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Two things I am growing to dispise.

drkfrontiers
drkfrontiers
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1. Speed runs in Dungeons: I get that people just want to run and be done. But when they blatantly don't care about the group or whether they still need the skill point (and called it) but aggro everything but ignore pulls and run straight to kill boss while rest of the team has to catch-up while trying to manage all the adds.. [snip]
2. Arcanist visuals & somewhat feeling like an "easy mode" - Disheartening. Put so much work into making my other classes shine. Then there's Arcanist. When I'm not being blinded by lightsaber dualling reminiscent of Yoda bouncing around the Senate Chamber, I honestly think its a class that only needs at best 2-3 abilities (and I'm being liberal when I see how its used). It makes me sad that the ceiling has been lowered to such an extent. I get the accessibility argument, but its a bandwagon everyone will pony-up to. Next time you in Vet Trials take a look at composition.

[edited for baiting]
Edited by drkfrontiers on March 25, 2024 9:52AM
"One must still have chaos in oneself to be able to give birth to a dancing star."
~ Friedrich Nietzsche
  • AnduinTryggva
    AnduinTryggva
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    I have deep compassion for you. I also don't like both things. While the first one puts me much more off than the second. They've toned donw that shiny green a bit but I still wished they'd replaced it by a sort of letter stream or so.
  • SilverBride
    SilverBride
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    I'm way more bothered by the Sorcerer's flappy.
    PCNA
  • dk_dunkirk
    dk_dunkirk
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    Totally agreed on the running ahead. It's been a couple of years since I went through all the dungeons on my main. Now I'm trying to get skill points on a new toon, and I see how systemic the problem is. I've missed the skill point on 3 or 4 dungeons over the past week because of people selfishly running ahead, and pulling me away from intermediate steps on the quest. I've also forgotten to turn in a few, because everyone bails out immediately, and I hit the "leave instance" button before I realize, but that's on me.

    I ran Falkreath yesterday as the pledge, and the "tank" was easily soloing the whole thing. As the healer, I could run through everything with him and stay alive, but it's just super annoying at this point. I asked in group chat why he even bothered with a group, and didn't just walk into the dungeon and solo the stupid thing, but this kind of person doesn't even have the chat window open.
    Edited by dk_dunkirk on March 24, 2024 3:42PM
  • dmnqwk
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    I've noticed a few people fail to say 'hi, doing quest' at the beginning - which is obviously a bit disturbing they expect 3 other people to read their mind.

    I like transmute crystals and with doing about 8 dungeons a day just for those I will do what is necessary to complete the dungeon fairly, which does not include helping someone do a quest they didn't tell me they were doing.

    Communication begins with you, not the group - don't complain people can't read your mind <3
  • LunaFlora
    LunaFlora
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    dmnqwk wrote: »
    I've noticed a few people fail to say 'hi, doing quest' at the beginning - which is obviously a bit disturbing they expect 3 other people to read their mind.

    I like transmute crystals and with doing about 8 dungeons a day just for those I will do what is necessary to complete the dungeon fairly, which does not include helping someone do a quest they didn't tell me they were doing.

    Communication begins with you, not the group - don't complain people can't read your mind <3

    communication begins with you too. tell people if you want to speed through.

    some people are new and don't know that people don't also have a quest nor do they know that they won't try to get through the dungeon with the group.

    They are not expecting you to read their minds.
    People also fail to say "hi, i am not here to work with you but just for crystals"


    When in a dungeon with low level characters in the group i make sure to wait for them at quest objectives and i wait at bosses if the whole group isn't there anyways.
    We were all once new players so i know how it feels to be left in the dust by people speeding through without caring about their group.


    i have asked people to work with the group and not speed through, it never changes anything though.
    miaow! i'm Luna ( she/her ).

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    PlayStation and PC EU.
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  • Araneae6537
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    I have no tolerance for people who queue for dungeons and then disrespect the group. In a dungeon the other day, a DPS ran ahead, pulling a bunch of adds with and then the rest of the group to a messy boss fight, deaths, and just unnecessary aggravation. First time, I politely said we should let the tank set the pace so that fights would go smoother. Second time, vote to kick, and if it hadn’t passed, I would have left.

    As for classes, play what you like and let others do the same.
  • Dax_Draconis
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    Unfortunately, the only thing that can be done about the speed runners, who are treating the dungeon as a solo run instead of a group one, is to vote kick them.

