Ishtarknows wrote: »I wish there were no more companions, or at least no achievements associated with them so I wouldn't have to have anything to do with them
derkaiserliche wrote: »I just read 2 new companions coming in q4 2024. Were there any hints about races/gender/classes?
So far i think we are just missing:
Classes: necromancer
Races: Nord, Orc, Bosmer
What do you wish for?
I want a huge male nord warrior, looking like typical skyrim warrior. Class doesnt matter.
ArchangelIsraphel wrote: »An Altmer, preferably male. I'd like him to have a sharp wit to match his intelligence- a scholarly background of some type would be welcome, though any number of professions might be interesting. Someone grounded, but with a wry sense of humor.
ArchangelIsraphel wrote: »An Altmer, preferably male. I'd like him to have a sharp wit to match his intelligence- a scholarly background of some type would be welcome, though any number of professions might be interesting. Someone grounded, but with a wry sense of humor.
Oh, I wish! Sadly, I'm not sure if ZOS would actually be able to write such a character, currently (even if we leave out the Hulkynd background and character development).
ESO has some wonderful dialogues (my favorite until today is the ending of CWC). But the last time I've seen something like that is some time ago. During the last few years, they seem to have resorted mostly to one-dimensional characters or even complete stereotypes that not only have only one facet, but also overemphasize that one trait endlessly.
ArchangelIsraphel wrote: »Case in point: Isobel. Really enjoy her. I love that she enjoys candy. But they take every opportunity to drive it home, and somehow, it makes it feel a bit over the top and unrealistic. This just isn't how people talk.
I want to be able to assign an alternate character to be my companion (then the game controls it via its AI). I've always thought it would be nice to see more than 1 of our characters in the same game instance.
ArchangelIsraphel wrote: »An Altmer, preferably male. I'd like him to have a sharp wit to match his intelligence- a scholarly background of some type would be welcome, though any number of professions might be interesting. Someone grounded, but with a wry sense of humor.
I like the idea of making him a Hulkynd, but in spite of being rejected by his family, he still retains shadows of the arrogance ingrained in him by his cultural background. He could have moments where he does not seem like the typical Altmer, where it is evident that he has learned many a hard lesson in life that his peers have not. And yet, he could also have times when certain negative traits show through, and that old Altmer "superiority" rears it's ugly head.
I think it would be interesting to see him use rejection from his Altmer family as an opportunity to pursue his own studies.
I think it's important not to make him fully insufferable or annoying, like the stereotypical nobles of Summerset can be. However, it could be that his arrogance gets him into whatever trouble he's in when he meets our character, and he has to put that aside in order to receive help.
It is quite possible that his arrogance is a cover for pain, or insecurity, associated with his Hulkynd status, as much of a trope as that might be.
Most of all, I'd like him to be a character where we see a certain level of development and transformation beyond what we see in the usual companion plot lines, if at all possible.
The concept could use some fleshing out, but that's the bare bones of an idea that has been sitting in the back of my head for quite some time.
(I've been inspired by the discussion which took place in this thread https://www.reddit.com/r/teslore/comments/igl5w6/what_makes_a_hulkynd/ for quite a long time. It concerns "what makes a hulkynd" and what that status really means in terms of Altmer society.)
Celldweller wrote: »I was really disappointed that they didnt tell us anything about the new companions at the reveal. I would like a Necromancer companion. I also hope we have at least one of them is male. I didn't like it when High Isle gave us two female companions and we only had one male in Bastian at the time.
ArchangelIsraphel wrote: »An Altmer, preferably male. I'd like him to have a sharp wit to match his intelligence- a scholarly background of some type would be welcome, though any number of professions might be interesting. Someone grounded, but with a wry sense of humor.
I like the idea of making him a Hulkynd, but in spite of being rejected by his family, he still retains shadows of the arrogance ingrained in him by his cultural background. He could have moments where he does not seem like the typical Altmer, where it is evident that he has learned many a hard lesson in life that his peers have not. And yet, he could also have times when certain negative traits show through, and that old Altmer "superiority" rears it's ugly head.
I think it would be interesting to see him use rejection from his Altmer family as an opportunity to pursue his own studies.
I think it's important not to make him fully insufferable or annoying, like the stereotypical nobles of Summerset can be. However, it could be that his arrogance gets him into whatever trouble he's in when he meets our character, and he has to put that aside in order to receive help.
It is quite possible that his arrogance is a cover for pain, or insecurity, associated with his Hulkynd status, as much of a trope as that might be.
Most of all, I'd like him to be a character where we see a certain level of development and transformation beyond what we see in the usual companion plot lines, if at all possible.
