Maintenance for the week of November 11:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
The Xbox Live™ service interruption has been resolved. Thank you for your patience.

So its another world ending threat?

Frogmother
Frogmother
✭✭✭✭
The Gold Road Story seems to be it... again.
World ending events seem to happen that often in Tamriel that I start to think we should let it happen to end this infinite cycle once for good.

I wish there would be an addon about e.g. a feud between the dark brotherhood or thieves guild and a popwerful family or guild where we can choose the side we will support. A local conflict where two groups try to outsmart each other, without powerful and immortal beings who in the end are nothing more than punching bags for the player.
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    ZOS are probably guided by the popularity of world-ending threads on this forum. The game has been dying for 10 years and counting, so why not the same with Tamriel :wink: ?
  • Dragonnord
    Dragonnord
    ✭✭✭✭✭
    ✭✭✭
    Frogmother wrote: »
    I wish there would be an addon about e.g. a feud between the dark brotherhood or thieves guild and a popwerful family or guild where we can choose the side we will support. A local conflict where two groups try to outsmart each other...

    Sounds immensely boring already. :s

    So I guess it's a matter of likings, and I like what ZOS do.

    If it's not the end of the world, I'm not interesed since I have already done hundred and hundred of quests and missions in Tamriel that are about a huge amount of different situations that are not the end of the world.

    No need to use a whole chapter for a not-the-end-of-the-world thing.

    I'm a Tamriel's hero, I don't care about internal conflicts between guilds or whatever, as I have more important things to care for and protect.
     
    Edited by Dragonnord on April 7, 2024 2:01AM
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • FluffyBird
    FluffyBird
    ✭✭✭✭✭
    We were promised "more political intrigue than High Isle" and that's a pretty low bar. Oh well...
    Frogmother wrote: »
    I wish there would be an addon about e.g. a feud between the dark brotherhood or thieves guild and a popwerful family or guild where we can choose the side we will support. A local conflict where two groups try to outsmart each other, without powerful and immortal beings who in the end are nothing more than punching bags for the player.
    Murder mystery! Dark secrets! Morally grey characters and not knowing whose side to take! Actual usage of players brain!



    No.
    We don't do that here. Apparently, it's
    Dragonnord wrote: »
    immensely boring
    and not heroic enough.
  • RexyCat
    RexyCat
    ✭✭✭✭
    Frogmother wrote: »
    The Gold Road Story seems to be it... again.
    World ending events seem to happen that often in Tamriel that I start to think we should let it happen to end this infinite cycle once for good.

    I wish there would be an addon about e.g. a feud between the dark brotherhood or thieves guild and a popwerful family or guild where we can choose the side we will support. A local conflict where two groups try to outsmart each other, without powerful and immortal beings who in the end are nothing more than punching bags for the player.

    I suspect the closest you will get from that is doing Battle mode or Cyrodiil where players fight other players (PvP) in a PvE environment.

    Coming from GW2 I can tell you that in MMO the world ending theme seem to be what story developers find easier to build around as that make you as a player have some kind of central role and agency.

    ESO started with three different Alliances in 2014 for PvE main story line, where you later would be able go to Cyrodiil and continue some part of it by picking Alliance side and fight other players. Cyrodiils (PvE) story are often rather short and about getting some items or talk with some other NPC that is in the opposing Alliance section (to force PvE player to take a risk of fighting other players).

    I think what happened where that it turned out more complex to build a world where players could use buildings and siege weapon, and have some kind of dynamic feeling without having to invest a lot on resources to create a dynamic PvE world with players be able to fight other players.


    GW2 changed also from having a dynamic PvE Living World to a more static world for PvE as it turnout to be a very heavy investment in developing content which change over time and other player entering game at later stage would be confused or feel like they are missing out on something.

    So story line based on fractions or small groups in conflict are hard to create in a MMO setting.

