Shouldn't this thread be closed as it's not about ESO?
Zenimax has in the past noted they were banning and suspending players concerning a specific exploit that has been discovered. However, it has only been concerning larger scale exploiting which is what Blizzard spoke to.
The article speaks to bans in OW2 which is a very popular FPS PvP type of game. It did not note if this ban was all at once or even due to very recent actions. OW2 is also F2P and has a very simple design. That means they can easily eclipse the player base of the largest MMORPGs making it easier to come up with such numbers. Free players are more likely to not be concerned with being banned as they can turn around and create a new account.
That means the number of banned cheaters in ESO would be correspondingly low, so the 270k in WoW would translate to a much smaller number in ESO.Einar_Hrafnarsson wrote: »If Zeni did that, they would be out of players in 1 month. ESO is pretty small compared to WoW.
spartaxoxo wrote: »Blizzard auto-bans and has horrible follow up on appeals. Plenty of innocent people end up with bans by them. I am glad it's not like that here.
Dagoth_Rac wrote: »
You really have two options:
1). Make every effort to ban all cheaters, but accept that innocent victims will be pulled in.
2). Make every effort to never ban an innocent victim, but accept that cheaters will sneak through.
Everyone wants an option where every cheater gets banned without exception but no one ever gets banned by accident. That option does not exist in the real world. Not in games with millions of players where algorithmic pattern matching is the only way to efficiently ban players. Having ZOS employees do deep manual investigations into every reported or algorithmically flagged suspicious activity in Cyrodiil is simply not feasible.
Blizzard went route #1. ZOS seem to have gone route #2. ZOS seem to only ban in cases of really overt smoking gun open-and-shut guilt.
SaffronCitrusflower wrote: »spartaxoxo wrote: »Blizzard auto-bans and has horrible follow up on appeals. Plenty of innocent people end up with bans by them. I am glad it's not like that here.
It's not? Could have fooled me. I know many people who've suffered through bans from ZOS with no consideration and/or response to their appeals.
The game is nothing like it used to be in terms of bots.
I'm fine where we're at, and reporting numbers doesn't do anything productive in the long run.
FFXIV does a weekly report of how many accounts it's banned for cheating and stuff(mostly RMT) but thats about the only example I know of that does so.
Blizzard doesn't do it often, and I don't really care about what they do in overwatch.
Charon_on_Vacation wrote: »Zenimax has in the past noted they were banning and suspending players concerning a specific exploit that has been discovered. However, it has only been concerning larger scale exploiting which is what Blizzard spoke to.
The article speaks to bans in OW2 which is a very popular FPS PvP type of game. It did not note if this ban was all at once or even due to very recent actions. OW2 is also F2P and has a very simple design. That means they can easily eclipse the player base of the largest MMORPGs making it easier to come up with such numbers. Free players are more likely to not be concerned with being banned as they can turn around and create a new account.
could you link me the article?
the only articles i found were strictly about 270970 WoW Accounts.
Charon_on_Vacation wrote: »Zenimax has in the past noted they were banning and suspending players concerning a specific exploit that has been discovered. However, it has only been concerning larger scale exploiting which is what Blizzard spoke to.
The article speaks to bans in OW2 which is a very popular FPS PvP type of game. It did not note if this ban was all at once or even due to very recent actions. OW2 is also F2P and has a very simple design. That means they can easily eclipse the player base of the largest MMORPGs making it easier to come up with such numbers. Free players are more likely to not be concerned with being banned as they can turn around and create a new account.
could you link me the article?
the only articles i found were strictly about 270970 WoW Accounts.
@Charon_on_Vacation
Below is a link to the OW2 ban story. However, I doubt that all occurred at once or even in the same month.
I just found another article that says they banned 270k accounts across the various WoW platforms. That number is staggering even for a game that size of WoW. It is likely bloated by alt accounts. The second link is this article.
https://www.pcgamer.com/blizzard-bans-250000-overwatch-2-cheaters-says-its-ai-that-analyses-voice-chat-is-warning-naughty-players-and-can-often-correct-negative-behaviour-immediately/
https://egw.news/gaming/news/23649/blizzards-thunderous-ban-hammer-over-270-000-world-_vwhcqaCp
Charon_on_Vacation wrote: »Charon_on_Vacation wrote: »Zenimax has in the past noted they were banning and suspending players concerning a specific exploit that has been discovered. However, it has only been concerning larger scale exploiting which is what Blizzard spoke to.
The article speaks to bans in OW2 which is a very popular FPS PvP type of game. It did not note if this ban was all at once or even due to very recent actions. OW2 is also F2P and has a very simple design. That means they can easily eclipse the player base of the largest MMORPGs making it easier to come up with such numbers. Free players are more likely to not be concerned with being banned as they can turn around and create a new account.
could you link me the article?
the only articles i found were strictly about 270970 WoW Accounts.
@Charon_on_Vacation
Below is a link to the OW2 ban story. However, I doubt that all occurred at once or even in the same month.
I just found another article that says they banned 270k accounts across the various WoW platforms. That number is staggering even for a game that size of WoW. It is likely bloated by alt accounts. The second link is this article.
https://www.pcgamer.com/blizzard-bans-250000-overwatch-2-cheaters-says-its-ai-that-analyses-voice-chat-is-warning-naughty-players-and-can-often-correct-negative-behaviour-immediately/
https://egw.news/gaming/news/23649/blizzards-thunderous-ban-hammer-over-270-000-world-_vwhcqaCp
thank you!
didn't find the overwatch story.
the 270k wow accounts are actually not that staggering for wow.
for example, in its first ten years, it averaged about 10 million new accounts per year.
last year eso had 2 million new accounts.
there was always a huge difference in size between those games.
this means, there is also a lot more money to be made in wow for third parties.
gold selling and boosting is a big part, so you have a lot more bad actors in it.