They think it's faster to skip everything, and the most annoying part is when they pull everything and just run through till they hit a door and then wait 5 minutes to get out of combat to use that door.
furiouslog wrote: »Come, gather around the campfire, while I share the events that occurred to me over the weekend.
I made the decision to cue for a random. Instant role check, loading screen. Oh! A new dungeon? Awesome! Lets have some fun! I explained it was my first time in this dungeon, and that I would like to do the quest. I was met with silence. Then the DPS speed off, swinging their DPS hammers as hard as they can, as fast as they can. First boss went down. Second boss went down. One boss wiped us. The DPS started to get angry, I explained that I didn't know the fight, and that I am also deaf. So if they could explain the fight that would be helpful, or they have to be patient.
The DPS then told me I wasn't important, that I didn't even matter. To just taunt the boss, and then they pulled again. Perhaps unsurprisingly, we wiped. So, I left group. That same DPS then sent me a whisper, using language that I will not repeat here.
I have not logged in since. And I am unsure I will do again. As I am convinced this is how ESO wants it. This is the community. Now, I do want to highlight that its not all people. Its not even most people. But it's enough people, to spoil the experience and enjoyment. So, if I do play again, I most certainly will not do randoms with people whom I do not know.
But I did not come just to complain, I do have possible ideas that might help, in the chance that someone who might be in a position to make a difference reads this.
1. Add more ways to get transmute crystals. I get it, people want to get their dailies done fast as possible. Their crafting writs. All of their daily dungeon bonuses, across multiple characters. They just want to do it as fast as possible. The problem with this is, is that the 10 crystal bonus, actually encourages and even rewards this behavior. Adding more ways to get crystals, and making all dungeon cues the same, will reduce the number of gogogogo vs first timer/quester issues.
2. It wont be popular, but it might help if they didn't group people with 1000-2000 CP or more with people who are still leveling up. If it were up to me, there would be 2 sub-groups of randoms - people who are below 160, and everyone else. Granted, this will increase waiting time. And people do have alt accounts, so a low cp person is by no means a way to help the issue. But its at least something.
3. As far as the "if you want to quest, make your own group!" argument, to that I say, that speeding it, is not the "Default" either. There is no "Default." The only default is that people work together. And I will say that the more difficult the content, the less inclined I was to do randoms. Now? I won't do them at all. I'm transmute capped, and I have a pile of geodes ready to click. I don't NEED the crystals. I barely used them anyway. I was doing dungeons to do quests, and get outfit styles. Thats pretty much it. I don't even need dungeon drops, as I am at the point I need trial drops now.
I have played many mmos. Everquest, Wow, Rift, Vanguard, City of Heroes, etc etc etc. And in my opinion ESO has both some of the best, and some of the worst, as far as communities go. Most people are really helpful and are awesome people. Others? Pretty much "mememememe, minemineminemine, iwantiwantiwantiwant, its all about ME!" And that is fine, you will get that anywhere you go. The problem is, again, just my opinion here, is that such activity seems to be encouraged, not discouraged, which to me is very counter productive. This is certainly one of the most hostile communities I have seen. Its kind of fascinating really, to have both extremes in the same community. But back on topic.
When I do decide to log in again, I will under no circumstances do a random with random people. And you can thank that random DPS person for that. Pretty much the straw that broke the camels back. And I used to purposefully cue for specific dungeons, just to help people get them done. I actually enjoy tanking, when I am allowed to tank. When people rush ahead at blazing speed, then there is no point in me being there. And apparently, according to some people, I don't matter, and I'm not important anyway. And I shall remember that any time I see someone I don't know asking for a tank. Doesn't matter what the activity is. Doesn't matter what the reward is. My answer is going to be no, at least until ESO at least addresses this and makes their official stance known, one way or another.
My two cents on the topic.
I don't agree that the game design promotes a selfish community attitude. I've played many MMOs too, and this has some super toxic people in it, and there are definitely toxic guilds, but it is by far, the least toxic community that I've been a part of in the last 20 years.
The solution to all of your problems is to join a social guild that curates and provides training for different kinds of content, and then get in Discord and coordinate your opportunities. Anyone who wants a friendlier experience in ESO has already done this, because they realize that the probability that you'll get a bad actor in a random grouping is much higher than getting a bad actor in a planned experience. If you only expose yourself to the most toxic players in the game (i.e. people who can't stay in a guild because they are just plain awful humans), then yes, I could see how you'd come away with a universally negative impression. But you have not explored all avenues in the game, as intended by its design, and until you do, your opinion is not really based on a complete set of data. Furthermore, you are overreacting to this situation. When tempers flare, put the other player on ignore and move on, this kind of ultimatum quit post will do absolutely nothing except invite unflattering comments on your emotional sensitivity.
