Maintenance for the week of November 18:
[COMPLETE] PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST) https://forums.elderscrollsonline.com/en/discussion/668861

Any idea on how to fix nightcapping without ruining the experience for others?

  • finehair
    finehair
    ✭✭✭✭
    On PC eu we have dc guild literally named nightshift and ad guild named nightbane so it explains the current scoreboard lol
  • dcrush
    dcrush
    ✭✭✭✭✭

    Gate camping EP, which is in last place by 3k points right now too by the way.

    Reminder of what the last campaign looked like below. Players remember that and tend to want “revenge” for a previous campaign. Again, you reap what you sow.
    dcrush wrote: »

    IMG-8330.jpg

  • Kordai
    Kordai
    ✭✭✭
    EP nightcapping for the win, they own everything yet again. 3 bars EP, 1 AD, 1 DC. GG
  • DizzyMac
    DizzyMac
    ✭✭✭
    Kordai wrote: »
    EP nightcapping for the win, they own everything yet again. 3 bars EP, 1 AD, 1 DC. GG

    so everyone else in the world shouldnt pvp unless its USA prime time?
    i mean USA primetime is night and day capping for oceanic region, so should US players stop playing during those times? i mean you are so against "night capping", even tho you are doing the same to other regions
    Edited by DizzyMac on January 29, 2024 4:25PM
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
    ✭✭✭✭✭
    ✭✭✭
    DizzyMac wrote: »
    Kordai wrote: »
    EP nightcapping for the win, they own everything yet again. 3 bars EP, 1 AD, 1 DC. GG

    so everyone else in the world shouldnt pvp unless its USA prime time?
    i mean USA primetime is night and day capping for oceanic region, so should US players stop playing during those times? i mean you are so against "night capping", even tho you are doing the same to other regions

    @DizzyMac Scoring should be representative of the playerbase. This is why the scoring should be adjusted based on the population ratio's regardless of timezone.

    if its 3-1-1 then it should be worth a fraction of the points compared to whilst the campaign is 3-3-3 with points being at the maximum when all 3 factions are locked.

    This should be done either by increased evaluations (preferred because it more accurately tracks map state during those high population times). Or adjust points gain.

    Low pop bonus could then be removed for affecting points and simply replaced with a better incentive for players at those lower population times.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • DizzyMac
    DizzyMac
    ✭✭✭
    DizzyMac wrote: »


    @DizzyMac Scoring should be representative of the playerbase. This is why the scoring should be adjusted based on the population ratio's regardless of timezone.

    if its 3-1-1 then it should be worth a fraction of the points compared to whilst the campaign is 3-3-3 with points being at the maximum when all 3 factions are locked.

    This should be done either by increased evaluations (preferred because it more accurately tracks map state during those high population times). Or adjust points gain.

    Low pop bonus could then be removed for affecting points and simply replaced with a better incentive for players at those lower population times.

    I see what you are saying, but you already have PCNA - Greyhost AD using low-pop to their advantage. They get it 8-10 hours per day. and in some cases its been 380 points for the eval. They go from 3 bars to 1 bar 20 mins before an eval and log back in 5 mins after , at exactly the same time each day - then they (daisyrae) complain about things that dont suit them... really....
    Edited by DizzyMac on January 30, 2024 3:15PM
  • DizzyMac
    DizzyMac
    ✭✭✭
    DizzyMac wrote: »
    Kordai wrote: »

    @DizzyMac Scoring should be representative of the playerbase. This is why the scoring should be adjusted based on the population ratio's regardless of timezone.

    if its 3-1-1 then it should be worth a fraction of the points compared to whilst the campaign is 3-3-3 with points being at the maximum when all 3 factions are locked.

    This should be done either by increased evaluations (preferred because it more accurately tracks map state during those high population times). Or adjust points gain.

    Low pop bonus could then be removed for affecting points and simply replaced with a better incentive for players at those lower population times.

