SickleCider wrote: »Whoa! Does anyone have a clip?
SickleCider wrote: »Whoa! Does anyone have a clip?
Last time it was on PTS it was much more noticeable. I can hardly tell if it actually changed.
But here it is, with Gifted Rider and Major Gallop:
https://youtu.be/1TXaX5WDDos
BretonMage wrote: »I hope they didn't change the senche's animation, though, because it's perfect as it is.
What's the speed of the mount? Did you get speed upgrade 60, CP passive and pvp passive? Mount animation is good as long as mount doesn't run too fast, and becomes ugly after pumping everything for speed.
AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
NoTimeToWait wrote: »AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
if you try to implement an accurate galloping animation for a horse, it would look not that great from the 3rd person camera at the back. Yeah, animators have it rough, since real life animations are not always completely applicable
NoTimeToWait wrote: »AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
if you try to implement an accurate galloping animation for a horse, it would look not that great from the 3rd person camera at the back. Yeah, animators have it rough, since real life animations are not always completely applicable
NoTimeToWait wrote: »AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
if you try to implement an accurate galloping animation for a horse, it would look not that great from the 3rd person camera at the back. Yeah, animators have it rough, since real life animations are not always completely applicable
I finally got a chance to look into this for myself on the PTS today and it really doesn't look much different to me at all.
I did however notice the sprint bug, much like it was back in the Necrom PTS cycle, where riding on your mount looks like you're sliding on glass or ice because your mount is moving the same basic speed but the world has "sped up" when you hold shift. The bug makes me feel sick when I look at any mount's feet while moving.
Fast Moving Ground + Slow Moving Mount Legs = 🤮
I also checked in on elk and horses and they still have the bugged back left leg that twitches. 🤷♀️
AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
Did they fix the stick-horse?
I got really annoyed when my char picked it up and ran with it.
AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
Probably more appropriate would be the way a draft horse runs.
https://www.youtube.com/watch?v=uYDBi_YlAZw
Necrotech_Master wrote: »
AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
Probably more appropriate would be the way a draft horse runs.
https://www.youtube.com/watch?v=uYDBi_YlAZw
Draft horses are super bulky, and not built for speed.
A faster horse doesn't 'just' increase the speed of it's gait, it increases the length of it's stride.
Horses in ESO just speed up the beat of the gait, without increasing the length of stride.
They ought to stretch out the stride more, without doubling the gait.
AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
Probably more appropriate would be the way a draft horse runs.
https://www.youtube.com/watch?v=uYDBi_YlAZw
Draft horses are super bulky, and not built for speed.
A faster horse doesn't 'just' increase the speed of it's gait, it increases the length of it's stride.
Horses in ESO just speed up the beat of the gait, without increasing the length of stride.
They ought to stretch out the stride more, without doubling the gait.
exactly. The type of horse you would take into battle or on an adventure that could have deadly encounters. The type of horse that can carry six sets of armor.
AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
Probably more appropriate would be the way a draft horse runs.
https://www.youtube.com/watch?v=uYDBi_YlAZw
Draft horses are super bulky, and not built for speed.
A faster horse doesn't 'just' increase the speed of it's gait, it increases the length of it's stride.
Horses in ESO just speed up the beat of the gait, without increasing the length of stride.
They ought to stretch out the stride more, without doubling the gait.
exactly. The type of horse you would take into battle or on an adventure that could have deadly encounters. The type of horse that can carry six sets of armor.
But we don't take horses into battle.
We abandon horses immediately upon entering combat.
Knights rode palfreys when not actually jousting, and jousting was basically the only mounted combat.
A joust was a single charge in a ceremonial charge during a 'game'.
Knights rarely rode horses in combat because the bulk of armour made them unable to protect the horse, and a wounded horse wound drop a knight on his back in the field, leaving him mostly unable to get back up to fight or defend himself.
Palfreys were gentler traveling horses.
"A Knight and His Horse(s) When a knight needed a faster horse that could change direction quickly in battle, he rode a courser. For everyday use, he rode a smaller, all-purpose rouncey."
Cavalry rode light fast horses IN combat, and all the rest of the time they were mounted for travel.
Mounted combat is basically a shock Cavalry attack where the riders blaze through a line of defenders.
