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Warden Feedback Post Update 40

  • ESO_Nightingale
    ESO_Nightingale
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    Soarora wrote: »
    pikHz wrote: »
    Soarora wrote: »
    I totally think buffing/reworking lotus would be a good idea. As it stands, both morphs are basically useless. I say this as someone who uses the blue morph (for the crit chance mostly)… people think I’m crazy for doing so. It gives decent minor toughness uptimes but its just not enough to be considered over having a warden healer. It also has sad healing IMO. Might as well just slot budding seeds or radiating vigor.

    My ideas with Lotus Flower are:
    1. Major Brutality and Major Sorcery for slotting on either bar
    2. Cost is based on lower maximum resource and stays equivalent to live
    3. Base skill and both morphs have 30 second duration on the activation
    4. Radius reduction due to the power I'm suggesting introducing to the skills (maybe 12 or 15 meters?)
    5. Green Lotus adds more than one additional target... possibly up to four total targets
    6. Lotus Blossom loses some healing power (maybe cut in half or something) but adds a damage component to light attacks - either Bleed or Poison - the skill would need a rename and maybe a new icon I think
    7. These changes go along with changes to Maturation & Nature's Gift
    • Maturation now procs Minor Toughness on you and your group when you heal yourself or an ally with a Green Balance ability (note that non-grouped allies will no longer benefit)
    • Nature's Gift can proc off of healing yourself

    I feel like these changes would go a long way to addressing the issues with providing Minor Toughness as a DD and would add an additional DOT option within the class kit, as well as making one of our useful sustain bonuses actually worth using in PVE as a DD. I welcome any and all thoughts.

    Could make use of the base morph to give lotus 3 morphs: healer (more targets+more healing), magdps (frost dmg), and stamdps (bleed or poison). It wouldn't fit thematically persay but given how much stamdps is in the gutter right now, frost dmg being the unmorphed version and then bleed/poison (maybe with a damage increase?) being the morphed version would make sense to me.

    They never make the unmorphed version of a skill better than taking a morph. I highly doubt they'd do that.

    Not intentionally 😉 Silver Shards base skill is considered single target, so classes that don't use or require AOE and just want better DPS from their CP setup can rely on it unmorphed.

    ..but yeah, until there is precedent for 3 morphs, not really worth considering a 3rd version of a skill, intentional or not. It's best to focus on how we can work within ZOS's framework of how skills are designed to make a better argument for the future of the class.

    I like OPs ideas. 3 things:

    1. Bleed damage is preferable as I think it fits the Stam side of Warden's identity they should lean more into and is quite lacking for the class.

    2. Don't really agree with the 30s duration, I quite like the new dichotomy between the healer focused morph being 20s vs the solo focused morph being 60s. Oddly enough, damage dealers have much more buff management to deal with because of static/dynamic rotations so reducing that in anyway makes sense, it's just for themselves...while support roles make more decisions based on when a skill suits the situation they need, a tad more buff management for them isn't as detrimental and the skill is effecting not just themselves, but multiple people so the value proposition is much higher.

    3. Pretty sure they meant prophecy/savagery because of Betty, but here I disagree with it being slotted on either bar simply because I think Betty deserves that treatment instead. Betty is sustain related, it's not always necessary to have, but currently feels restrictive because you want to keep up that brutality/sorcery up for 100% uptime. It should be used when a Warden needs it, more of a choice like other classes sustain skills. With the current and proposed changes for Lotus Flower, it feels like you'd want to keep it up 100% of the time for the effects as a healer or damage dealer alone, so managing that uptime properly is naturally intuitive.

    i really agree here on your points. i don't mind lotus blossom getting a rework at all, adding some more dmg to light attacks as bleed or frost damage is cool.
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • ESO_Nightingale
    ESO_Nightingale
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    See you all in February probably.
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • ESO_Nightingale
    ESO_Nightingale
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    See you all in February probably.

    Indeed, almost february. i decided to do some testing today before making any comments about the pts.

    my control parse using my same settup from live: image.png?ex=65cafe9d&is=65b8899d&hm=ba4866316cff6b793501ee3d253afe900a6ee3099df5689fd5748d4df5362a3e&=&format=webp&quality=lossless

    Thoughts: Overall feels like its about 2k more dps, likely due to the increased damage from hemo.

    Northern Storm Changes:

    Live test using same settup as before, just with Northern Storm instead:
    image.png?ex=65cb016c&is=65b88c6c&hm=96248c0ca5fa89982988b933e6ba7a4728bc68251081ad97464cdce11b75cd26&=&format=webp&quality=lossless

    PTS test using new Northern Storm:
    image.png?ex=65cb017e&is=65b88c7e&hm=99eabaabc50d0a71930906c0106a82495fd42140583eeda3dcb0d1eeed7a0cae&=&format=webp&quality=lossless

    Thoughts: still crap for sustained dps. bear consists of way too much of our dps for this to ever be a realistic option outside of trash, though, inside trash will be a better option than icy rage/firey rage due to cost and utility benefits. in order for this to ever change, bear needs to make up a lot less than the current amount of damage it's doing and that needs to be re-distributed back into the kit and passives.

    Edited by ESO_Nightingale on January 30, 2024 11:01AM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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