    The sad part is that 4 of the AD & DC guilds who used to actually play in the timeslot have all adjusted their play times to avoid the EP who play at that time, and have done nothing but complain about it
    Edited by DizzyMac on January 30, 2024 3:24PM
  • DizzyMac
    DizzyMac
    ✭✭✭
    interesting isnt it. funny what low pop does for AD -

    Crazy.png
    Edited by DizzyMac on January 30, 2024 4:00PM
  • JustLovely
    JustLovely
    ✭✭✭✭✭
    How is night capping any different or more toxic than 12 hours of gate camping during the day?
  • DaisyRay
    DaisyRay
    ✭✭✭
    DizzyMac wrote: »
    DizzyMac wrote: »


    @DizzyMac Scoring should be representative of the playerbase. This is why the scoring should be adjusted based on the population ratio's regardless of timezone.

    if its 3-1-1 then it should be worth a fraction of the points compared to whilst the campaign is 3-3-3 with points being at the maximum when all 3 factions are locked.

    This should be done either by increased evaluations (preferred because it more accurately tracks map state during those high population times). Or adjust points gain.

    Low pop bonus could then be removed for affecting points and simply replaced with a better incentive for players at those lower population times.

    I see what you are saying, but you already have PCNA - Greyhost AD using low-pop to their advantage. They get it 8-10 hours per day. and in some cases its been 380 points for the eval. They go from 3 bars to 1 bar 20 mins before an eval and log back in 5 mins after , at exactly the same time each day - then they (daisyrae) complain about things that dont suit them... really....

    I wasn't going to reply to this nonsense, but I have some free time. :)

    1. AD does not have low pop for 8-10 hours, if we did we would be way ahead of DC and not neck to neck.
    2. AD has been pushing so hard this camp, please do not insult their achievements by trying to claim it's just low pop.
    3. AD and DC gets low pop in the morning because they are both low popped. It bounces between both factions. If you like, I can take photos too of every time DC gets it and post it here.
    4. I am not complaining about anything. Either you haven't read anything I wrote or you are choosing to ignore it. I simply started a conversation. I never complained or insulted anyone.
    5. I wish AD could do what you care suggesting, but actually AD has too many people with lives, jobs, and family to be three bars in the morning. We barely make it to two bars in the afternoon. It's actually DC who is pop locked at every hour of the day.

    That is all and have a blessed day, babes!
    Edited by DaisyRay on January 30, 2024 7:35PM
    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • DizzyMac
    DizzyMac
    ✭✭✭
    DaisyRay wrote: »
    DizzyMac wrote: »
    DizzyMac wrote: »


    @DizzyMac Scoring should be representative of the playerbase. This is why the scoring should be adjusted based on the population ratio's regardless of timezone.

    if its 3-1-1 then it should be worth a fraction of the points compared to whilst the campaign is 3-3-3 with points being at the maximum when all 3 factions are locked.

    This should be done either by increased evaluations (preferred because it more accurately tracks map state during those high population times). Or adjust points gain.

    Low pop bonus could then be removed for affecting points and simply replaced with a better incentive for players at those lower population times.

    I see what you are saying, but you already have PCNA - Greyhost AD using low-pop to their advantage. They get it 8-10 hours per day. and in some cases its been 380 points for the eval. They go from 3 bars to 1 bar 20 mins before an eval and log back in 5 mins after , at exactly the same time each day - then they (daisyrae) complain about things that dont suit them... really....

    I wasn't going to reply to this nonsense, but I have some free time. :)

    1. AD does not have low pop for 8-10 hours, if we did we would be way ahead of DC and not neck to neck.
    2. AD has been pushing so hard this camp, please do not insult their achievements by trying to claim it's just low pop.
    3. AD and DC gets low pop in the morning because they are both low popped. It bounces between both factions. If you like, I can take photos too of every time DC gets it and post it here.
    4. I am not complaining about anything. Either you haven't read anything I wrote or you are choosing to ignore it. I simply started a conversation. I never complained or insulted anyone.
    5. I wish AD could do what you care suggesting, but actually AD has too many people with lives, jobs, and family to be three bars in the morning. We barely make it to two bars in the afternoon. It's actually DC who is pop locked at every hour of the day.