Finally, it seems contradictory to complain about having other ways to get transmutes and then saying you have too many transmutes. It seems your solution is to get them without doing either dungeons or PVP. Why are you even playing the game in that case?
ElderSmitter wrote: »Please Speak up at the start of a dungeon if you're Questing. Many times, i go out of my way to get players Achievements they do not know even existed.
Cheers!
[Edited title for bait]
barney2525 wrote: »I would disagree
Dungeons are part of the game.
and Dungeons have Quests, which are part of the game.
Speed runs are just a choice to not perform all aspects of the dungeon, and not perform parts of the Dungeon.
Come, gather around the campfire, while I share the events that occurred to me over the weekend.
I made the decision to cue for a random. Instant role check, loading screen. Oh! A new dungeon? Awesome! Lets have some fun! I explained it was my first time in this dungeon, and that I would like to do the quest. I was met with silence. Then the DPS speed off, swinging their DPS hammers as hard as they can, as fast as they can. First boss went down. Second boss went down. One boss wiped us. The DPS started to get angry, I explained that I didn't know the fight, and that I am also deaf. So if they could explain the fight that would be helpful, or they have to be patient.
The DPS then told me I wasn't important, that I didn't even matter. To just taunt the boss, and then they pulled again. Perhaps unsurprisingly, we wiped. So, I left group. That same DPS then sent me a whisper, using language that I will not repeat here.
I have not logged in since. And I am unsure I will do again. As I am convinced this is how ESO wants it. This is the community. Now, I do want to highlight that its not all people. Its not even most people. But it's enough people, to spoil the experience and enjoyment. So, if I do play again, I most certainly will not do randoms with people whom I do not know.
But I did not come just to complain, I do have possible ideas that might help, in the chance that someone who might be in a position to make a difference reads this.
1. Add more ways to get transmute crystals. I get it, people want to get their dailies done fast as possible. Their crafting writs. All of their daily dungeon bonuses, across multiple characters. They just want to do it as fast as possible. The problem with this is, is that the 10 crystal bonus, actually encourages and even rewards this behavior. Adding more ways to get crystals, and making all dungeon cues the same, will reduce the number of gogogogo vs first timer/quester issues.
2. It wont be popular, but it might help if they didn't group people with 1000-2000 CP or more with people who are still leveling up. If it were up to me, there would be 2 sub-groups of randoms - people who are below 160, and everyone else. Granted, this will increase waiting time. And people do have alt accounts, so a low cp person is by no means a way to help the issue. But its at least something.
3. As far as the "if you want to quest, make your own group!" argument, to that I say, that speeding it, is not the "Default" either. There is no "Default." The only default is that people work together. And I will say that the more difficult the content, the less inclined I was to do randoms. Now? I won't do them at all. I'm transmute capped, and I have a pile of geodes ready to click. I don't NEED the crystals. I barely used them anyway. I was doing dungeons to do quests, and get outfit styles. Thats pretty much it. I don't even need dungeon drops, as I am at the point I need trial drops now.
I have played many mmos. Everquest, Wow, Rift, Vanguard, City of Heroes, etc etc etc. And in my opinion ESO has both some of the best, and some of the worst, as far as communities go. Most people are really helpful and are awesome people. Others? Pretty much "mememememe, minemineminemine, iwantiwantiwantiwant, its all about ME!" And that is fine, you will get that anywhere you go. The problem is, again, just my opinion here, is that such activity seems to be encouraged, not discouraged, which to me is very counter productive. This is certainly one of the most hostile communities I have seen. Its kind of fascinating really, to have both extremes in the same community. But back on topic.
When I do decide to log in again, I will under no circumstances do a random with random people. And you can thank that random DPS person for that. Pretty much the straw that broke the camels back. And I used to purposefully cue for specific dungeons, just to help people get them done. I actually enjoy tanking, when I am allowed to tank. When people rush ahead at blazing speed, then there is no point in me being there. And apparently, according to some people, I don't matter, and I'm not important anyway. And I shall remember that any time I see someone I don't know asking for a tank. Doesn't matter what the activity is. Doesn't matter what the reward is. My answer is going to be no, at least until ESO at least addresses this and makes their official stance known, one way or another.
