gariondavey wrote: »A few patches ago they changed it so jabs and rapid strikes don't give azureblight stacks. Same for status effects (or perhaps status effects haven't for longer than that).
gariondavey wrote: »A few patches ago they changed it so jabs and rapid strikes don't give azureblight stacks. Same for status effects (or perhaps status effects haven't for longer than that).
MashmalloMan wrote: »gariondavey wrote: »A few patches ago they changed it so jabs and rapid strikes don't give azureblight stacks. Same for status effects (or perhaps status effects haven't for longer than that).
Have you tested since then if Rapid Strikes has the proper 10% chance x 4 for status effects? When I tested it before U35, it was definitely behaving as if it was 3%.
Jabs never had that problem and has always worked properly with the 5% chance x 3 (or 4) from my original tests.
Necrotech_Master wrote: »jabs and flurry are not dots, its a series of direct attacks (though in the past its been mixed they have fixed them in more recent years)
status effects do not proc gear sets, unless a proc specifically requires applying a status effect (serpents disdain which explicitly affects status effects)
edit to add: alchemical poisons do not proc anything either, again unless a set explicitly states as such ("when your alchemical poison fires...")
Avran_Sylt wrote: »Necrotech_Master wrote: »jabs and flurry are not dots, its a series of direct attacks (though in the past its been mixed they have fixed them in more recent years)
status effects do not proc gear sets, unless a proc specifically requires applying a status effect (serpents disdain which explicitly affects status effects)
edit to add: alchemical poisons do not proc anything either, again unless a set explicitly states as such ("when your alchemical poison fires...")
Hmm, do they trigger things that occur off of direct damage? (Jabs/Flurry)
Souldn't it proc from a fire staff heavy since "Fully-charged Inferno Staff Heavy Attacks deal an additional 4480 Flame Damage over 20 seconds"? Cause it does not.
And should it proc from a lightining staff heavy? Cause it does.
Necrotech_Master wrote: »jabs and flurry are not dots, its a series of direct attacks (though in the past its been mixed they have fixed them in more recent years)
status effects do not proc gear sets, unless a proc specifically requires applying a status effect (serpents disdain which explicitly affects status effects)
edit to add: alchemical poisons do not proc anything either, again unless a set explicitly states as such ("when your alchemical poison fires...")
universal_wrath wrote: »Necrotech_Master wrote: »jabs and flurry are not dots, its a series of direct attacks (though in the past its been mixed they have fixed them in more recent years)
status effects do not proc gear sets, unless a proc specifically requires applying a status effect (serpents disdain which explicitly affects status effects)
edit to add: alchemical poisons do not proc anything either, again unless a set explicitly states as such ("when your alchemical poison fires...")
Elf bane set used to effect burning status as part of "over time fire damage" activation part of the set.
Necrotech_Master wrote: »Avran_Sylt wrote: »Necrotech_Master wrote: »jabs and flurry are not dots, its a series of direct attacks (though in the past its been mixed they have fixed them in more recent years)
status effects do not proc gear sets, unless a proc specifically requires applying a status effect (serpents disdain which explicitly affects status effects)
edit to add: alchemical poisons do not proc anything either, again unless a set explicitly states as such ("when your alchemical poison fires...")
Hmm, do they trigger things that occur off of direct damage? (Jabs/Flurry)
if a proc specifies direct dmg yes
for example nerienth monster set is actually good with jabs because its a chance proc when dealing direct dmg, so with jabs it goes off virtually on cooldown
could probably also work with flurry too, but more effective with jabs because jabs is aoe (cone), where flurry only hits the direct target
p_tsakirisb16_ESO wrote: »Necrotech_Master wrote: »Avran_Sylt wrote: »Necrotech_Master wrote: »jabs and flurry are not dots, its a series of direct attacks (though in the past its been mixed they have fixed them in more recent years)
status effects do not proc gear sets, unless a proc specifically requires applying a status effect (serpents disdain which explicitly affects status effects)
edit to add: alchemical poisons do not proc anything either, again unless a set explicitly states as such ("when your alchemical poison fires...")
Hmm, do they trigger things that occur off of direct damage? (Jabs/Flurry)
if a proc specifies direct dmg yes
for example nerienth monster set is actually good with jabs because its a chance proc when dealing direct dmg, so with jabs it goes off virtually on cooldown
could probably also work with flurry too, but more effective with jabs because jabs is aoe (cone), where flurry only hits the direct target
Didn't have much luck with Nerien'eth tbh, it wasn't proccing on cooldown on me, so switched to Maelstrom 2H which is giving +25% buff on Jabs & Beam.
p_tsakirisb16_ESO wrote: »Dear Zos,
Have you considered for the future to add on the item popup (when moving mouse over it) when equipped, which abilities trigger it from the active/selected bar?
Thank you.
p_tsakirisb16_ESO wrote: »Necrotech_Master wrote: »Avran_Sylt wrote: »Necrotech_Master wrote: »jabs and flurry are not dots, its a series of direct attacks (though in the past its been mixed they have fixed them in more recent years)
status effects do not proc gear sets, unless a proc specifically requires applying a status effect (serpents disdain which explicitly affects status effects)
edit to add: alchemical poisons do not proc anything either, again unless a set explicitly states as such ("when your alchemical poison fires...")
Hmm, do they trigger things that occur off of direct damage? (Jabs/Flurry)
if a proc specifies direct dmg yes
for example nerienth monster set is actually good with jabs because its a chance proc when dealing direct dmg, so with jabs it goes off virtually on cooldown
could probably also work with flurry too, but more effective with jabs because jabs is aoe (cone), where flurry only hits the direct target
Didn't have much luck with Nerien'eth tbh, it wasn't proccing on cooldown on me, so switched to Maelstrom 2H which is giving +25% buff on Jabs & Beam.