    That is all and have a blessed day, babes!

    If you arent logged in to see it, how do you know?
    i will gladly screenshot every time i see AD low pop and post in a thread next campaign if you like
  • DaisyRay
    DaisyRay
    ✭✭✭
    DizzyMac wrote: »
    DaisyRay wrote: »
    DizzyMac wrote: »
    DizzyMac wrote: »


    @DizzyMac Scoring should be representative of the playerbase. This is why the scoring should be adjusted based on the population ratio's regardless of timezone.

    if its 3-1-1 then it should be worth a fraction of the points compared to whilst the campaign is 3-3-3 with points being at the maximum when all 3 factions are locked.

    This should be done either by increased evaluations (preferred because it more accurately tracks map state during those high population times). Or adjust points gain.

    Low pop bonus could then be removed for affecting points and simply replaced with a better incentive for players at those lower population times.

    I see what you are saying, but you already have PCNA - Greyhost AD using low-pop to their advantage. They get it 8-10 hours per day. and in some cases its been 380 points for the eval. They go from 3 bars to 1 bar 20 mins before an eval and log back in 5 mins after , at exactly the same time each day - then they (daisyrae) complain about things that dont suit them... really....

    I wasn't going to reply to this nonsense, but I have some free time. :)

    1. AD does not have low pop for 8-10 hours, if we did we would be way ahead of DC and not neck to neck.
    2. AD has been pushing so hard this camp, please do not insult their achievements by trying to claim it's just low pop.
    3. AD and DC gets low pop in the morning because they are both low popped. It bounces between both factions. If you like, I can take photos too of every time DC gets it and post it here.
    4. I am not complaining about anything. Either you haven't read anything I wrote or you are choosing to ignore it. I simply started a conversation. I never complained or insulted anyone.
    5. I wish AD could do what you care suggesting, but actually AD has too many people with lives, jobs, and family to be three bars in the morning. We barely make it to two bars in the afternoon. It's actually DC who is pop locked at every hour of the day.

    That is all and have a blessed day, babes!

    If you arent logged in to see it, how do you know?
    i will gladly screenshot every time i see AD low pop and post in a thread next campaign if you like

    Again, either you are not reading what I wrote by mistake or on purpose.

    Clearly I am logged in if I am stating what I see. I check in once in the morning, just to see how AD did before EP takes over. So I get to see what the score is like, who is popped, and who has scrolls. I usually log in to really play around the afternoon, this is when EP logs off and DC logs on. Like today, they were three bars when I logged in at noon and were three bars when I logged off. I bet if I go in now, they are still three bars.

    Every faction gets low pop when that faction is low pop. If you think zos is magically adjusting low pop or that people are planning the best ways to get low pop, maybe that's because it's something you would do. Mornings are always low pop for dc and ad because ep rules that time slot.
    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • dcrush
    dcrush
    ✭✭✭✭✭
    People still claiming that AD has a coordinated effort to get low pop bonus are hilarious. You should join AD for a camp and you’ll see it’s like herding cats. Which makes sense with all the Khajiit. AD can’t even coordinate to attack the same outpost yet is somehow able to log off en masse to get low pop? 😂😂😂
  • DaisyRay
    DaisyRay
    ✭✭✭
    dcrush wrote: »
    People still claiming that AD has a coordinated effort to get low pop bonus are hilarious. You should join AD for a camp and you’ll see it’s like herding cats. Which makes sense with all the Khajiit. AD can’t even coordinate to attack the same outpost yet is somehow able to log off en masse to get low pop? 😂😂😂

    Sad but true sometimes lol! v.v
    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • adirondack
    adirondack
    ✭✭✭✭✭
    AD is very cat-like.

