HowlKimchi wrote: »Let PVPers get the pots we need through the content we like to do please. Would also be a good way to drop columbine prices probably.
HowlKimchi wrote: »Let PVPers get the pots we need through the content we like to do please. Would also be a good way to drop columbine prices probably.
Probably not, actually.
Columbine is used in a lot of things, not just tripots.
Resist pots. Think ulti pots. Certain foods.
PvPers aren't the only people that use them, as a side note.
PvPers aren't the only people that use them, as a side note.
Careful what you wish for. There is a much higher than average proportion of Columbine in Imperial City alchemy parcels, relative to the other plants in those parcels. When they were introduced, years ago, Columbine prices fell from a, then, high of 500 to more like 200. That said, Tel Var value gradually fell from 10 gold, when IC was introduced, to around 2 gold for the longest time thereafter. It is only recently that Tel Var value has risen back up to 10 gold (on PC EU). I can only figure that Columbine prices are partly responsible for this. IC is a major source for that plant. In other words, PvPers already have a way to obtain Columbine from PvP, and they are already benefitting from it's high price. Hakeijo is, in fact, not the best (reliable / non-gambling on PA ice staff) way to turn Tel Var into gold. Alchemy parcels have always been better by about 20%. They're just more hassle to price up and sell.HowlKimchi wrote: »Let PVPers get the pots we need through the content we like to do please. Would also be a good way to drop columbine prices probably.
Careful what you wish for. There is a much higher than average percentage of Columbine in Imperial City alchemy parcels, relative to the other plants in those parcels. When they were introduced, years ago, Columbine prices fell from a, then, high of 500 to more like 200. That said, Tel Var value gradually fell from 10 gold, when IC was introduced, to around 2 gold for the longest time thereafter. It is only recently that Tel Var value has risen back up to 10 gold (on PC EU). I can only figure that Columbine prices are partly responsible for this. IC is a major source for that plant. In other words, PvPers already have a way to obtain Columbine from PvP, and they are already benefitting from it's high price. Hakeijo is, in fact, not the best (reliable / non-gambling on PA ice staff) way to turn Tel Var into gold. Alchemy parcels have always been better by about 20%. They're just more hassle to price up and sell.HowlKimchi wrote: »Let PVPers get the pots we need through the content we like to do please. Would also be a good way to drop columbine prices probably.
If IC isn't your thing, then one of the reliable markers of what AP are worth has become Dawn-Prism, ever since jewelry writs became worth doing last November. The value of AP is up from 1/5 to around 1/2 gold on PC EU, as measured by Dawn-Prism. The utility of ZOS introducing Alliance War tri-pots would very much depend on their price. There are only a few items from any given zone that are ever worth buying from an NPC. In Cyro this now includes Dawn-Prism, some armor set pieces (Deadly, Vicious Death), with "the Golden" vendor probably fading into obscurity. Alliance War tripots will either have no effect on this balance. If ZOS overprices them, they simply won't be bought. On the other hand, low / well-priced potions would have knock on effects, not just on Columbine prices. Were I to guess, I could see AP value rising as a result, but Tel Var value falling. Then again, very cheap prices, aka large oversupply, would probably lower the market value of Columbine, tri-pots, but also AP and Tel Var as a whole.
PvPers on PC EU IMO already have it good by historical standards. Tel Var are worth a lot and even AP have substantially risen in value, as well as in ease of conversion. Alliance war tri-pots would be convenient, but would only help players who only want those pots, since they might also devalue AP and Tel Var as a whole. Gold, on the other hand, buys a huge variety of things. Personally I'd rather have the gold, as long as my playstyle - PvP - enables me to generate lots of it, which it does. I know IC is like marmite, but it is one of the most lucrative and interesting ways to make gold in the game. Even Cyrodiil, however, has caught on. Between low-pop and low-score bonuses, only one of which was active, I got a 57K defense tick the other day just for throwing myself against some siegers for a few minutes. That was 30K gold right there.
I actually revised my post a bunch of times. I'm prone to that, unfortunately. Yes, I agree, there should actually be no downside to the value of AP. I can only see it's value going up. As for Tel Var, I'm not sure how much their recent value gain also comes from war tortes and stuff like that. I suspect Columbine is still one of the major factors.HowlKimchi wrote: »But I see no downsides of AP value rising through the introduction of tripots.
Are they now?I also know that you're a pvp player, and if you think pvp enables you to generate lots of gold on pace with PVE gpm, I have bad news for you... Optimal PVE gold farming methods are waaay more reliable than any optimal pvp related gold farm.