    From devs POV they would also need to think about how to explain what is going on in that world for (new) players, make them understand tools like weapons, skills and PvE intractable objects and also make players work together which isn't easy when one start to have large group of players in the same map instance or world, if that world would change depending on conflicts between small fraction or groups in PvE.

    A world ending event (or story line) is easier to guide player into what direction player need to go for progressing and how to keep the world from making sense. It also make more sense from devs POV to get a story line that doesn't change progression or how other story line unfold within the same world frame.
  • Frogmother
    Frogmother
    ✭✭✭✭
    Dragonnord wrote: »
    Frogmother wrote: »
    I wish there would be an addon about e.g. a feud between the dark brotherhood or thieves guild and a popwerful family or guild where we can choose the side we will support. A local conflict where two groups try to outsmart each other...

    Sounds immensely boring already. :s

    So I guess it's a matter of likings, and I like what ZOS do.

    If it's not the end of the world, I'm not interesed since I have already done hundred and hundred of quests and missions in Tamriel that are about a huge amount of different situations that are not the end of the world.

    No need to use a whole chapter for not-the-end-of-the-world thing.

    I'm a Tamriel hero, I don't care about and internal conflict between guilds or whatever.
     

    If every event is a world ending event, then they are not special and you are just another avarage guy who needs to kick a god's butt.
  • FluffyBird
    FluffyBird
    ✭✭✭✭✭
    RexyCat wrote: »
    So story line based on fractions or small groups in conflict are hard to create in a MMO setting.

    (snip)

    A world ending event (or story line) is easier to guide player into what direction player need to go for progressing and how to keep the world from making sense. It also make more sense from devs POV to get a story line that doesn't change progression or how other story line unfold within the same world frame.

    Perfectly valid. But then ZOS shouldn't promise interes... ahem, political and more down to earth stories if they can't and won't do them.

    (sorry, I have an O P I N I O N about ESO stories since Greymoor)
  • LalMirchi
    LalMirchi
    ✭✭✭✭✭
    As daedric princes are immortal and many do have "unfinished business" in Nirn their meddling and incursions will never cease.

    We may defeat and banish them but they will always return whether we mortals like it or not.

    That said, the Orsinium story is still the most memorable for me. I've lost track of all the world ending plotlines but they are enjoyable as well.
    I have an ethereal crown of three spirit crows:
    - On top is Grandfather spouting words of wisdom.
    - On the left is Empathy who is rather naive.
    - On the right is Ego who is rather greedy.
    The incessant cackling is quite amusing.
  • emilyhyoyeon
    emilyhyoyeon
    ✭✭✭✭✭
    ✭✭✭
    yeah I've lost hope in the main stories
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
    main TES character: Tullanisse Starborne, altmer battlemage & ayleid researcher
  • LittlePinkDot
    LittlePinkDot
    ✭✭✭✭✭
    This hermeus mora story arc was started last chapter. It wasn't finished yet.
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    But I'm a god!

    So why would I be interested in petty beings... apart from M'aiq ;)
  • vsrs_au
    vsrs_au
    ✭✭✭✭✭
    ✭✭✭
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    vsrs_au wrote: »
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.

    I'd be very interested in that scenario!
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Dragonnord
    Dragonnord
    ✭✭✭✭✭
    ✭✭✭
    vsrs_au wrote: »
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.

    Right, the Vestige is enemy #1 because?... ... ... Because he/she is trying to destroy Tamriel and the known world, otherwise wouldn't be enemy #1.
     
    So same boat.
     
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • Trejgon
    Trejgon
    ✭✭✭✭
    I will take the moment here, that Gold Road main story is direct continuation of Necrom story, and during this whole arc, the source of the mention of "world end" is Hermameus Mora, whom has some personal stake in the current conflict, and has been shown to not be the most reliable source of information on the subject of where we at.
    In particular, as far as whole arc goes so far, up to and including gold road prologue, he dangles the "the world is at peril" at us, at the end of it congratulates us on delaying the apocalypse, while in fact, we have hardly acomplished our goals. It is especially starkly visible in gold road prologue quest, where we fail at every step to make any interference in torvesald's actions, and when we follwo him to Ithelia's ex-prison, she is already gone, meaning that even torvesalds pursuit of this prison was in itself in vain. But somehow we succeeded at preventing it getting worse... by making no impact on how events unfolded. The only thing we got from all of this chasing, is foreshadowing of mephala's skeln and azuras lamp, and knowledge that Mora is incapable of seeing Ithelia and her daedras.

