Which role should prevent "red radiation effect" mech of add mobs?
The tank must bash those effect against main boss. I know that.
But how about additional mobs?
I don't want to move drastically to the far distance from me as tank role,
you know, some AoE mech are following players, and may kill DD when it's overlap each other.
Why some DD ignore "red radiation effect" mech?
My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
with [1Stam Blade].
But, I'm Tank main player. Recently I'm doing Healer.
2023/12/21
By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
Good-bye "King of Monster Eater".
2024/08/23
Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.