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If you could block a dungeon from Dungeon Finder (Vet) ...

Hasenpfote
Hasenpfote
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... which are your (up to) top 3 of dungeons (Vet) you would block, meaning you will never be placed in this dungeon whole in dungeon finder.

My favourite list to block is:
I have only one dungeon, that is City of Ash II, everthing else is fine to me.
  • Soarora
    Soarora
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    I guess wayrest sewers 1, wayrest sewers 2, and I guess I'll throw in dread cellar for my third.

    Wayrest sewers doesn't have the ability to reset the boss for HM unless I manage to make everyone die and it also tends to be speedrunny because of people farming HA sets. Dread cellar is just my 2nd to least favorite DLC dungeon. My other ones I don't like don't really show up in queues.
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  • LunaFlora
    LunaFlora
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    Spindleclutch and Cradle of Shadows, because of the white flashes during some of the boss fights.

    Wayrest Sewers and Blackheart Haven, because a lot of people like to skip enemies and that makes using the doors in these dungeons impossible sometimes.

    4 instead of 3
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  • Treeshka
    Treeshka
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    I would block Tempest Island, Vault of Madness and March of Sacrifices because they are long or feels long.



  • thorwyn
    thorwyn
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    The encouters in Lair of Maarselok are soul destroying. So that would be my pick.
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  • UntilValhalla13
    UntilValhalla13
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    Lair of Marseelok with terrible dps is miserable.
  • fizl101
    fizl101
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    Lair of Maarselok and City of Ash 2
    Soupy twist
  • derkaiserliche
    derkaiserliche
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    Lair of Marseelok, City of Ash 2 and Hall of scripts
  • NoticeMeArkay
    NoticeMeArkay
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    All of the base game dungeons.
    Oh, and the 'Lair of Maarselok' for obvious reasons.
    Edited by NoticeMeArkay on May 19, 2024 11:24AM
  • emilyhyoyeon
    emilyhyoyeon
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    add another one for Lair of Maarselok
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  • 5cript
    5cript
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    Lair of Maarselok, Dark Shade Caverns II (because of the annoying netch boss), City of Ash 2 maybe.
  • spartaxoxo
    spartaxoxo
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    Lair of Maarselok and City of Ash 2. Mostly because they're a slog due to all the walking around.
    Edited by spartaxoxo on May 19, 2024 3:09PM
  • Jaraal
    Jaraal
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    Direfrost Keep, because there's always that one person that either refuses to break free, or has no stamina left to break free.
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  • ssewallb14_ESO
    ssewallb14_ESO
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    1. Ruins of Mazzatun
    2. Imperial City Prison
    3. All of the base game dungeons

    Basically any dungeon with an excessive number of trash pulls where it's very easy for the lowest common denominator in the group to just run past everything, because that's the norm now.

    Luckily I don't care at all about random daily rewards at this point and usually only queue for the DLC pledge.
  • Dax_Draconis
    Dax_Draconis
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    All DLC dungeons.
  • colossalvoids
    colossalvoids
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    Probably lom, but still unlikely as I'm literally their target audience with those and even ones I don't particularly like just don't mind helping others out.
  • Jaimeh
    Jaimeh
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    From the base dungeons: BC2, because I can't take King Rillis' constant blathering, and CoH2, because 9 times out of 10 the group will not observe the rules with the ghosts for HM. From the DLC dungeons: LoM, because of the invulnerable phases in boss fights that can take ages, and MGF because I don't like the moving cube mechanic (though the design, story and voice acting in both are actually very nice).
  • Desiato
    Desiato
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    All of them. Life is too short for random vet dungeon finder groups.

    I prefer to do vet content with people I know or in guilds/communities I'm part of. I'll sometimes do vet group finder content based on the listing.
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  • Ezhh
    Ezhh
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    1. Maarselok - I hate artificial dps stops and this dungeon is full of them.
    2. Frostvault - Skeever phase feels really disruptive (to me - I know some people seem to like it) and breaks up the flow of the last boss.

