfatman
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    I'd do any dungeon if it was with guildies and we were looking out for each other.

    The problem these days is the large number of players with CP200-300 trying hardmodes in vet dlc dungeons where they don't even know the mechs. Even in non-dlc dungeos such as happened to me recently in Wayrest 2 the tank died on the first boss because I was the only player who ran over to the altar to the mechs. And then I had to run over and rez the tank because the 'healer' and other dps were too busy beaming the boss.

    Any dungeon with party wipe mechanics tends to be a no-no these days.
    Edited by moderatelyfatman on May 22, 2024 10:19AM
  • PrincessOfThieves
    PrincessOfThieves
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    Lair of Maarselok. Honestly, I would skip it even on normal, it's the dullest dlc dungeon ever in my opinion.
  • Lexalious
    Lexalious
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    Lair of Maarselok, not because its necessarily a long dungeon, we timed it many times, its not longer than most dungeons, it just *feels long*. which is even worse than it just being long. because all the boss encounters are multi-staged and you run a marathon between each boss
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