For me BB never made my rotation clunky. I got down the timing pretty well for my burst. My PvP burst would go, BB, comet, flame clench and it worked pretty good considering how bad the class is. Now the targeting on BB was horrendous, but when it hit, i nuked more people than not. The rotation issue for me in both PvE and PvP is the constant upkeep of skills because necro doesn't have the buffs/debuffs in the class kit, the small radius boneyard and totem and recasting of that skill, the line of sight issues with corpses, and more. I end up running non class skills just so i dont have to constantly keep casting the same abilities, causing sustain issues and clunkiness. My enemy moves, time to cast boneyard again... crap they moved again, and again.
Edited by brandsnipe on February 20, 2024 4:08PM
What for YOU made necromancer's rotation clunky? 54 votes
Micromanaging too many skills.