    I've had mixed experiences with Arcanists in the dungeons. Sometimes it seems like their only skill is the green beam. If they are pulling their weight in the dungeon, then that's OK by me.

    My biggest complaints are the speed runners and players not doing the roles they queued for.
    Edited by Dax_Draconis on March 24, 2024 6:35PM
  • moo_2021
    moo_2021
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    Most people are doing speed runs.


    You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.
  • ClowdyAllDay
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    Imagine theres an endeavor that asks you to kill 15 enemies with class abilities and you have 2 arcanists in every dungeon.

    yah.
  • universeman444
    universeman444
    Soul Shriven
    moo_2021 wrote: »
    Most people are doing speed runs.


    You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.

    the problem is by joining a group you are willingly agreeing to join with 3 other people in specific roles. noone's forcing you to do this - you chose it. so then to act as though those people simply dont exist, run the dungeon as if you're solo and minimise their role in the group is just bad manners all round. if you dont have time to do a dungeon properly then you dont have time do do a dungeon. that's noone's problem but yours.
  • Aislinna
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    Form your own pre-made group of non-selfish, non-speed runners, non-arcanists, non-fake roles, non-whatever, who you have communicated with and enjoy your run.

  • moo_2021
    moo_2021
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    moo_2021 wrote: »
    Most people are doing speed runs.


    You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.

    the problem is by joining a group you are willingly agreeing to join with 3 other people in specific roles. noone's forcing you to do this - you chose it. so then to act as though those people simply dont exist, run the dungeon as if you're solo and minimise their role in the group is just bad manners all round. if you dont have time to do a dungeon properly then you dont have time do do a dungeon. that's noone's problem but yours.

    What if 3 out of 4 are speed runners? That's been my experience when I did dungeon quests during busy hours as part of leveling program.
  • ClowdyAllDay
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    speed runners should be required to form premade groups
  • universeman444
    universeman444
    Soul Shriven
    moo_2021 wrote: »
    moo_2021 wrote: »
    Most people are doing speed runs.


    You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.

    the problem is by joining a group you are willingly agreeing to join with 3 other people in specific roles. noone's forcing you to do this - you chose it. so then to act as though those people simply dont exist, run the dungeon as if you're solo and minimise their role in the group is just bad manners all round. if you dont have time to do a dungeon properly then you dont have time do do a dungeon. that's noone's problem but yours.

    What if 3 out of 4 are speed runners? That's been my experience when I did dungeon quests during busy hours as part of leveling program.

    oh if the majority agree then that's perfectly fine imo but i've seen way too many groups where it's just one person running off the second they load in, doing their own thing leaving everyone else sat around dumbfounded, thinking 'oh here we go again' lol.
    Edited by universeman444 on March 24, 2024 6:41PM
  • colossalvoids
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    speed runners should be required to form premade groups

    Everyone who has a problem with other 3 random people should. It's a problem on both ends.
  • Sakiri
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    Most groups my buddy and I get into usually start with the other dps pulling before he's fully loaded into the game so it's like eh.
  • Dragonnord
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    speed runners should be required to form premade groups

    Same way, they could say that questers should be required to form premade groups.
     
    Edited by Dragonnord on March 24, 2024 7:13PM
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • TheImperfect
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    I'm way more bothered by the Sorcerer's flappy.

    I've really grown to despise it. I actually love the design but it's the flapping and honestly wouldn't miss it if they got removed.
  • Alastrine
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    Dragonnord wrote: »
    speed runners should be required to form premade groups

    Same way, they could say that questers should be required to form premade groups.
     

    Wouldn't be of help if in the Queue there was a way to check a box or choose a queue for speed run or quest run.
    Of course there would be those that check the wrong one if they think it will get them in the dungeon faster, but then that is just grounds for a justifiable kick. It would be nice to have some way to group like minded players together without them having to do it outside the group finder.
  • IncultaWolf
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    Don't worry, in a year or two arcanist will get the necromancer treatment, and then you'll rarely see them outside of a niche support role.
  • MidniteOwl1913
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    moo_2021 wrote: »
    Most people are doing speed runs.


    You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.

    I have done all the dungeons more than once. If you are right unlike most people I *like* dungeons. I do the content because I enjoy it not to get through it as fast as possible because I want something.

