Admittedly, I missed that and thought another class provided the debuff more easily and readily. But yes, the change to encase would give sorcs an easy and ready access to an aoe major main. So, yeah, we've got nice utility to bring to the group.SmellyUnlimited wrote: »They bring Major Maim now as a utility debuff. Also the shield + heal might actually make the skill viable on stam sorc, which didn’t get much love this patch for sorcs
SkaraMinoc wrote: »Mag Sorc is already very strong in PvP when played by an experienced player. Adding a heal to Hardened Ward and then giving them more % magicka is actually a massive buff. I don't even need to check PTS.
I see how that can be a big buff, seeing as magsorcs more often than not stack mag and rely heavily on wards. I can't say I'm likely to see any shifts in class pops(?) towards magsorcs though.SkaraMinoc wrote: »Mag Sorc is already very strong in PvP when played by an experienced player. Adding a heal to Hardened Ward and then giving them more % magicka is actually a massive buff. I don't even need to check PTS.
That's true for all classes - even for necros if the player is an expertSkaraMinoc wrote: »Mag Sorc is already very strong in PvP when played by an experienced player.
That's true for all classes - even for necros if the player is an expertSkaraMinoc wrote: »Mag Sorc is already very strong in PvP when played by an experienced player.
Very good players can beat you with every class and most of the real good main magSorcs can do it easier/better on NBs or DKs then on their sorcs....
SkaraMinoc wrote: »Mag Sorc is already very strong in PvP when played by an experienced player. Adding a heal to Hardened Ward and then giving them more % magicka is actually a massive buff. I don't even need to check PTS.
dinokstrunz wrote: »Sorc is now just Arcanist but with actual damage & mobility. Who thought it was a good idea to give them more burst heal options + a shield lmao
Sorc didn't need anything personally it was already up there with the best in the game currently. Crazy to think Sorc is lacking right now. Just honestly feels like there was zero thought put forward on this change.
silentxthreat wrote: »better access to important buffs on sorc abilities would help a lot. especially major crit/resolve
we have very little bar space and in pvp for example you are forced to play chudan just for resolve to help with bar space. you will have to make a choice to run crit pots or mage light/camo on fb which does nothing for the back bar.... pets taking up a lot on both bars feels bad as well
silentxthreat wrote: »better access to important buffs on sorc abilities would help a lot. especially major crit/resolve
we have very little bar space and in pvp for example you are forced to play chudan just for resolve to help with bar space. you will have to make a choice to run crit pots or mage light/camo on fb which does nothing for the back bar.... pets taking up a lot on both bars feels bad as well
That is more valuable than it appears in pvp. I moved to NB for that reason....no buffing no wasted GCD, and I actually have 2-3 flex spots on my build compared to live sorc, where i have none, even if using oakensoul. This patch my NB gets free 1250-1800 hps, free ult regen, on top of all that?
silentxthreat wrote: »what this feedback shows with the current state of the game is we need a major overhaul on the major/minor buff system. these buffs should be things that a class skill brings to a raid but not a press for buffs reducing gcd but passive as long as its on the bar. This would bring back class identity and make things a lot more easy for devs to balance like nightblades that are so stacked atm in pvp but suck in pve