Hi All, we are following up here on the issue related to reported crashing and disconnects on console. We have found this issue related to a memory fragmentation occurring and this will be fixed during the next incremental.
Hi All, we are following up here on the issue related to reported crashing and disconnects on console. We have found this issue related to a memory fragmentation occurring and this will be fixed during the next incremental.
Surtalogic wrote: »Hi All, we are following up here on the issue related to reported crashing and disconnects on console. We have found this issue related to a memory fragmentation occurring and this will be fixed during the next incremental.
Thank you for updating us and coming with a fix. Will this be released during next week's maintenance window?
Hi All, we are following up here on the issue related to reported crashing and disconnects on console. We have found this issue related to a memory fragmentation occurring and this will be fixed during the next incremental.
Hi All, we are following up here on the issue related to reported crashing and disconnects on console. We have found this issue related to a memory fragmentation occurring and this will be fixed during the next incremental.
AmishDefector wrote: »@ZOS_Kevin Does need to fix the PTS/PC issue impact our timeline for a hotfix? That seems like an all hands on deck time-consuming fix so I would be a little bummed but would understand.
Just trying to plan when we can start raiding again on playstation.
Thank you!
greytday137 wrote: »I have messaged a couple of people at ZOS about this issue, but I will confirm that the patch today did nothing.
Today during our GS prog, we had 11 crashes in a 2 hour prog. That's a crash roughly every 11 minutes.
I
AmishDefector wrote: »I would suggest dressing room for consoles, add a hotbar wheel tied to armory slots, usable during timed events…