    PS5/NA
  • MidniteOwl1913
    MidniteOwl1913
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    I have no tolerance for people who queue for dungeons and then disrespect the group. In a dungeon the other day, a DPS ran ahead, pulling a bunch of adds with and then the rest of the group to a messy boss fight, deaths, and just unnecessary aggravation. First time, I politely said we should let the tank set the pace so that fights would go smoother. Second time, vote to kick, and if it hadn’t passed, I would have left.

    As for classes, play what you like and let others do the same.

    Yeah, and for some dungeons you have to be quick, otherwise the runner can kill the final boss solo and the rest of the group loses out. It's really obnoxious but it happens.
    PS5/NA
  • MidniteOwl1913
    MidniteOwl1913
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    moo_2021 wrote: »
    moo_2021 wrote: »
    Most people are doing speed runs.


    You can only do the quest once. Whenever a player return again it is either farming, crystal, or pledge. Do the math.

    the problem is by joining a group you are willingly agreeing to join with 3 other people in specific roles. noone's forcing you to do this - you chose it. so then to act as though those people simply dont exist, run the dungeon as if you're solo and minimise their role in the group is just bad manners all round. if you dont have time to do a dungeon properly then you dont have time do do a dungeon. that's noone's problem but yours.

    What if 3 out of 4 are speed runners? That's been my experience when I did dungeon quests during busy hours as part of leveling program.

    oh if the majority agree then that's perfectly fine imo but i've seen way too many groups where it's just one person running off the second they load in, doing their own thing leaving everyone else sat around dumbfounded, thinking 'oh here we go again' lol.

    Yeah and the person running off is usually a "healer" or a "tank". SIgh.
    PS5/NA
  • LadyLavina
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    1. Speed runs in Dungeons: I get that people just want to run and be done. But when they blatantly don't care about the group or whether they still need the skill point (and called it) but aggro everything but ignore pulls and run straight to kill boss while rest of the team has to catch-up while trying to manage all the adds.. [snip]
    2. Arcanist Crutch - hate this class with a deep deep deep sense of loathing. Worst design I have ever experienced. Sick of the what feels like damn lightsaber dualling during gameplay.

    [edited for baiting]

    If someone outright tells me hey can we slow down a bit for the skillpoint/story/whatever,

    I go at a reasonable pace.

    Definitely call out if this is what you want lol
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • SalamanNZ
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    That's why I tank or heal. Fake tanks don't get my heals and I target dps only . if I'm tank and see people getting the quest I take it slow for them. I don't care if I get kicked. They can wait for another healer or tank.
  • KaosWarMonk
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    Options should be in place so as we're able to solo all content.
  • LadyLavina
    LadyLavina
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    Options should be in place so as we're able to solo all content.

    While that would be nice, if it scaled in such a way that you could,

    It would also run counter to the spirit of an MMO.
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • Sabre
    Sabre
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    Also, some people like to loot everything in a dungeon - you never know what kind of recipe or item piece you might find in even a simple barrel. That is part of the dungeon experience...the loot.

    *Dev should make sure that the chance of getting higher level loot/recipes/etc from desks, urns, barrels, crates, etc is actually higher in dungeons.

    Also, the treasure chests are often missed on speed runs.

    If I am tanking and the dps or healer pulls, i intentionally dont taunt and let them have it if they wanted it.
    Likewise, those ppl don't get heals either.
    The self heal nature of each class seems to negate the need for healers in many cases (even outside of dungeons/pvp). Perhaps this is a developmental thing to consider. Perhaps even lower level or easier dungeons should do higher damage, but still be easier to kill on normal. Not sure what the solution is, but in the end, the fast runners are rude and inconsiderate, to the say the least. Don't join a group then run off and do your own thing (the opposite of 'you joined and now you want to hold everyone up').
  • WhiteCoatSyndrome
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    Sabre wrote: »
    Also, the treasure chests are often missed on speed runs.

    This is something that irks me. Who doesn’t want more loot? More chances at weapons/jewelry if you’re going for a particular set?

    The very impatient people rushing ahead, that’s who. 😒
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works

    PC/NA ROLLBACKS AND BAN NOTIFICATIONS ANNOUNCEMENT.
  • Elvenheart
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    LadyLavina wrote: »
    Options should be in place so as we're able to solo all content.

    While that would be nice, if it scaled in such a way that you could,

    It would also run counter to the spirit of an MMO.

    A new feature that just came out in WoW IS this. Up to three temporary npc companions can join certain four-man dungeons. I think there plans to finally expand the new system to older dungeons eventually.
    Edited by Elvenheart on March 25, 2024 12:38AM
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