I've noticed a few people fail to say 'hi, doing quest' at the beginning - which is obviously a bit disturbing they expect 3 other people to read their mind.
I like transmute crystals and with doing about 8 dungeons a day just for those I will do what is necessary to complete the dungeon fairly, which does not include helping someone do a quest they didn't tell me they were doing.
Communication begins with you, not the group - don't complain people can't read your mind
Most people are doing speed runs.
You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.
universeman444 wrote: »Most people are doing speed runs.
You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.
the problem is by joining a group you are willingly agreeing to join with 3 other people in specific roles. noone's forcing you to do this - you chose it. so then to act as though those people simply dont exist, run the dungeon as if you're solo and minimise their role in the group is just bad manners all round. if you dont have time to do a dungeon properly then you dont have time do do a dungeon. that's noone's problem but yours.
universeman444 wrote: »Most people are doing speed runs.
You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.
the problem is by joining a group you are willingly agreeing to join with 3 other people in specific roles. noone's forcing you to do this - you chose it. so then to act as though those people simply dont exist, run the dungeon as if you're solo and minimise their role in the group is just bad manners all round. if you dont have time to do a dungeon properly then you dont have time do do a dungeon. that's noone's problem but yours.
What if 3 out of 4 are speed runners? That's been my experience when I did dungeon quests during busy hours as part of leveling program.
ClowdyAllDay wrote: »speed runners should be required to form premade groups
ClowdyAllDay wrote: »speed runners should be required to form premade groups
SilverBride wrote: »I'm way more bothered by the Sorcerer's flappy.
Dragonnord wrote: »ClowdyAllDay wrote: »speed runners should be required to form premade groups
Same way, they could say that questers should be required to form premade groups.
Most people are doing speed runs.
You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.
Araneae6537 wrote: »I have no tolerance for people who queue for dungeons and then disrespect the group. In a dungeon the other day, a DPS ran ahead, pulling a bunch of adds with and then the rest of the group to a messy boss fight, deaths, and just unnecessary aggravation. First time, I politely said we should let the tank set the pace so that fights would go smoother. Second time, vote to kick, and if it hadn’t passed, I would have left.
As for classes, play what you like and let others do the same.
universeman444 wrote: »universeman444 wrote: »Most people are doing speed runs.
You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.
the problem is by joining a group you are willingly agreeing to join with 3 other people in specific roles. noone's forcing you to do this - you chose it. so then to act as though those people simply dont exist, run the dungeon as if you're solo and minimise their role in the group is just bad manners all round. if you dont have time to do a dungeon properly then you dont have time do do a dungeon. that's noone's problem but yours.
What if 3 out of 4 are speed runners? That's been my experience when I did dungeon quests during busy hours as part of leveling program.
oh if the majority agree then that's perfectly fine imo but i've seen way too many groups where it's just one person running off the second they load in, doing their own thing leaving everyone else sat around dumbfounded, thinking 'oh here we go again' lol.
drkfrontiers wrote: »1. Speed runs in Dungeons: I get that people just want to run and be done. But when they blatantly don't care about the group or whether they still need the skill point (and called it) but aggro everything but ignore pulls and run straight to kill boss while rest of the team has to catch-up while trying to manage all the adds.. [snip]
2. Arcanist Crutch - hate this class with a deep deep deep sense of loathing. Worst design I have ever experienced. Sick of the what feels like damn lightsaber dualling during gameplay.
[edited for baiting]
KaosWarMonk wrote: »Options should be in place so as we're able to solo all content.
Also, the treasure chests are often missed on speed runs.
LadyLavina wrote: »KaosWarMonk wrote: »Options should be in place so as we're able to solo all content.
While that would be nice, if it scaled in such a way that you could,
It would also run counter to the spirit of an MMO.