    In necrom story at least we managed to save aprocrypha from being torn apart by peryite and vaermina, so in this way the "primary" goal of not letting apocrypha be destroyed got somehow acomplished but we still failed from stopping Torvesald from reaching his goals. Basically the way story was structured there, players were the obstacles for Torvesald to get through more than anything else.

    So yeah given all the info so far, I am doubtfull of threat being world ending, and this is being more of Mora overselling it, because he is scared to heck and back of concept of Ithelia being able to do her things.
  • RebornV3x
    RebornV3x
    ✭✭✭✭✭
    they really wrote themselves into a corner since the base game has Molag Bal trying to end the world so every major story after has to top that so I don't know

    The main question is who in our inner circle of NPCs is going to betray us or at the last minute try and take the power for themselves almost every main story has a major "twist" where someone betrays the Vestige.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • vsrs_au
    vsrs_au
    ✭✭✭✭✭
    ✭✭✭
    Dragonnord wrote: »
    vsrs_au wrote: »
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.

    Right, the Vestige is enemy #1 because?... ... ... Because he/she is trying to destroy Tamriel and the known world, otherwise wouldn't be enemy #1.
     
    So same boat.
     
    I never said anything about the Vestige being the next world-ending threat, where did you get that from? Also, I proposed an original idea (nobody has posted anything similar on this forum).
    Edited by vsrs_au on April 7, 2024 1:23AM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Dragonnord
    Dragonnord
    ✭✭✭✭✭
    ✭✭✭
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.

    Right, the Vestige is enemy #1 because?... ... ... Because he/she is trying to destroy Tamriel and the known world, otherwise wouldn't be enemy #1.
     
    So same boat.
     
    I never said anything about the Vestige being the next world-ending threat, where did you get that from? Also, I proposed an original idea (nobody has posted anything similar on this forum).

    And I never said you said that, but it's obvious. If he/she is the enemy #1 then surely wants to destroy Tamriel, otherwise wouldn't be enemy #1.
     
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • vsrs_au
    vsrs_au
    ✭✭✭✭✭
    ✭✭✭
    Dragonnord wrote: »
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.

    Right, the Vestige is enemy #1 because?... ... ... Because he/she is trying to destroy Tamriel and the known world, otherwise wouldn't be enemy #1.
     
    So same boat.
     
    I never said anything about the Vestige being the next world-ending threat, where did you get that from? Also, I proposed an original idea (nobody has posted anything similar on this forum).

    And I never said you said that, but it's obvious. If he/she is the enemy #1 then surely wants to destroy Tamriel, otherwise wouldn't be enemy #1.
     
    I disagree with that logic, and you misinterpreted my previous post with the plot idea. I said "an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1", that doesn't mean the Vestige *is* public enemy #1, only that someone has convinced everyone this is the case. You see that distinction, I trust?
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • TheMessengerOfDeath
    What do you mean you don't want every single chapter to have the same story and plot with insert new character ??? Eso is like watching a marathon of scooby doo at least one of them were actually good...
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Another reason why Orsinium remains the best DLC.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Dragonnord
    Dragonnord
    ✭✭✭✭✭
    ✭✭✭
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.

    Right, the Vestige is enemy #1 because?... ... ... Because he/she is trying to destroy Tamriel and the known world, otherwise wouldn't be enemy #1.
     
    So same boat.
     
    I never said anything about the Vestige being the next world-ending threat, where did you get that from? Also, I proposed an original idea (nobody has posted anything similar on this forum).