A plodding draft horse would leave you in the midst of defenders attacking the knight from all sides while he could only slowly defend one directed attack at a time, again, leaving the horse unprotected.
The first thing you did to a mounted knight was incapacitate the horse, leaving the knight on foot at best, and with one leg trapped under the incapacitated horse at worst.
Reference The Battle of Agincourt, where the English wiped out the French mounted cavalry and knights with basically a peasant army of archers.
ArchangelIsraphel wrote: »AnduinTryggva wrote: »Can't see much of modification.
A horse should look like this when "sprinting" (well, gallopping):
https://www.youtube.com/watch?v=6U8ipxSRAUA
The space covered by one cycle is really large, watch how far forward the front legs of the horses go and how far back the hind legs...
Probably more appropriate would be the way a draft horse runs.
https://www.youtube.com/watch?v=uYDBi_YlAZw
Draft horses are super bulky, and not built for speed.
A faster horse doesn't 'just' increase the speed of it's gait, it increases the length of it's stride.
Horses in ESO just speed up the beat of the gait, without increasing the length of stride.
They ought to stretch out the stride more, without doubling the gait.
exactly. The type of horse you would take into battle or on an adventure that could have deadly encounters. The type of horse that can carry six sets of armor.
But we don't take horses into battle.
We abandon horses immediately upon entering combat.
Knights rode palfreys when not actually jousting, and jousting was basically the only mounted combat.
A joust was a single charge in a ceremonial charge during a 'game'.
Knights rarely rode horses in combat because the bulk of armour made them unable to protect the horse, and a wounded horse wound drop a knight on his back in the field, leaving him mostly unable to get back up to fight or defend himself.
Palfreys were gentler traveling horses.
"A Knight and His Horse(s) When a knight needed a faster horse that could change direction quickly in battle, he rode a courser. For everyday use, he rode a smaller, all-purpose rouncey."
Cavalry rode light fast horses IN combat, and all the rest of the time they were mounted for travel.
Mounted combat is basically a shock Cavalry attack where the riders blaze through a line of defenders.
A plodding draft horse would leave you in the midst of defenders attacking the knight from all sides while he could only slowly defend one directed attack at a time, again, leaving the horse unprotected.
The first thing you did to a mounted knight was incapacitate the horse, leaving the knight on foot at best, and with one leg trapped under the incapacitated horse at worst.
Reference The Battle of Agincourt, where the English wiped out the French mounted cavalry and knights with basically a peasant army of archers.
What is the source of your information regarding jousting being the only mounted combat? Because this is untrue. Lances were used in combat, on horseback. In fact, there were lances specifically made for warfare, and lances which were made for jousting.
Methods of fighting against mounted knights are discussed in books of the time, which have been preserved and can still be followed today by those who study history by actually training to do the things knights did in combat.
For example: https://www.youtube.com/watch?v=MM6abbGll0s
ModernHistory TV, as well as many other well-informed youtube channels, frequently discuss mounted combat during the medieval period, as well as the training involved to prepare a horse for combat. While there were indeed complications involved with mounted combat, it happened, and it was not just ceremonial jousting.
Even the famous Bayeux tapestry, which is a historical record of warfare in Normandy and England, depicts men in mounted combat.
When my younger granddaughter was born, we were in Germany to help daughter with the entire thing. We were there a month, and were able (horrible icy winter weather notwithstanding) to go through a couple of "castle+-museums". One of them had not only a prince's armor (complete with dents and bloodstains from combat) but photos (B&W, and extremely grainy) of said prince in armor on the ground next to his (VERY stout) horse, then lifted by footmen onto his horse, being handed his sword, and leading the charge into combat - the same sword that was poised in the glass case.... which was much taller than HE was, and I would not have liked to have tried to lift it. I don't now remember the prince's name etc (early 1997 - and all the photos I took in the museums, so long before iPhones/cameras, were lost when our storage facility had a major fire).
There was a fairly comprehensive list of actions the prince participated in. One of the photos was of his horse, dead, and the prince out of his armor and quite bloody. IIRC, the dates would have been in the late 1800s/early 1900s. This was before the German "unification" IIRC, and long before the "change" in the 30s - the city-states were still the governing bodies IIRC. I might have that wrong, but as far as I can recall, "unified Germany" was some ways in the future from the time period of this prince and his battles.