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How do you feel about the guild/fraction system of TESO?

  • Rachaelphoto
    Rachaelphoto
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    I have my own ideas and want to share them! (Write a comment!)
    I would like some more Thieves guild content, not just a quest here and there but an area. I would also like to join the Morg Tong.
  • Amottica
    Amottica
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    They are perfectly fine. skilllines that represent my progress and skills as rewards are all I need.
    Amottica wrote: »
    Amottica wrote: »
    People tend to want more so the poll will tend to show that.

    However, the big takeaway that can be deduced from the results is that the majority, at the time of this post, feel the guild skill lines are fine. That is a total of 57% feel the skill lines are fine or perfectly fine and another 5% just think we need more guilds.

    That is a pretty good result.

    That is why I made a poll and did not just ask for it.
    I played TES 3-5 as well as other RPG's in the past. To me the current system is a little to much MMO and to little RPG. It feels like the guilds like the mages guild just exist but I want it to be more of an integral part of the game.

    I loved joining a guild like the mages guild in TES4 Oblivion. You joined and you were recognised in UI and by members. When you progressed you were offered new gear, like robes a staff and other things to represent your new rank. But gear in TESO is in most cases something you never use. But TESO offers so much more in regards of cosmetic so you can make your character look and feel like more of a member. If you had the rank you were able to recute some low ranking members. TESO has companions that can do that. In the TES4 mages guild you got access to more places and services as you progressed, what made it more rewarding. At the end you got you Archmages quaters. We have housing in the game so why not give us some coresponding furniture.

    As for quests, we have a questlihne in the bace game as well as some daily quests. I am happy that we have guild halls in each DLC area for mages and fighters guild! But it is kind of sad that they dont offer quests for that specific DLC area they are in. The guild questlines are some of the best TES games had in the past had. TES 4 & 5 had there progress bound to questlines and TES 3 had that and skillchecks for skills coresponding to the guilds. That feels so much better than just collecting books or killing daedra and undead for a single purpes reduced dighters guild.

    I'd love to get back the cool fantasy the guilds had in the past. But it seems my passion is not shared with most that voted here. Hunting down Manimarco and his Wurm Cult or breaking into Whitegold Tower are unforgetteble. compare that with what we got in TESO. The guild and fraction fantasy is at a loss here so I wanted it expanded.

    But thanks to everyone voting :)

    There are things I like about Skyrim and other games but each of them was a little different than the previous, though all placed in the same world. ESO is no different outside of the glaring aspect that it is an MMORPG instead of a single player game.

    I will note that the poll does not really grasp what you seem to be trying to find in others. Besides being convoluted, it does not properly address what you are focused on. A simple question along the lines of would you like to see more involvement with the guilds with a yes or no answer would provide a better glimpse of how those in the forums feel about the subject.

    Not trying to be critical, just pointing out what I think would provide better feedback. I do hope you find somethign in ESO you like.

    Well I do like TESO but there is always room for improvement. The guild thing is just one where you can get a lot out of it.

    And I am always open for constructive critisism. The reason I choose multiple options like this was to see if the other players are more in fovor of smal improvements like more cosmetic rewards and some new quests, don't need any or are like me asking for bigger changes. It seems that over 50% want some kind of improvement. But 30% of these over 50% of total players are relativly happy and only need some smal ajustments, so they are also part or the over 60% that seem to be mostly happy with the current system. I think the poll therefor served its purpose. But maybe talking a little more about my oppinions on the matter, in the original post, might have swayed more players to vote for my interests^^

    But it is totally fine that not everyone wants what I want. We will see if the devs give us some goodys for the guilds ;)

    Well, that is all fine and dandy but there is a big issue with adding to the existing guilds. ESO uses a DLC model instead of required subscription. Since the change, Zenimax has made two major additions to the base game. They added housing which would not make sense locking that behind a DLC. Then they added BGs for which I am told not enough PvP players bought into the expansion so they had to move it to the base game.

    It makes sense that any new meaningful playable content would be added in a DLC as that is a revenue driver. So the issue becomes that any meaningful increase in our interaction with the guilds would really have to be in a DLC. That works fine until someone with the Dark Brotherhood DLC is not pleased they cannot play the new DB content because they do not have access to the new DLC or Expansion.

    Maybe there is a way around this but I do not see why Zenimax would add anything meaningful to the guilds without it driving revenue.

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