    I want in
    I want out
    I want in
    I want out

    Oh look a pixel!

    I’m tired. Gonna sit a gate for a couple hours and pvchat about 80’s rock songs.

    AD has the best zone chat btw.
    Ray
  • finehair
    finehair
    ✭✭✭✭
    Make points based off capturing objectives and not holding them. 1 resource capture=3 point. Keep capture=20 points. Scroll capture=50 points. So if a faction nightcaps everything there is a limit to the points they can have. While few people from opposing factions can hit all the resources on the map in order to balance things, and during the primetime the people will recapture their objectives back so it will even it out.

    Add some spice to it also, similar to low population bonus, make a high population bonus. During primetime, where there are a lot of players online, make double points for every faction for capturing objectives. so if you capture a resource during high pop bonus, resource=6 points, keep 40 etc..
    That way the alliance which can group their masses better will have more points in the end.

    Easy fix.
  • sunshineflame
    sunshineflame
    ✭✭✭
    How about we agree to only PvP when I play. There will be no day capping or night capping...only evening capping...and by evening I mean strictly my evening in my time zone....7-9pm pacific
  • SkaraMinoc
    SkaraMinoc
    ✭✭✭✭✭
    ✭✭✭
    reazea wrote: »
    I didn't see you posting about this when DC was doing the same thing for over a year, and it's only been this way with EP leading for 1.5 camps so far.

    EP has been doing this every month for 8 months straight on PC NA. They wait until AD and DC go to sleep then take every point on the map. 6 hours later and they're up 1500+ points. Last October, EP won by over 20000 points this way.

    The problem is large groups of players from other regions are allowed to play on NA Cyrodiil campaigns. Players living in Japan log in when North America goes to bed. So EP stays 3 bars or poplocked while AD/DC only have a few players online.

    Edited by SkaraMinoc on February 6, 2024 3:31AM
    PC NA
  • Tarys
    Tarys
    ✭✭✭
    No idea if anyone already suggested it but the only thing i could think off would be points based on "enemy activity". If your faction has the complete map but there are maybe 1-2 enemies against your 20+ people you get way less points compared to having the map during prime time. People could cap the map like they want but it would no longer be enough to win the campaign.
    MMO aktiv seit Dark Age of Camelot und seitdem einige Spiele kommen und gehen sehen.

    Talyn Winterstern - Nachtklinge
    Elyza Winterstern - Zauberin
    Ayana Winterstern - Drachenritterin
    Tarys Winterstern - Templer
    Anaria Winterstern - Hüterin
    und diverse andere mehr oder weniger große Chars ^^
  • silentxthreat
    silentxthreat
    ✭✭✭
    best fix it limit the players that can join depending on how many are online on the other sides. if only 20 ep are on then only 20 dc can log on before there is a queue. if a night crew of 80 people want to play pvdoor well many of them can sit in queue all night or switch sides and pvp with each other
  • DaisyRay
    DaisyRay
    ✭✭✭
    best fix it limit the players that can join depending on how many are online on the other sides. if only 20 ep are on then only 20 dc can log on before there is a queue. if a night crew of 80 people want to play pvdoor well many of them can sit in queue all night or switch sides and pvp with each other

    That would be nice, but how would we decide which faction sets the cap limit? Should it be based on whichever faction has the lowest population? Also, how long would this be for? It does seem a little unfair for those who have prime time at that hour. Then there's the fact that I don't think ZOS would be able to increase and decrease the cap throughout the night.

    I don't think the problem is the number of people; I think the problem is the intentions of the players who play those hours. A friend of mine from my guild said the best comment ever, and I'll share it here.

    "Taking the whole map is fine, it's the not letting them even take back a resource that kind of sucks. Mostly just standing around waiting for nothing to happen."

    She believes that if those who play at this hour take everything, they should move on to Blackreach or something and allow the other factions a chance to get their stuff back. Instead, they use their large population as an advantage to knock down any person, even if that person is just trying to get resources, and that's wrong.

