valenwood_vegan wrote: »My guess would be because people on the PTS are likely to be mostly long-term and/or heavily invested players who sub or own all of that content.
But also if it feels important... maybe talk about it then... instead of asking why other players aren't talking about it? Really not saying this to be snarky, but like a different post title and a focus on the issue itself, might draw more attention it.
Everyone should have a sub. There is NO reason not to. Where else can you get this much entertainment for $15/month? and the craft bag.
If a new player is going to stick around, they need a sub.
Because it's an invisible problem for the veterans and + subscribers, there are issues with this game that I was not aware of until one of my friends couldn't buy a style page for a monster helm they already own as a set piece from completing the content from the Infinite Archive, because he didn't have a sub. This game's barrier to entry is a mile-high wall; we veterans are on stilts and can't even see it.
SeaGtGruff wrote: »Because it's an invisible problem for the veterans and + subscribers, there are issues with this game that I was not aware of until one of my friends couldn't buy a style page for a monster helm they already own as a set piece from completing the content from the Infinite Archive, because he didn't have a sub. This game's barrier to entry is a mile-high wall; we veterans are on stilts and can't even see it.
I agree that there's a lot of expansion content that new players will need to acquire access to in order to fully enjoy the game-- not just each new chapter when it comes out, but each previous chapter and each DLC.
I also agree that this doesn't seem like a problem to players who've been playing the game for a long time, since they likely already have access to everything.
There are ways to acquire the expansions more easily, such as DLC bundles and the Deluxe Collection options, but there are so many expansions that it can be very bewildering for a new player to know what's needed and which purchase options are going to be the best ones for them (since all players will not necessarily be interested in the same types of content). Not to mention the cost.
But I don't really know how this can be improved in a way that allows the game to stay afloat fiscally speaking, because giving everything away for free isn't feasible, and there's already a "best possible solution" available-- namely, buying the Deluxe Collection along with a subscription to ESO Plus.
The bad thing about this "best possible solution" is that new players won't necessarily understand what their best choice is, or might not be ready to make that kind of financial commitment to the game. After I started playing ESO in mid-2017, it took me a few years before I decided I was playing and enjoying the game enough hours every day to justify a subscription to it. I've never regretted my decision to subscribe, but it took me a long time to finally bite the bullet. If I were a new player just getting into the game today, I'd probably feel overwhelmed and discouraged by everything else I needed to buy or otherwise acquire access to in addition to the base game.
Luke_Flamesword wrote: »I own all DLC so I'm not sure how it works, but for me it looks like they choose only closed interior areas (special, seperated instances of them?) to make them available for everyone... Am I wrong?
Luke_Flamesword wrote: »I own all DLC so I'm not sure how it works, but for me it looks like they choose only closed interior areas (special, seperated instances of them?) to make them available for everyone... Am I wrong?
that's what I'm asking, is there any documented case of someone who perhaps only has base game+gold road, or gold road deluxe (since there's a lot of dlcs like Blackwood) who couldn't access the zones?
So, clarity is required here... This DLC delve temporary access thing sounds suspicious to me.
To get the dual rider mount, is it necessary to own Clockwork City, Deadlands, and Murkmire, or have ESO Plus?
Luke_Flamesword wrote: »I own all DLC so I'm not sure how it works, but for me it looks like they choose only closed interior areas (special, seperated instances of them?) to make them available for everyone... Am I wrong?
that's what I'm asking, is there any documented case of someone who perhaps only has base game+gold road, or gold road deluxe (since there's a lot of dlcs like Blackwood) who couldn't access the zones?
It seems to just send you to areas that it grants you access to for that segment of the quest, I got sent to what I think was a Delve in the Clockwork City; but I don't have the Clockwork City DLC, everything worked fine and proceeded as normal; I just couldn't go outside to the actual Clockwork City Zone (Which the quest didn't require me to do)
So, clarity is required here... This DLC delve temporary access thing sounds suspicious to me.
To get the dual rider mount, is it necessary to own Clockwork City, Deadlands, and Murkmire, or have ESO Plus?
LittlePinkDot wrote: »
NoticeMeArkay wrote: »So, clarity is required here... This DLC delve temporary access thing sounds suspicious to me.
To get the dual rider mount, is it necessary to own Clockwork City, Deadlands, and Murkmire, or have ESO Plus?
The game teleports you directly into the instances you need to enter in order to finish the quest stages.
Such as laurel's lament in summerset or a delve in murkmire.
It teleports you directly into the delve.
Something tells me, that's intentional in order to give access to the place of action to players who don't own the DLC without accidentially giving them free access to everything that lays outside.
There's no invisible problem.
Everyone should have a sub. There is NO reason not to. Where else can you get this much entertainment for $15/month? and the craft bag.
If a new player is going to stick around, they need a sub.
Araneae6537 wrote: »NoticeMeArkay wrote: »So, clarity is required here... This DLC delve temporary access thing sounds suspicious to me.
To get the dual rider mount, is it necessary to own Clockwork City, Deadlands, and Murkmire, or have ESO Plus?
The game teleports you directly into the instances you need to enter in order to finish the quest stages.
Such as laurel's lament in summerset or a delve in murkmire.
It teleports you directly into the delve.
Something tells me, that's intentional in order to give access to the place of action to players who don't own the DLC without accidentially giving them free access to everything that lays outside.
There's no invisible problem.
Exactly this! There’s no “invisible problem” and is a neat way to give players a small peak at zones they don’t have.