One of the biggest complaints for ESO is long queue times for various activities like dungeons and battlegrounds. Having a larger player population is almost never a bad thing for the health of a game, so artificially reducing the population by separating the playerbase across these other platforms seems counter-intuitive.
There are pros and cons of this, mainly the fact that Console Players would be at a disadvantage compared to PC players when it came to things like access to Addons or being able to type in chat quickly and effectively. Obviously, this would mean that PC players would need proximity voice chat enabled as a feature in order to communicate with console players who queue with them in activities.
The economy of the new server would be drastically altered. Some people in console who manually craft their writs and have a stockpile of gold upgrade materials might find themselves suddenly poor compared to the PC players who can do the same number of writs in a mere fraction of the time it takes them to do so.
I am interested to see the community's thoughts on such a server merge in the future, perhaps as a way to increase the effective population (not unlike the wonderful update of One Tamriel). If the game starts struggling with player numbers, this could be a proactive way to get ahead of the problem.
For this poll, I will assume that NA and EU servers will be kept separate for reasons I think everyone understands already.
Combining ESO PC, XBOX, and Playstation Servers? 105 votes
Leave the Servers Separated
Combine all Servers into One (Still Keeping NA and EU separated)