Seraphayel wrote: »dcam86b14_ESO wrote: »So just rework your build ...adapt to overcome , its that simple
Sure rework my MagCro/MagDen with an execute skill that doesn’t exist and was introduced and then just removed again because of pretty much unbased, hypothetical criticism? They completely botched the Soul Magic skills (or that specific script, but outside of that both skills are rather lackluster) for PvP now, that DoT is useless. And in PvE that DoT isn‘t of any significant use either. We had one interesting and new skill combination and that was removed because of whining.
Seraphayel wrote: »Because of forum whiners and hypothetical problems in PvP.
Seraphayel wrote: »Supposedly you could abuse this skill by multiple people attacking the same target and the proc goes of at the same time. Not like this is the exact same with every other skill, as soon as multiple people attack you it’s over, it doesn’t matter if there’s a proc like that or that. Not like you can survive multiple people impaling or beaming you to death… yet this warranted a change in their eyes.
Seraphayel wrote: »I can get behind that super tanky characters could make full use of the skill themselves (which should have been adjusted), but many arguments here were ill-fated. Now they ruined a skill that was mostly fine and rendered it pretty much useless.
StaticWave wrote: »Seraphayel wrote: »dcam86b14_ESO wrote: »So just rework your build ...adapt to overcome , its that simple
Sure rework my MagCro/MagDen with an execute skill that doesn’t exist and was introduced and then just removed again because of pretty much unbased, hypothetical criticism? They completely botched the Soul Magic skills (or that specific script, but outside of that both skills are rather lackluster) for PvP now, that DoT is useless. And in PvE that DoT isn‘t of any significant use either. We had one interesting and new skill combination and that was removed because of whining.
Lol Wield Soul is still significantly better than other existing ranged spammables, especially when we consider the modifications you can put on it. Don't act like the removal of Oblivion damage somehow makes it less appealing.
StaticWave wrote: »Seraphayel wrote: »dcam86b14_ESO wrote: »So just rework your build ...adapt to overcome , its that simple
Sure rework my MagCro/MagDen with an execute skill that doesn’t exist and was introduced and then just removed again because of pretty much unbased, hypothetical criticism? They completely botched the Soul Magic skills (or that specific script, but outside of that both skills are rather lackluster) for PvP now, that DoT is useless. And in PvE that DoT isn‘t of any significant use either. We had one interesting and new skill combination and that was removed because of whining.
Lol Wield Soul is still significantly better than other existing ranged spammables, especially when we consider the modifications you can put on it. Don't act like the removal of Oblivion damage somehow makes it less appealing.
Give me 1 ranged spammable in the game that applies Major Vitality/Cowardice/Breach/Maim and restores 1k stam and mag every cast. For Magden class mastery, a 70% AoE snare that will also charm your targets or return 1k mag and stam if nobody is charmed. You can't possibly ask for a better ranged spammable than Wield Soul for Warden, Sorc, or any ranged class for that matter.
Seraphayel wrote: »StaticWave wrote: »Seraphayel wrote: »dcam86b14_ESO wrote: »So just rework your build ...adapt to overcome , its that simple
Sure rework my MagCro/MagDen with an execute skill that doesn’t exist and was introduced and then just removed again because of pretty much unbased, hypothetical criticism? They completely botched the Soul Magic skills (or that specific script, but outside of that both skills are rather lackluster) for PvP now, that DoT is useless. And in PvE that DoT isn‘t of any significant use either. We had one interesting and new skill combination and that was removed because of whining.
Lol Wield Soul is still significantly better than other existing ranged spammables, especially when we consider the modifications you can put on it. Don't act like the removal of Oblivion damage somehow makes it less appealing.
The removal of the burst Oblivion damage. For PvP the DoT is slightly annoying at best and useless at worst.
We didn’t need a third or fourth ranged spammable. We needed a proper execute. Now we might have a slightly better spammable while we still have no ranged Magicka execute. Buffing already strong classes while struggling classes were robbed, again. That‘s the problem.