The concept could use some fleshing out, but that's the bare bones of an idea that has been sitting in the back of my head for quite some time.
(I've been inspired by the discussion which took place in this thread https://www.reddit.com/r/teslore/comments/igl5w6/what_makes_a_hulkynd/ for quite a long time. It concerns "what makes a hulkynd" and what that status really means in terms of Altmer society.)
I really, really like this idea. I've been wanting a male Altmer companion since the introduction of companions, but I am also concerned that, if they give us one, he'll be insufferable.
I think they can make nuanced characters; in fact, I think Bastian is fairly nuanced when you consider all the aspects of his personality. Unfortunately, the larger community tends to grab onto one aspect of a character that stands out and think that's all there is to that character.
It doesn't help that the companions are given relatively few flavor lines to say, and so players tend to hear them over and over. Like Bastian has, what, maybe two or three observations about cities, but if he's with you, it's possible you hear one of them every time you enter a city with him, and that does get old.
ArchangelIsraphel wrote: »ArchangelIsraphel wrote: »An Altmer, preferably male. I'd like him to have a sharp wit to match his intelligence- a scholarly background of some type would be welcome, though any number of professions might be interesting. Someone grounded, but with a wry sense of humor.
I like the idea of making him a Hulkynd, but in spite of being rejected by his family, he still retains shadows of the arrogance ingrained in him by his cultural background. He could have moments where he does not seem like the typical Altmer, where it is evident that he has learned many a hard lesson in life that his peers have not. And yet, he could also have times when certain negative traits show through, and that old Altmer "superiority" rears it's ugly head.
I think it would be interesting to see him use rejection from his Altmer family as an opportunity to pursue his own studies.
I think it's important not to make him fully insufferable or annoying, like the stereotypical nobles of Summerset can be. However, it could be that his arrogance gets him into whatever trouble he's in when he meets our character, and he has to put that aside in order to receive help.
It is quite possible that his arrogance is a cover for pain, or insecurity, associated with his Hulkynd status, as much of a trope as that might be.
Most of all, I'd like him to be a character where we see a certain level of development and transformation beyond what we see in the usual companion plot lines, if at all possible.
The concept could use some fleshing out, but that's the bare bones of an idea that has been sitting in the back of my head for quite some time.
(I've been inspired by the discussion which took place in this thread https://www.reddit.com/r/teslore/comments/igl5w6/what_makes_a_hulkynd/ for quite a long time. It concerns "what makes a hulkynd" and what that status really means in terms of Altmer society.)
I really, really like this idea. I've been wanting a male Altmer companion since the introduction of companions, but I am also concerned that, if they give us one, he'll be insufferable.
I think they can make nuanced characters; in fact, I think Bastian is fairly nuanced when you consider all the aspects of his personality. Unfortunately, the larger community tends to grab onto one aspect of a character that stands out and think that's all there is to that character.
It doesn't help that the companions are given relatively few flavor lines to say, and so players tend to hear them over and over. Like Bastian has, what, maybe two or three observations about cities, but if he's with you, it's possible you hear one of them every time you enter a city with him, and that does get old.
I have exactly the same concerns- I'm worried that if we get a male Altmer, he'll just be a meme of Altmer society we're expected to laugh at, rather than a complex character with the potential for growth.
It took me a long time to warm up to Bastian, to be honest. I actually used to be one of the people who disliked him, but the more I sat with the story and began to analyze the character as a whole, the more I began to like him. I agree that he is a character with considerable subtlety and nuance that you really need to read between the lines with.
Bastian's quest is actually really enjoyable. Throughout the story, I was left with the impression that he is someone who truly believes in his ideals, and has a strong sense of honor. His ways may be rigid and seemingly inflexible, but I think this stems from an inward desire to be the opposite of everything his father was. I think Lord Martel Hallix's actions are very much a shadow over Bastian's conscience. Its actually a very well constructed plot, dealing with a character who has an interesting psychology due to his life experiences, and it's a shame that he isn't appreciated more. So much is left unsaid, but if you read into it, it definitely feels like it's there.
You are absolutely right about the flavor text you are given. After all is said and done, the dialogue you are left with is quite surface-level, and doesn't really touch on the depth of the Companion personalities. It doesn't even scratch the surface of Bastian, honestly.
I always end up feeling just a bit sad every time I finish his quests, knowing that the complex personality I watched grow throughout the plot is going to be reduced to repeating lines of dialogue. I'd really like to see additional quests with him. Perhaps something involving king Emeric, maybe even someone trying to frame him for something he didn't do because of his relation to Lord Martel. There's lots of directions that new quests with Bastian could go in.