    With that being said, it seems like those who play at this hour have split between AD and EP. This is a good start, but I think they could also have some split off to DC. I think them playing on all three factions would also help make it a little more balanced. Just my two cents on it.
    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • reazea
    reazea
    ✭✭✭✭✭
    DaisyRay wrote: »
    best fix it limit the players that can join depending on how many are online on the other sides. if only 20 ep are on then only 20 dc can log on before there is a queue. if a night crew of 80 people want to play pvdoor well many of them can sit in queue all night or switch sides and pvp with each other

    That would be nice, but how would we decide which faction sets the cap limit? Should it be based on whichever faction has the lowest population? Also, how long would this be for? It does seem a little unfair for those who have prime time at that hour. Then there's the fact that I don't think ZOS would be able to increase and decrease the cap throughout the night.

    I don't think the problem is the number of people; I think the problem is the intentions of the players who play those hours. A friend of mine from my guild said the best comment ever, and I'll share it here.

    "Taking the whole map is fine, it's the not letting them even take back a resource that kind of sucks. Mostly just standing around waiting for nothing to happen."

    She believes that if those who play at this hour take everything, they should move on to Blackreach or something and allow the other factions a chance to get their stuff back. Instead, they use their large population as an advantage to knock down any person, even if that person is just trying to get resources, and that's wrong.

    With that being said, it seems like those who play at this hour have split between AD and EP. This is a good start, but I think they could also have some split off to DC. I think them playing on all three factions would also help make it a little more balanced. Just my two cents on it.

    I can't help but notice your view on this issue has changed somewhat now that it's your faction doing the night capping and gate keeping.



    Edited by reazea on April 10, 2024 4:49PM
  • DaisyRay
    DaisyRay
    ✭✭✭
    reazea wrote: »
    DaisyRay wrote: »
    best fix it limit the players that can join depending on how many are online on the other sides. if only 20 ep are on then only 20 dc can log on before there is a queue. if a night crew of 80 people want to play pvdoor well many of them can sit in queue all night or switch sides and pvp with each other

    That would be nice, but how would we decide which faction sets the cap limit? Should it be based on whichever faction has the lowest population? Also, how long would this be for? It does seem a little unfair for those who have prime time at that hour. Then there's the fact that I don't think ZOS would be able to increase and decrease the cap throughout the night.

    I don't think the problem is the number of people; I think the problem is the intentions of the players who play those hours. A friend of mine from my guild said the best comment ever, and I'll share it here.

    "Taking the whole map is fine, it's the not letting them even take back a resource that kind of sucks. Mostly just standing around waiting for nothing to happen."

    She believes that if those who play at this hour take everything, they should move on to Blackreach or something and allow the other factions a chance to get their stuff back. Instead, they use their large population as an advantage to knock down any person, even if that person is just trying to get resources, and that's wrong.

    With that being said, it seems like those who play at this hour have split between AD and EP. This is a good start, but I think they could also have some split off to DC. I think them playing on all three factions would also help make it a little more balanced. Just my two cents on it.

    I can't help but notice your view on this issue has changed somewhat now that it's your faction doing the night capping and gate keeping.



    1. My faction is not night capping. 2. How has my view changed? Please elaborate. 3. If I recall, but I'm not going back to reread it all, I said that we need a solution that doesn't hinder those who play at that hour, but makes it balanced. Thus having them on all three factions rather than one or two would make it balanced. What part of that is different?
    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • reazea
    reazea
    ✭✭✭✭✭
    DaisyRay wrote: »
    reazea wrote: »
    DaisyRay wrote: »
    best fix it limit the players that can join depending on how many are online on the other sides. if only 20 ep are on then only 20 dc can log on before there is a queue. if a night crew of 80 people want to play pvdoor well many of them can sit in queue all night or switch sides and pvp with each other

    That would be nice, but how would we decide which faction sets the cap limit? Should it be based on whichever faction has the lowest population? Also, how long would this be for? It does seem a little unfair for those who have prime time at that hour. Then there's the fact that I don't think ZOS would be able to increase and decrease the cap throughout the night.