I actually revised my post a bunch of times. I'm prone to that, unfortunately. Yes, I agree, there should actually be no downside to the value of AP. I can only see it's value going up. As for Tel Var, I'm not sure how much their recent value gain also comes from war tortes and stuff like that. I suspect Columbine is still one of the major factors.HowlKimchi wrote: »But I see no downsides of AP value rising through the introduction of tripots.Are they now?I also know that you're a pvp player, and if you think pvp enables you to generate lots of gold on pace with PVE gpm, I have bad news for you... Optimal PVE gold farming methods are waaay more reliable than any optimal pvp related gold farm.
A friend farms Dragon Rheum. The gold earning rate we calculated was about 200K per hour at best.
Hyperioxes, a YouTuber, has claimed 650K per hour from Infinite Archive. I have not found this to be true. It is heavily RNG / Rubyblossom Extract related. I didn't get good RNG, but also the price on PC EU has fallen from 700K to 500K, since he made the video. He claimed this might be the most you could make reliably / steadily from PvE. That would put it above PvP alright, but not enough, for me, from a fun-perspective.
After the Hyperioxes video I made it a point to go into CP IC there and then. I prefer CP for a variety of reasons. Greater population and variety of gameplay. Gank protection from the Esoteric Greaves. More damage on bosses. Better healing.
Ownership of flags was mixed and changing hands. All factions were decently represented. I have this session on an unreleased video. There are lots of options as a solo nightblade. Focusing purely on making Tel Var was really interesting. This included:I made 35K Tel Var in a little over an hour, so call it 30K an hour or 300K gold at the current exchange rate. I'm not saying there will be any consistency to this. Your point obviously stands, because it's PvP. I might put that to a longer-term test in the future, though. That said, only on nightblade. Not because you gank people, but because you can control what you do and not be forced into, say, an endless battle under a flight of stairs.
- Leeching from a group of yellows who were doing bosses while most flags were my colour (red). In other words, getting enough damage on the boss to make Tel Var, then Shadow Image / cloak away.
- Farming mobs. Avoiding pointless PvP.
- Ganking occasionally.
- Soloing one or two bosses in a building.
- Changing colour eventually and joining the, then, dominating zerg.
Supposing I can repeat that performance - it wasn't under ideal conditions after all - then what PvE activity actually beats this, other than the Infinite Archive claim?
You mentioned 5+ players (dominating and) farming the IC map. If they are very organised, I would probably switch faction, join them, and get the "IC the next boss" addon initialised. Once you have that, you may start getting opportunities to branch off and solo some bosses.
Anyway, I just love IC. I've been doing a lot of PvE lately, but am always thinking of the place as my home.
The only PvE activity I can think of, which can make significantly more, is carrying people. Very occasionally I've been paid millions for very little work. Since I've never specifically looked for such opportunities, though, I'm not sure how much effort would go into that when making it your business.
The only PvE activity I can think of, which can make significantly more, is carrying people. Very occasionally I've been paid millions for very little work. Since I've never specifically looked for such opportunities, though, I'm not sure how much effort would go into that when making it your business.
I actually revised my post a bunch of times. I'm prone to that, unfortunately. Yes, I agree, there should actually be no downside to the value of AP. I can only see it's value going up. As for Tel Var, I'm not sure how much their recent value gain also comes from war tortes and stuff like that. I suspect Columbine is still one of the major factors.HowlKimchi wrote: »But I see no downsides of AP value rising through the introduction of tripots.Are they now?I also know that you're a pvp player, and if you think pvp enables you to generate lots of gold on pace with PVE gpm, I have bad news for you... Optimal PVE gold farming methods are waaay more reliable than any optimal pvp related gold farm.
A friend farms Dragon Rheum. The gold earning rate we calculated was about 200K per hour at best.
Hyperioxes, a YouTuber, has claimed 650K per hour from Infinite Archive. I have not found this to be true. It is heavily RNG / Rubyblossom Extract related. I didn't get good RNG, but also the price on PC EU has fallen from 700K to 500K, since he made the video. He claimed this might be the most you could make reliably / steadily from PvE. That would put it above PvP alright, but not enough, for me, from a fun-perspective.
After the Hyperioxes video I made it a point to go into CP IC there and then. I prefer CP for a variety of reasons. Greater population and variety of gameplay. Gank protection from the Esoteric Greaves. More damage on bosses. Better healing.
