Remathilis wrote: »Sorcerer Healers are not exactly meta, but flappy bird kept them competitive. With all the new changes coming to aid in support, what are people thinking about sorcerer healers? Any upgrades or synergies or more or less nothing game changing added?
moderatelyfatman wrote: »Remathilis wrote: »Sorcerer Healers are not exactly meta, but flappy bird kept them competitive. With all the new changes coming to aid in support, what are people thinking about sorcerer healers? Any upgrades or synergies or more or less nothing game changing added?
I think Vibrant shroud will be a big bonus for sorc healers in trials if the other healer is running Combat Prayer. It's still not enough to make them competitive with Necros, Templars, Wardens or Arcanists though.
Tyrant_Tim wrote: »moderatelyfatman wrote: »Remathilis wrote: »Sorcerer Healers are not exactly meta, but flappy bird kept them competitive. With all the new changes coming to aid in support, what are people thinking about sorcerer healers? Any upgrades or synergies or more or less nothing game changing added?
I think Vibrant shroud will be a big bonus for sorc healers in trials if the other healer is running Combat Prayer. It's still not enough to make them competitive with Necros, Templars, Wardens or Arcanists though.
For trial healing your best options are a SPC/Pillager Warden, and a RoJo Nightblade, I have no idea where you got Necro, Templar or Arcanist.
Agreed that Sorcerer is behind for trials as a healer, and perhaps even behind every option you mentioned other than Necro, but it doesn’t matter how close Arcanist or Templar are to Nightblade, your RoJo slot is taken by whatever class has the best up-time on Roaring Opportunist, and Warden is and has been #1 for group healer since it’s conception.
They literally stripped Major Mending from Templar and gave it to Warden as a welcoming gift handout.
It’s not even a competition at the moment, it’s just been a slow paradigm shift on RoJo as a class with “blade” in its name doesn’t make much sense healing anything, but more groups are catching on.
Tyrant_Tim wrote: »You could also make a roster of 12 Sorcerers and get any trifecta in the game, look back to a few patches ago when Heavy Attacks builds were relevant, they weren’t parsing the highest values, sitting at around under 105k, yet I knew countless players that took advantage of them to get everything except for Swashbuckler Supreme, which might have even been possible given enough time.
Regular perfect rotation Sorc builds are parsing around 135k, if you stripped away the raid buffs from other classes you would be still be above 100k and those tri-fectas would still be possible which is why I don’t really use a class’ participation in tri-fectas as a litmus test.
While Warden/Nightblade isn’t the only option, any option other than Nightblade for RoJo would be for a roleplay reason, as the best group composition has already been found out for general raiding, so I see no reason you couldn’t just bring along any class if your group is that accepting of your desire to skip over an optimal choice.
Tyrant_Tim wrote: »You could also make a roster of 12 Sorcerers and get any trifecta in the game, look back to a few patches ago when Heavy Attacks builds were relevant, they weren’t parsing the highest values, sitting at around under 105k, yet I knew countless players that took advantage of them to get everything except for Swashbuckler Supreme, which might have even been possible given enough time.
Regular perfect rotation Sorc builds are parsing around 135k, if you stripped away the raid buffs from other classes you would be still be above 100k and those tri-fectas would still be possible which is why I don’t really use a class’ participation in tri-fectas as a litmus test.
While Warden/Nightblade isn’t the only option, any option other than Nightblade for RoJo would be for a roleplay reason, as the best group composition has already been found out for general raiding, so I see no reason you couldn’t just bring along any class if your group is that accepting of your desire to skip over an optimal choice.
Tyrant_Tim wrote: »You could also make a roster of 12 Sorcerers and get any trifecta in the game, look back to a few patches ago when Heavy Attacks builds were relevant, they weren’t parsing the highest values, sitting at around under 105k, yet I knew countless players that took advantage of them to get everything except for Swashbuckler Supreme, which might have even been possible given enough time.
Regular perfect rotation Sorc builds are parsing around 135k, if you stripped away the raid buffs from other classes you would be still be above 100k and those tri-fectas would still be possible which is why I don’t really use a class’ participation in tri-fectas as a litmus test.
While Warden/Nightblade isn’t the only option, any option other than Nightblade for RoJo would be for a roleplay reason, as the best group composition has already been found out for general raiding, so I see no reason you couldn’t just bring along any class if your group is that accepting of your desire to skip over an optimal choice.
I dunno, the people in question who used arc in their tri prog are very sweaty. Of course, meta is meta and all that, but I don't think warden/nb is the way to go 100% of the time. After all, meta is a science, not a law.
Tyrant_Tim wrote: »You could also make a roster of 12 Sorcerers and get any trifecta in the game, look back to a few patches ago when Heavy Attacks builds were relevant, they weren’t parsing the highest values, sitting at around under 105k, yet I knew countless players that took advantage of them to get everything except for Swashbuckler Supreme, which might have even been possible given enough time.
Regular perfect rotation Sorc builds are parsing around 135k, if you stripped away the raid buffs from other classes you would be still be above 100k and those tri-fectas would still be possible which is why I don’t really use a class’ participation in tri-fectas as a litmus test.
While Warden/Nightblade isn’t the only option, any option other than Nightblade for RoJo would be for a roleplay reason, as the best group composition has already been found out for general raiding, so I see no reason you couldn’t just bring along any class if your group is that accepting of your desire to skip over an optimal choice.
Zodiarkslayer wrote: »Back to topic...
I think Sorc healing will be very good for Veteran Dungeons and their hard modes. Now that they have a more balanced and pet independent toolkit, they can finally catch up with Wardens and Nightblades.
Healing, while doing damage.
The gap to Trial Healing is still larger and unless the new Trial has some serious mechanics, that suit the Sorc best, I do not see sorcs in Trials.
The new healer set from U41 dungeon, where you get a unique, unnamed damage bonus, might be a really good option for Sorcerer Healers, as they can keep up the bonus rather easily.
Tyrant_Tim wrote: »
For trial healing your best options are a SPC/Pillager Warden, and a RoJo Nightblade, I have no idea where you got Necro, Templar or Arcanist.
Ishtarknows wrote: »Tyrant_Tim wrote: »
For trial healing your best options are a SPC/Pillager Warden, and a RoJo Nightblade, I have no idea where you got Necro, Templar or Arcanist.
I'm interested in why you'd put Pillagers on a class that has no way to gain extra ult and put rojo on the nightblade (who has a number of ways to increase ult gain)
Tyrant_Tim wrote: »Sorcerer healers are going to be really strong for 4-man, especially learning groups, for things like clearing Blackrose Prison on veteran or going for Unchained, as Warden is already the go-to arena tank.
@Soarora already pretty much covered the new changes, and one major one is the addition of Major Maim in-kit added to both morphs of Encase, and 10s duration on the healing morph.