    I don't think the problem is the number of people; I think the problem is the intentions of the players who play those hours. A friend of mine from my guild said the best comment ever, and I'll share it here.

    "Taking the whole map is fine, it's the not letting them even take back a resource that kind of sucks. Mostly just standing around waiting for nothing to happen."

    She believes that if those who play at this hour take everything, they should move on to Blackreach or something and allow the other factions a chance to get their stuff back. Instead, they use their large population as an advantage to knock down any person, even if that person is just trying to get resources, and that's wrong.

    With that being said, it seems like those who play at this hour have split between AD and EP. This is a good start, but I think they could also have some split off to DC. I think them playing on all three factions would also help make it a little more balanced. Just my two cents on it.

    I can't help but notice your view on this issue has changed somewhat now that it's your faction doing the night capping and gate keeping.



    1. My faction is not night capping. 2. How has my view changed? Please elaborate. 3. If I recall, but I'm not going back to reread it all, I said that we need a solution that doesn't hinder those who play at that hour, but makes it balanced. Thus having them on all three factions rather than one or two would make it balanced. What part of that is different?

    AD is night capping and gate keeping like madmen this campaign on PC NA. That's why they are so far in the lead.
  • adirondack
    adirondack
    ✭✭✭✭✭
    580 points is not a huge lead. But whatever.
    Ray
  • DaisyRay
    DaisyRay
    ✭✭✭

    reazea wrote: »
    AD is night capping and gate keeping like madmen this campaign on PC NA. That's why they are so far in the lead.

    We are not night capping. It seems like we now have a dedicated team working to counter the night capping of other factions. (Thank you to those brave solders!) The guild that plays for EP during those hours is still very much EP, I saw them myself yesterday. While I haven't personally experienced the gatekeeping you mentioned, I've heard about it. However, that's a different situation entirely from night capping.

    Looking at previous photos on this posting and others, one faction was clearly ahead by over 4,000 points when they were taking the whole map at night. This time around, AD, EP, and DC are much closer in score, and it's anyone's game. While I don't know the exact score at this moment, the person above me mentioned it being 500+. Any faction can make that much, in fact, DC made 600+ points in low pop. No one complained about it though. They were low pop, so they got the points.

    In truth, it seems like people are just upset that they actually have competition on those hours and they can't just steamroll everyone. I may be wrong though! :)
    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • DaisyRay
    DaisyRay
    ✭✭✭
    dcrush wrote: »
    IMG-8330.jpg
    It’s one thing to dominate the map, it’s another to take everything and then zerg down anyone taking a resource.

    ⭑・゚゚・*:༅。.。༅:*゚:*:✼✿ DaisyRay ✿✼:*゚:༅。.。༅:*・゚゚・⭑
  • mocap
    mocap
    ✭✭✭✭✭
    Alliance that captures all toilet paper scrolls in the morning, usually get their asses kicked in the evening by the other two alliances. Btw, this (partially) gave rise to all this nonsense about "purple alliances" etc.
    Edited by mocap on April 11, 2024 6:00PM
  • DrSlaughtr
    DrSlaughtr
    ✭✭✭✭✭
    Step 1: Stop caring about the score and who wins the campaign.

    Step 2: Focus on what happens when you're actually playing. Consider it a victory if you take large portions of the map and win a lot of fights.

    Doing these two things will greatly improve how much fun you have in Cyrodiil. No one wants to log in, see they're down 5k from the day before, and then go into anxiety over-drive trying to make up that ground.
    I drink and I stream things.
  • darvaria
    darvaria
    ✭✭✭✭✭
    Only way would be an exact population match. 100% of the time.
Sign In or Register to comment.