My two cents on the topic.
Come, gather around the campfire, while I share the events that occurred to me over the weekend.
I made the decision to cue for a random. Instant role check, loading screen. Oh! A new dungeon? Awesome! Lets have some fun! I explained it was my first time in this dungeon, and that I would like to do the quest. I was met with silence. Then the DPS speed off, swinging their DPS hammers as hard as they can, as fast as they can. First boss went down. Second boss went down. One boss wiped us. The DPS started to get angry, I explained that I didn't know the fight, and that I am also deaf. So if they could explain the fight that would be helpful, or they have to be patient.
The DPS then told me I wasn't important, that I didn't even matter. To just taunt the boss, and then they pulled again. Perhaps unsurprisingly, we wiped. So, I left group. That same DPS then sent me a whisper, using language that I will not repeat here.
I have not logged in since. And I am unsure I will do again. As I am convinced this is how ESO wants it. This is the community. Now, I do want to highlight that its not all people. Its not even most people. But it's enough people, to spoil the experience and enjoyment. So, if I do play again, I most certainly will not do randoms with people whom I do not know.
But I did not come just to complain, I do have possible ideas that might help, in the chance that someone who might be in a position to make a difference reads this.
1. Add more ways to get transmute crystals. I get it, people want to get their dailies done fast as possible. Their crafting writs. All of their daily dungeon bonuses, across multiple characters. They just want to do it as fast as possible. The problem with this is, is that the 10 crystal bonus, actually encourages and even rewards this behavior. Adding more ways to get crystals, and making all dungeon cues the same, will reduce the number of gogogogo vs first timer/quester issues.
2. It wont be popular, but it might help if they didn't group people with 1000-2000 CP or more with people who are still leveling up. If it were up to me, there would be 2 sub-groups of randoms - people who are below 160, and everyone else. Granted, this will increase waiting time. And people do have alt accounts, so a low cp person is by no means a way to help the issue. But its at least something.
3. As far as the "if you want to quest, make your own group!" argument, to that I say, that speeding it, is not the "Default" either. There is no "Default." The only default is that people work together. And I will say that the more difficult the content, the less inclined I was to do randoms. Now? I won't do them at all. I'm transmute capped, and I have a pile of geodes ready to click. I don't NEED the crystals. I barely used them anyway. I was doing dungeons to do quests, and get outfit styles. Thats pretty much it. I don't even need dungeon drops, as I am at the point I need trial drops now.
I have played many mmos. Everquest, Wow, Rift, Vanguard, City of Heroes, etc etc etc. And in my opinion ESO has both some of the best, and some of the worst, as far as communities go. Most people are really helpful and are awesome people. Others? Pretty much "mememememe, minemineminemine, iwantiwantiwantiwant, its all about ME!" And that is fine, you will get that anywhere you go. The problem is, again, just my opinion here, is that such activity seems to be encouraged, not discouraged, which to me is very counter productive. This is certainly one of the most hostile communities I have seen. Its kind of fascinating really, to have both extremes in the same community. But back on topic.
When I do decide to log in again, I will under no circumstances do a random with random people. And you can thank that random DPS person for that. Pretty much the straw that broke the camels back. And I used to purposefully cue for specific dungeons, just to help people get them done. I actually enjoy tanking, when I am allowed to tank. When people rush ahead at blazing speed, then there is no point in me being there. And apparently, according to some people, I don't matter, and I'm not important anyway. And I shall remember that any time I see someone I don't know asking for a tank. Doesn't matter what the activity is. Doesn't matter what the reward is. My answer is going to be no, at least until ESO at least addresses this and makes their official stance known, one way or another.
My two cents on the topic.
it's true and i have 86 on my blocked list compared to 12 on my friend list (3 now offline nearly 1 year) the idea now is not to let random toxic players chase us from eso but rather to just understand that these types of encounters happen to players every day and that will likely never change. i think if you had continued to log in after a while you may have enjoyed what you were doing again in other groups, also being kicked and sworn at for not keeping up or wiping with speedrunners is now also a thing in eso dungeons and has been for quite some time. this being said i think the only change needed in eso and it's dungeons is that they need to start making better ones and aim for more quality for players rather than quantity. the fact is eso is old now and is truly just not a very good game but we keep on playing it and enjoying it not sure why other people do but i have a few reasons to keep logging in for a while to come yet. the thing is when i do eventually take breaks from the game i never want to return and it is usually from chats i have out of game that made me log in again