Turtle_Bot wrote: »I picked other because there's currently 3 classes that need it.
1. Necro - the obvious pick. Needs a complete overhaul. Many threads on this already.
2. Sorcerer - this is for no-pet sorc specifically that is in a worse state than even necro. Necro is ahead in terms of overall need since technically sorc has pet builds that it can use and those find a spot in groups exclusively due to atro synergy, but no-pet sorc has been in such a bad state for so long that it really needs something done for it as well.
3. Plar - Doesn't need much, an adjustment to jabs damage to give it some of its damage back that it lost from the animation change would go a long way for plar.
Plar is probably the least needed of the 3 (not that it's not needed), but plar is suffering more from the overall state of ESO and the unfinished hybridization changes where DK fills plars niche of providing 'insert minor damage buff here' for the group while also being a much stronger class overall for majority of rolls (Tank/DD) and warden is better in the remaining role of Healer.
Finishing off hybridization properly would go a long way to helping plar since you could remove the double up of minor sorcery/brutality and give plar something else unique to make it a good inclusion for group content.
Doing the same for minor prophecy/savagery for NB/sorc would help those classes find their spots in groups too.And to any ZOS employee reading this, NO! Silence is not a unique effect that is as generically useful as what the other classes bring to the group such as toughness, crit chance, damage, armor, mitigation etc or even what pet sorcs bring with berserk on atro. You have already proven this yourselves by altering negate into being an actual hard stun in PvE content because silence is so mediocre.
Sorcerer. Pets. Finally reworking the crowded bar situation would be fantastic.
VoidCommander wrote: »Sorcerer. Pets. Finally reworking the crowded bar situation would be fantastic.
I would say that Sorcerer doesn't need bar space cleared necessarily, but a Pet Sorc should absolutely be punished for using a lazy pet build instead of having activated skills with variable cooldowns in its place...
IZZEFlameLash wrote: »Necro. Necro was ironically dead on arrival, animated by Harmony trait. Now, it can only do either tanking or super glass cannon bombing. It can work with the meta proc setups but, it isn't really great compared to other classes.
And soon, Arcanist, because of all the nerf callings Once Arcanist eats nerf to its current damage skills, it will really need a restructuring of its offensive side so that it conforms current boring formula of overly complex rotation, separate setup between AoE and single target. Also it will need a decent, separate burst heal skill because on PvP side of things, people are calling for nerf on that 1 second long shield.
Necromancer has good ideas but is just sooo clunky. BB every third cast is a pain in the rear, and targeting Corpses is too.