Ownership of flags was mixed and changing hands. All factions were decently represented. I have this session on an unreleased video. There are lots of options as a solo nightblade. Focusing purely on making Tel Var was really interesting. This included:I made 35K Tel Var in a little over an hour, so call it 30K an hour or 300K gold at the current exchange rate. I'm not saying there will be any consistency to this. Your point obviously stands, because it's PvP. I might put that to a longer-term test in the future, though. That said, only on nightblade. Not because you gank people, but because you can control what you do and not be forced into, say, an endless battle under a flight of stairs.
- Leeching from a group of yellows who were doing bosses while most flags were my colour (red). In other words, getting enough damage on the boss to make Tel Var, then Shadow Image / cloak away.
- Farming mobs. Avoiding pointless PvP.
- Ganking occasionally.
- Soloing one or two bosses in a building.
- Changing colour eventually and joining the, then, dominating zerg.
Supposing I can repeat that performance - it wasn't under ideal conditions after all - then what PvE activity actually beats this, other than the Infinite Archive claim?
You mentioned 5+ players (dominating and) farming the IC map. If they are very organised, I would probably switch faction, join them, and get the "IC the next boss" addon initialised. Once you have that, you may start getting opportunities to branch off and solo some bosses.
Anyway, I just love IC. I've been doing a lot of PvE lately, but am always thinking of the place as my home.
The only PvE activity I can think of, which can make significantly more, is carrying people. Very occasionally I've been paid millions for very little work. Since I've never specifically looked for such opportunities, though, I'm not sure how much effort would go into that when making it your business.
Yeah, but that sounds mind-numbing. If I found a podcast I wanted to listen to, I might consider it. Basically it's OK by me, if this makes more gold than something that's actually funThe only PvE activity I can think of, which can make significantly more, is carrying people. Very occasionally I've been paid millions for very little work. Since I've never specifically looked for such opportunities, though, I'm not sure how much effort would go into that when making it your business.
Farming nodes in Craglorn or on any starter island can easily net 500k an hour (PC-NA) in mats (even during primetime). Talented farmers (I'm not) pull quite a bit more.
Just did this math in the other active post on this topic.
To consume 50 tri-pots an hour, it takes about 8 minutes of node farming.
Farm nodes for an hour, you have the wealth to cover 6 hours of PvP.
And that's not considering any other forms of income - just if one wanted to pay for their Tripots via nodefarming. As discussed above, there are ways to convert AP to gold, or even get Columbine directly from IC.
HowlKimchi wrote: »
However, considering your statistics +- some variance in a vacuum, If I have to spend an hour or two to fund ~6 hours of pvp, and I only play ESO an hour or two per day, then once every 3 days i have to commit my game time to "work." Sorry to say but that sounds boring AF for me.
HowlKimchi wrote: »
However, considering your statistics +- some variance in a vacuum, If I have to spend an hour or two to fund ~6 hours of pvp, and I only play ESO an hour or two per day, then once every 3 days i have to commit my game time to "work." Sorry to say but that sounds boring AF for me.
I've seen a lot of comments of "there isn't time" to farm up what is needed for potions and I became curious how much time would actually be involved.
It works out to 8 mins for each hour of PvP assuming 50 pots an hour consumption rate and no other forms of income.
There's a difference between "the time does not exist" and "the ratio of time spent grinding mats or gold for a consumable resource to the time spent on activities one actually enjoys is too high to make it worth it." It only takes the latter for people to feel discouraged from playing, and that's what counts when it comes to deciding whether to keep playing and for how long.
There's a difference between "the time does not exist" and "the ratio of time spent grinding mats or gold for a consumable resource to the time spent on activities one actually enjoys is too high to make it worth it." It only takes the latter for people to feel discouraged from playing, and that's what counts when it comes to deciding whether to keep playing and for how long.
The absolute worst case scenario is 8 minutes of random node farming per hour of PvP.
What should that number be?
Galeriano2 wrote: »PvPers aren't the only people that use them, as a side note.
PvPers were also not the only people using spell power pots when their prices got obnoxious at some point. It were actually PvErs who were using them more. Still ZoS decided to add spell and weapon power pots to AP vendor which made them easier to get for everyone by lowering market prices. Today nobody is complaining about prices of corn flower which was a thing before AP spell power pots were added.
Galeriano2 wrote: »PvPers aren't the only people that use them, as a side note.
PvPers were also not the only people using spell power pots when their prices got obnoxious at some point. It were actually PvErs who were using them more. Still ZoS decided to add spell and weapon power pots to AP vendor which made them easier to get for everyone by lowering market prices. Today nobody is complaining about prices of corn flower which was a thing before AP spell power pots were added.
