It has always bothered me that the necromancer only has (had, now with the removal of blastbones) 3 minions: blastbones that died instantly, a healing ghost, and a mediocre damage-dealing mage/archer skeleton. When will we be able to summon more creatures? Grave grasp and totem are rarely used, and the siphons are difficult to use and have little effect... Why can't we summon more creatures using the bodies we generate? Please explain why ESO has the only necromancer class that doesn't truly feel like a necromancer. I want to summon creatures and rely on them! Give me warrior skeletons that last longer, or allow me to generate fragile skeletons from the bodies that die. Anything that allows me to have more summons and truly feel like a necromancer!