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what is with the difference between physical and magic damage status effect?
magic damage and physical damage are the basic damage types of their respective fields. They feel like they are opposites in a way. That's why I think they should have similar status effects. Currently magic damage status effect lets you regain magicka while physical afflicts the enemy with breach and gives you 100 spell and weapon power. The first is garbage and the second god tier and they have nothing in common. It is like a slap to the face to magic users.
I would prefer if either they both grant the damage bonus and breach or if:
- overcharged stays as is
- Sundered:
- Increased the damage of this status effect by ~106%.
- This effect now also instantly restores 65 Stamina to its activator.
- This effect no longer applies minor breach and instead applies minor stamina steal for 4s.