Lowered in what way, lol, stop spreading misinformation. Undercutting players by 1 gold per full stack is not lower prices.
PvP players were happily rising prices of these AP pots for as long as magicka was meta. No one is complaining today because meta chaser don't use it anymore, but they were complaining whole two years when AP spell pots were a thing and magicka was still meta. What lowered prices was hybridization patch that made these potions irrelevant to meta chasers. All what was achieved with this is new players struggling even more to sell honest goods on already saturated market, there was never a shortage of crafted potions to begin with.
Fact is this chart, lol, that is actual data. It literally is a fact, not my words and not my theories.Galeriano2 wrote: »Fact is that if not for alliance spell power pots that chart You've linked would be way steeper between those two points You've marked.
ZoS decided to add spell and weapon power pots to AP vendor which made them easier to get for everyone by lowering market prices
At least pick one false narrative and stick to itGaleriano2 wrote: »if not for alliance spell power pots that chart You've linked would be way steeper
Fact is this chart, lol, that is actual data. It literally is a fact, not my words and not my theories.Galeriano2 wrote: »Fact is that if not for alliance spell power pots that chart You've linked would be way steeper between those two points You've marked.
You just claimed that it made them cheaper??You are already changing your claim from "lowering market prices" to "would be way steeper", right after facts were presented to you? You were not aware that historical data exists?
ZoS decided to add spell and weapon power pots to AP vendor which made them easier to get for everyone by lowering market pricesAt least pick one false narrative and stick to itGaleriano2 wrote: »if not for alliance spell power pots that chart You've linked would be way steeper
Galeriano2 wrote: »*very big post removed to not clutter thread further*
Of course you didn't because this is a lie, this never happened and there is no data to support your claim. You keep quoting my reply to THIS claim, but now trying to prove completely different point? That's not a nice thing to do. If you keep quoting my chart post, please prove that price of corn flower went down thanks to AP pots? Or stop quoting it out of context to fit your new false narrative, that you switched to after your lie was called out.Galeriano2 wrote: »ZoS decided to add spell and weapon power pots to AP vendor which made them easier to get for everyone by lowering market prices. Today nobody is complaining about prices of corn flower which was a thing before AP spell power pots were added.
Now also put Y-axis on the same scale as corn flower and you tell me?Is the graph steeper of flatter than the one for corn flower?
Galeriano2 wrote: »*very big post removed to not clutter thread further*
First of all, thank you for not proving your original point I was replying to:Of course you didn't because this is a lie, this never happened and there is no data to support your claim. You keep quoting my reply to THIS claim, but now trying to prove completely different point? That's not a nice thing to do. If you keep quoting my chart post, please prove that price of corn flower went down thanks to AP pots? Or stop quoting it out of context to fit your new false narrative, that you switched to after your lie was called out.Galeriano2 wrote: »ZoS decided to add spell and weapon power pots to AP vendor which made them easier to get for everyone by lowering market prices. Today nobody is complaining about prices of corn flower which was a thing before AP spell power pots were added.
I said spell pots never lowered price of corn flower, which was backed up by actual data, it never went down as you originally claimed, only up. And then I pointed out REAL reason why no one is complaining about corn flower today and why it went down, which is meta shift to different potions that use different flowers.
But anyway, let's get to the funny part!
Flatter curve? Flatter curve!?Your whole "analysis" is based on a curve you see on pictures you presented? Then may I introduce you to... Y-axis!
Now also put Y-axis on the same scale as corn flower and you tell me?Is the graph steeper of flatter than the one for corn flower?
Cornflower starts at 0 and ends with 1420. Your eggs start with 30 and end with 70. You know how it would look like on the same scale? Well, something like this:
Columbine? Haven't you even looked at this picture before posting it? Didn't you notice that it ends abruptly RIGHT at the moment when corn flower stops being meta and columbine is new meta? That very moment when it shots up, as anything new meta would? Y-axis cuts off at 1150, when modern day price is a bit below ~2000-ish, with peak known to me being at least 2600. The rest of the data is literally off the chartsYou posted graph that failed to generate properly and trying to prove something with it...
Same story with Mountain flower, you didn't fact check before posting it, real line after meta shift is very high above what Y-axis has to offer here, you can't even see it.
Lady's smock is carbon copy of corn flower, thanks for posting this. That proves that AP spell pots did not lower prices of crafted pot components, only meta shift did (at that time I marked before). Just like I said
Flatter curveNo wonder such expert in ESO economy has no gold to afford potions