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Did Cyrodiil population caps get further reduced?

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Since the "increased population cap test" ended several weeks ago, both GH and BR on PC/NA have had lengthy queues almost every night. On Tuesday night during prime time when I checked, there was a 75 queue for GH and a 30 queue for BR on AD.

I find it very hard to believe that there are suddenly 50-100% more players queueing for cyrodiil each night than there were before the population cap tests. There just is no new reason or incentive for there to be that kind of influx in population. Additionally, when I have gone in to these pop-locked campaigns, the amount of action on the map just doesn't represent a pop-locked-with-a-queue camp. Often times there will be one major fight at a keep occurring, and quite literally nothing else happening at all.

Could we just have a confirmation whether or not the population caps have been lowered further than what they were prior to the increased cap test?

@ZOS_Kevin
@ZOS_BrianWheeler
Edited by ZOS_Hadeostry on January 12, 2024 4:25AM
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  • CrazyKitty
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    Sure seems like it. ZOS seems to think we can't figure this stuff out on our own by playing all the different aspects of the game as PvP players have to do to remain competitive.


    Edited by CrazyKitty on January 11, 2024 4:37PM
  • SaffronCitrusflower
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    Yes.

  • Tyrant_Tim
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    They’ve been incrementally phasing Cyrodiil out, it wouldn’t surprise me. It’s been proven time and again that ZOS refuses to invest assets into PvP.

    Recently I heard mention of Cyrodiil being 80v80v80, and that was before the test, I can only imagine what it is now…

    Also, we had a whole story plot of ending the three-banner war so I wouldn’t be surprised if they get rid of it completely in the next coming years.
  • CameraBeardThePirate
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    Chiming in to say that IC has also been 2-3 bars more often than it has been in years.

    Either the IC population lock fell (shifting the visual to be 2/3 bars more often), or the people that now have to wait in queue for Cyrodiil are just going to IC.

    It hasn't really felt like there's been more players however, so my money is on the former and not the latter.
    Edited by CameraBeardThePirate on January 11, 2024 9:01PM
  • Nihilr
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    Probably preparation for the next chapter.

    Maybe PvP gets an entirely new map the same size as cyrodiil.

    🤷‍♀️

    Edit: I mean, if the hints for the 10th anniversary involve do involve Skingrad, it's practically touching Cyrodiil PvP zone.
    Edited by Nihilr on January 11, 2024 11:10PM
  • DirtyDeeds765
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    Can confirm same experience on PS NA for AD in Gray Host.

    @DirtyDeeds765
    Edited by DirtyDeeds765 on January 12, 2024 12:37AM
  • ArchangelIsraphel
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    Seems that way. I'm not thrilled. Especially after how much fun I had during the testing period where we were actually seeing huge fights again. Not quite the way it used to be, but it was a taste of Cyro's potential.

    I was hoping energy would be put into making certain the population could be increased, given that there was quite the turn out from the PVP community and a willingness to give feedback on what was good/bad about it.

    I wish they'd realize that they're throwing away a diamond in the rough without ever trying to polish it :/ (a red diamond >_>; lol)
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • ZOS_Hadeostry
    Greetings,

    After further review we have decided to move this thread to a category we think is more appropriate for this topic, as it's about Cyrodiil.

    Thank you for your understanding
    Staff Post
  • ValarMorghulis1896
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    Can confirm same experience on PS NA for AD in Gray Host.

    And I can confirm the same experience on PC/EU/GH/EP
    "It is often said that before you die your life passes before your eyes. It is in fact true. It's called living." Terry Pratchett
    “I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" Death thought about it. "CATS", he said eventually. "CATS ARE NICE.” Terry Pratchett
  • Pepegrillos
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    CrazyKitty wrote: »
    Sure seems like it. ZOS seems to think we can't figure this stuff out on our own by playing all the different aspects of the game as PvP players have to do to remain competitive.


    I mean...They haven't added pvp content in like 8 years and you all are still expecting it. Can't fault them for thinking they can't get away with stuff.
  • RetPing
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    New MMO in development from ZOS, where do you think they are testing it?
  • reazea
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    This latest reduction in the pop cap and performance has convinced me that ZOS is for reals slowly phasing Cyrodiil PvP out of the game. I could be wrong. I hope I'm wrong. But all evidence points to this being the case.
  • RMW
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    Yup same experience on PC/EU for Greyhost (Pact) and Ravenwatch (AD)
  • SaffronCitrusflower
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    Yesterday Greyhost was pop cap from 1pm to 1am EST. Blackreach was pop cap from 3pm to 11pm.

    Yet somehow there are fewer fights and any ball group has free reign to do whatever they want and the opposition can't field enough defenders to do anything about it.

    The frustration for those of us who PvP main is overflowing. Literally overflowing into excessive queue times that make it not worth it to even try to log on after 1pm EST.

    I'm wondering when ZOS is going to finish shutting down the zone entirely, because they're pretty close to doing exactly that right now already.
  • Casul
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    Imagine if the pop cap is the same but now the bots from overland are farming resources in cyrodiil. Someone better check every resource node just to be sure ;)
    PvP needs more love.
  • Jaraal
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    Casul wrote: »
    Imagine if the pop cap is the same but now the bots from overland are farming resources in cyrodiil. Someone better check every resource node just to be sure ;)

    I can't imagine bot farmers risking getting clapped by players all the time. Cyrodiil is big, but there are eyes everywhere. Low tier PvPers would hunt them for AP scraps.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Ostonoha
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    It def feels as if the pops were lowered. Many people I know have felt the same way.
    The queue is getting to be brutal.

    The test was great, lots of huge fights all over it was nice. The lag was terrible the first two days but it seemed to stabilize after that.
  • CrazyKitty
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    reazea wrote: »
    This latest reduction in the pop cap and performance has convinced me that ZOS is for reals slowly phasing Cyrodiil PvP out of the game. I could be wrong. I hope I'm wrong. But all evidence points to this being the case.

    Yeah, it looks pretty bad. Queue times in the evenings now are so long it's not even worth logging onto game.
  • NordSwordnBoard
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    Very demotivating. If people are rubber banding in late afternoon (with no event) it sets back everyone's playtime. We should not have half hour to an hour que weeknights.

    Fear is the Mindkiller
  • reazea
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    Due to these recent reductions in the pop cap and maintenance this morning I will not be able to play ESO today unless I'm willing to wait in queue for an hour this afternoon. And if I do decide to sit through the queue, when I get in there will be fewer fights and less activity than ever in the history of ESO. This is so sad and disheartening.
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