    Others are fine.
  • Hapexamendios
    Hapexamendios
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    I don't pug vet dungeons often enough to ban any. Mostly do them with people I know.
  • alpha_synuclein
    alpha_synuclein
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    1. Lair of Marselook for all reasons listed above
    2. March of Sacrifices - because of the indrik boss
  • ApoAlaia
    ApoAlaia
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    Another vote for Lair of Maarselok.

    Even skipping trash as much as possible it goes on, and on, and on, and on...

    Conversely on those really rare occasions when one emerges from the queue to find oneself pulled to the very last encounter is pure, unadulterated bliss.
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    I’d block Lair of Maarselok on normal if it were an option. It’s long, and a large number of PuGs either don’t get the cleanse mechanics in the last stretch or ignore them.
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  • Michaelkeir
    Michaelkeir
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    Mine would be…..
    1. Vet Tempest Island. Because I just dislike this dungeon for some reason. Not sure why, but soon as I see it pop up I’m hard pressed to not drop out of group.
    2. Vet Graven Deep. I hardly ever encounter a random group that can complete this. As a tank main I can pretty much keep the enemies on me but most dps seem to fail. Usually me and the healer are left standing. Even on my necromancer tank with the group rez ultimate, by the time they get up, they’re dead again. Mostly talking about the last boss.
    3. Vet Waywest Sewers 1 or 2. Mostly because I tend to get grouped with low dps players. I can tell by the first mob pull. If it takes the group 40-60 secs to kill a mob of rats then I tend to bail out. No point in wasting limited game time and I’ve got several other tanks I just swap too and try again.
  • VisitHammerfell
    VisitHammerfell
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    Lair of Maarselok (long corridors of nothing except ocassional spiders, invulnerability phases on most bosses, ugly shade of blue, takes forever)
    Arx Corinium (lamias)
    Tempest Island (lamias, quest often impossible pugging)

    Edit: missed the vet part, so I will put it into base game and DLC

    Banished Cells II
    Fungal Grotto II
    Arx Corinium (lamia sounds make me want to send myself to Aetherius)

    Lair of Maarselok
    Graven Deep
    March of Sacrifices
    Edited by VisitHammerfell on May 21, 2024 1:47AM
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  • Rkindaleft
    Rkindaleft
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    I can't remember a single person that I have met in this game that actually likes Lair of Maarselok, the dungeon is way too long and the encounters are annoying. With bad DPS it's probably the least enjoyable dungeon experience in the whole game, especially the 4th boss fight.

    Edited by Rkindaleft on May 21, 2024 4:13AM
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  • fizzylu
    fizzylu
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    1. Frostvault (simply hate it here)
    2. Lair of Maarselok (long, dislike running so much just skipping adds, invulnerability phases)
    3. Bloodroot Forge (have had a lot of groups that don't know the last boss fight)
  • El_Borracho
    El_Borracho
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    Can't disagree with Lair of Maarselok, its the longest and dullest. And heaven forbid you miss an add on that last climb up to the last boss.

    But I can't believe Cradle of Shadows only got one mention. I can not stand that stupid banish mechanic on the last boss. "Hey, you know what would be fun? Lets make the players slow down in a pointless maze-running mechanic where it gradually gets darker and the light doesn't always work!"
  • ssewallb14_ESO
    ssewallb14_ESO
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    I actually really like the boss encounters on LoM, I wish they weren't nerfed so hard.

    It's just that 2/3 of the trash pulls don't need to be there.
  • katanagirl1
    katanagirl1
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    Can't disagree with Lair of Maarselok, its the longest and dullest. And heaven forbid you miss an add on that last climb up to the last boss.

    But I can't believe Cradle of Shadows only got one mention. I can not stand that stupid banish mechanic on the last boss. "Hey, you know what would be fun? Lets make the players slow down in a pointless maze-running mechanic where it gradually gets darker and the light doesn't always work!"

    This one for me because of all the times I pugged it back before transmute stones were a thing and I needed the right trait and weight on the vet helm. Someone always ran off with the light in the maze and left me behind in the dark to run slower and slower and take more damage until I died.

    I just skip it now when it’s a pledge.
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  • El_Borracho
    El_Borracho
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    @katanagirl1 same. And I'll only do it on normal as a pledge to fill out the sticker book. When that's full, buh bye Cradle of Shadows
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