    And I never said you said that, but it's obvious. If he/she is the enemy #1 then surely wants to destroy Tamriel, otherwise wouldn't be enemy #1.
     
    I disagree with that logic, and you misinterpreted my previous post with the plot idea. I said "an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1", that doesn't mean the Vestige *is* public enemy #1, only that someone has convinced everyone this is the case. You see that distinction, I trust?

    And how they convinced the normal citizens? What is the Vestige supposedly doing to be seen as enemy #1? Enemy #1 is the one trying to destroy Tamriel (highest threat possible), otherwise it wouldn't be enemy #1.
     
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • Tallon_IV
    Tallon_IV
    ✭✭✭
    People complain about "another world-ending threat", people complain if they do something else (i.e. political conflict in High Isle). Might as well just let them tell the story they want to tell.
  • vsrs_au
    vsrs_au
    ✭✭✭✭✭
    ✭✭✭
    Dragonnord wrote: »
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.

    Right, the Vestige is enemy #1 because?... ... ... Because he/she is trying to destroy Tamriel and the known world, otherwise wouldn't be enemy #1.
     
    So same boat.
     
    I never said anything about the Vestige being the next world-ending threat, where did you get that from? Also, I proposed an original idea (nobody has posted anything similar on this forum).

    And I never said you said that, but it's obvious. If he/she is the enemy #1 then surely wants to destroy Tamriel, otherwise wouldn't be enemy #1.
     
    I disagree with that logic, and you misinterpreted my previous post with the plot idea. I said "an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1", that doesn't mean the Vestige *is* public enemy #1, only that someone has convinced everyone this is the case. You see that distinction, I trust?

    And how they convinced the normal citizens? What is the Vestige supposedly doing to be seen as enemy #1? Enemy #1 is the one trying to destroy Tamriel (highest threat possible), otherwise it wouldn't be enemy #1.
     
    I never said my proposed plot was complete, obviously it was just an outline. If you think you can do better, feel free to share it with us. I don't know what problem you have with me, but do you really have to continue disparaging my idea?
    Edited by vsrs_au on April 7, 2024 6:47AM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Dragonnord
    Dragonnord
    ✭✭✭✭✭
    ✭✭✭
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.

    Right, the Vestige is enemy #1 because?... ... ... Because he/she is trying to destroy Tamriel and the known world, otherwise wouldn't be enemy #1.
     
    So same boat.
     
    I never said anything about the Vestige being the next world-ending threat, where did you get that from? Also, I proposed an original idea (nobody has posted anything similar on this forum).

    And I never said you said that, but it's obvious. If he/she is the enemy #1 then surely wants to destroy Tamriel, otherwise wouldn't be enemy #1.
     
    I disagree with that logic, and you misinterpreted my previous post with the plot idea. I said "an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1", that doesn't mean the Vestige *is* public enemy #1, only that someone has convinced everyone this is the case. You see that distinction, I trust?

    And how they convinced the normal citizens? What is the Vestige supposedly doing to be seen as enemy #1? Enemy #1 is the one trying to destroy Tamriel (highest threat possible), otherwise it wouldn't be enemy #1.
     
    I never said my proposed plot was complete, obviously it was just an outline. If you think you can do better, feel free to share it with us. I don't know what problem you have with me, but do you really have to continue disparaging my idea?

    I don't have any problems with you at all. Please don't take things as they are not.

    I'm just saying that, since you guys are going against ZOS end-of-the-world plots, then present something that is not-end-of-the-world situation..

    So far, I haven't seen anyone presenting a clear idea that is not an end-of-the-world plot.
     
    Edited by Dragonnord on April 7, 2024 10:57AM
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    In (almost) the words of Linda Evangelista, "I don't get out of bed for anything less than saving the world".
  • AnduinTryggva
    AnduinTryggva
    ✭✭✭✭✭
    Frogmother wrote: »
    The Gold Road Story seems to be it... again.
    World ending events seem to happen that often in Tamriel that I start to think we should let it happen to end this infinite cycle once for good.

