xylena_lazarow wrote: »Necro not only lost the higher damage Blastbones morph, but its best melee PvP spammable in MDW Twin Slashes. Worst class gets worse.
MDW nerf doesn't eliminate proc pressure builds, just further reduces build diversity, while causing unnecessary collateral damage.
That's not how those builds work. There is no build that does that, or you have a very strange idea of full dps spec.Delete Master Dual wield completely! Wouldn't say build diversity when you can just throw on Master dw and a tank set and still do more dmg than a full dps spec. Everyone is doing it, MDW is meta. Can't say your reducing build diversity, when your taking away what most builds are crutching on.
xylena_lazarow wrote: »Necro not only lost the higher damage Blastbones morph, but its best melee PvP spammable in MDW Twin Slashes. Worst class gets worse.
MDW nerf doesn't eliminate proc pressure builds, just further reduces build diversity, while causing unnecessary collateral damage.
StarOfElyon wrote: »Masters DW + Vate staff is the 8th class in ESO.
Not moving the goalposts, 40k hp heavy is a stalemate build, group target focus at best.If you're just going to move the goal post to try and keep Master DW the way it is on live, I'm not sure what to tell ya. I think the nerfs going through. Like Inculta said, everyone's just going to run Asylum Destro next patch and do basically the exact same thing with a slightly higher mag pool instead of a slightly higher stam pool.
xylena_lazarow wrote: »Necro not only lost the higher damage Blastbones morph, but its best melee PvP spammable in MDW Twin Slashes. Worst class gets worse.
MDW nerf doesn't eliminate proc pressure builds, just further reduces build diversity, while causing unnecessary collateral damage.
StarOfElyon wrote: »Masters DW + Vate staff is the 8th class in ESO.
StarOfElyon wrote: »Masters DW + Vate staff is the 8th class in ESO.
Classes that are forced to clutch on MDW/Vateshran because they are not viable without it, get worse.
DK, NB, Warden get stronger when MDW gets nerfed because they did not need to use it in the first place.
MDW wasn't choking anything out. There's nothing to replace it for melee pressure damage. Nothing. The meta simply narrows, I'm not changing to caster playstyle, I'll figure out how to adapt, MDW nerf still dumb and unnecessary.I disagree, master dw was so overused by the majority of builds in the procc campaigns that it itself was limiting build diversity. Please nerf more proccsets imo.
Turtle_Bot wrote: »StarOfElyon wrote: »Masters DW + Vate staff is the 8th class in ESO.
I thought it was the ONLY class in ESO anymore.
Blame ZOS for the u35 pressure skill nerfs. That's what narrowed the meta.StarOfElyon wrote: »I don't play that one though xD
xylena_lazarow wrote: »Not moving the goalposts, 40k hp heavy is a stalemate build, group target focus at best.If you're just going to move the goal post to try and keep Master DW the way it is on live, I'm not sure what to tell ya. I think the nerfs going through. Like Inculta said, everyone's just going to run Asylum Destro next patch and do basically the exact same thing with a slightly higher mag pool instead of a slightly higher stam pool.
If yall thought MDW was bad, wait until all the pressure builds are doing the same thing to you but from 41m range. Pressure builds aren't going away, there's just fewer tools and variants available now (RIP melee), and the gap between the haves and have-nots will widen if the new meta is locked behind a 12-person PvE trial.
ItsNotLiving wrote: »Slashes were never supposed to be spammables
You're demanding nerfs because you got focused by 3 players running group target focus dps builds?The fact that tanks of any class are slapping this sucker on and combo'ing it with way of fire and you can have rending and way of fire ticking off on you passively from 3 or more players, for 20 seconds, who all had 40k+ hp is proof that this crutch needs to go.
xylena_lazarow wrote: »
They're still going to do that to you. You're still going to die. And next patch it'll be from 41m away.
What is the goal here? To nerf everything until nobody dies? To delete pressure builds?The obvious and logical solution isn't to not nerf MDW but to take a look at Asylum Staff.
xylena_lazarow wrote: »What is the goal here? To nerf everything until nobody dies? To delete pressure builds?The obvious and logical solution isn't to not nerf MDW but to take a look at Asylum Staff.
If "procs" were really the problem, Ravenwatch would be by far the most populated campaign, instead it's a meme.
What are you going to say when it's 3 pure skill ranged stat sorcs focusing you dead from 41m away? Better meta?
Pretty big difference between MDW and things like Dark Convergence or Rushing Agony that groups actually abuse, procs that literally play the game for you by moving the enemy to a convenient location.Twohothardware wrote: »Right now players just build all tank and zerg players down by ult dumping and proc sets.
That's good to hear, appreciate the update.IAmIcehouse wrote: »For the record, I've been playing with DoT Cro on the PTS and I'm still using MDW and it's still pretty nutty pressure.
xylena_lazarow wrote: »You're demanding nerfs because you got focused by 3 players running group target focus dps builds?
xylena_lazarow wrote: »What is the goal here? To nerf everything until nobody dies? To delete pressure builds?The obvious and logical solution isn't to not nerf MDW but to take a look at Asylum Staff.
If "procs" were really the problem, Ravenwatch would be by far the most populated campaign, instead it's a meme.
What are you going to say when it's 3 pure skill ranged stat sorcs focusing you dead from 41m away? Better meta?
Is your problem with the existence of pressure builds, or the way ZOS designs the sets intended to be used by pressure builds? Either way, I don't see how nerfing melee pressure damage is helping the tank heal meta problem.Stacking proc sets won't fix that. It hasn't fixed it as that has been ZoS's theory is they can balance via sets for the last two plus years and it has failed miserably. They have to address the root game mechanics at the heart of the tank and heal meta.