U41 has made changes to Status Effects, but there are still many Status Effects that cannot be obtained stably.
This buff to Encase looks good on paper, but in reality Shattering Spines, as a damage skill, still doesn't do enough damage.
According to usep's information: Shattering Prison (Old) deal [4765 / 4816 / 4869 / 4920] Magic Damage, and according to U41's instructions, it will increase the damage of Shattering Spines by 10%, which is 4920*1.1=5412.
But in comparison, Wardens' Scorch can cause [6641 / 6714 / 6787 / 6860] AOE magic damage (3 seconds delay) + [9223 / 9324 / 9426 / 9527] magic damage (6 seconds delay). Morphs even grant Major and Minor Breach.
Blighted Blastbones(old) (2.5 seconds delay) can cause [9529 / 9633 / 9737 / 9842] Disease Damage and give Major Defile.
Based on data comparison, Shattering Spines still lack sufficient damage in PVE. The new Shattering Spines still don't do enough damage (compared to other skills with delays), but considering this is a skill that grants Immobilized, giving it too many buffs may make it too powerful in PVP.
Therefore I recommend having Shattering Spines also give the target Overcharged for 10 seconds. Give MagicSorc better magic recovery. And the low damage given by Overcharged can slightly make up for the already low damage of Shattering Spines.
"是燭九陰,是燭龍。"──by "The Classic of Mountains and Seas "English is not my first language,If something is ambiguous, rude due to context and translation issues, etc., please remind me, thanks.