    I wish there would be an addon about e.g. a feud between the dark brotherhood or thieves guild and a popwerful family or guild where we can choose the side we will support. A local conflict where two groups try to outsmart each other, without powerful and immortal beings who in the end are nothing more than punching bags for the player.

    I think the Necrom chapter was not so much about world-enging either - at least on tamriel side even though maybe some daedric agents wanted to sell this to us as such if I recall correctly.

    And I really liked the story. It was one of the best in ESO I think.
    Edited by AnduinTryggva on April 7, 2024 11:11AM
  • FluffyBird
    FluffyBird
    ✭✭✭✭✭
    Dragonnord wrote: »
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    Dragonnord wrote: »
    vsrs_au wrote: »
    I posted in a similar thread some time ago that it would be nice to do something completely different, i.e. create a story in which an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1, so all your normal friends become foes, and you then have to try to find a solution to this.

    Right, the Vestige is enemy #1 because?... ... ... Because he/she is trying to destroy Tamriel and the known world, otherwise wouldn't be enemy #1.
     
    So same boat.
     
    I never said anything about the Vestige being the next world-ending threat, where did you get that from? Also, I proposed an original idea (nobody has posted anything similar on this forum).

    And I never said you said that, but it's obvious. If he/she is the enemy #1 then surely wants to destroy Tamriel, otherwise wouldn't be enemy #1.
     
    I disagree with that logic, and you misinterpreted my previous post with the plot idea. I said "an enemy convinces the normal citizens of Tamriel that the Vestige is public enemy #1", that doesn't mean the Vestige *is* public enemy #1, only that someone has convinced everyone this is the case. You see that distinction, I trust?

    And how they convinced the normal citizens? What is the Vestige supposedly doing to be seen as enemy #1? Enemy #1 is the one trying to destroy Tamriel (highest threat possible), otherwise it wouldn't be enemy #1.
     
    I never said my proposed plot was complete, obviously it was just an outline. If you think you can do better, feel free to share it with us. I don't know what problem you have with me, but do you really have to continue disparaging my idea?

    I don't have any problems with you at all. Please don't take things as they are not.

    I'm just saying that, since you guys are going against ZOS end-of-the-world plots, then present something that is not-end-of-the-world situation..

    So far, I haven't seen anyone presenting a clear idea that is not an end-of-the-world plot.
     

    You were already clear that everything small scale is not heroic and boring for you. I say end of the world gets boring and stale especially when you know that the world 100% will not end. (And the writing team won't pull off an interesting "how the heck are they going the world to not end now?")

    So, do you have any fresh ideas of your own?
  • GrizzlyTank
    GrizzlyTank
    ✭✭✭
    So... Mondays?
  • Dragonnord
    Dragonnord
    ✭✭✭✭✭
    ✭✭✭
    FluffyBird wrote: »

    So, do you have any fresh ideas of your own?

    Why would I if I clearly stated that I like what ZOS does with chapters plots and I support them continuing on the same path?

    I want them to keep creating those end-of-the-world adventures for chapters.

    For everything else, we have side quests.
     
    Edited by Dragonnord on April 7, 2024 1:36PM
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • soelslaev
    soelslaev
    ✭✭
    See, now you guys got me hankering for an MMO where the setting is as low and gritty as it can get. Like the Torchbearer tabletop pen-and-paper RPG or Asprin's Thieves World books.

    I'm talking about an entire annual chapter story dedicated to something like the local cow herds were getting sick and it turns out a goblin tribe moved into the old Dripping Cave nearby and they were drinking cow's blood and giving them infections. And the 10th anniversary jubilee story might be something like, the local duke gets a couple dozen knights together to go trounce another duke in the next castle because of hunting ground disputes. And like, the big reward for doing a hard-mode group dungeon is like a brass button for your waistcoat.

Sign In or Register to comment.