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PvP Balance

  • Holycannoli
    Holycannoli
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    someone earlier noted that pvp was more fun due to more diverse options/sets and playing styles being viable after Blackwood and before u35.

    that’s about when I started, and I agree completely.

    every sweatfreak I see is on one of 2 classes and using the same gear/playing style.

    pvp has devolved significantly in this game. i think u35 was such a bomb that afterward they were afraid to make the significant changes required to fix it.

    now it’s in a mediocre limbo



    Yeah U35 screwed up a lot of PvP builds and in some cases entire skills and morphs.
  • Bashev
    Bashev
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    someone earlier noted that pvp was more fun due to more diverse options/sets and playing styles being viable after Blackwood and before u35.

    that’s about when I started, and I agree completely.

    every sweatfreak I see is on one of 2 classes and using the same gear/playing style.

    pvp has devolved significantly in this game. i think u35 was such a bomb that afterward they were afraid to make the significant changes required to fix it.

    now it’s in a mediocre limbo



    Yeah U35 screwed up a lot of PvP builds and in some cases entire skills and morphs.

    Still you can find more builds in PvP than the builds in PvE.

    What I want to point is that the game really does poor job in this direction.
    Because I can!
  • TechMaybeHic
    TechMaybeHic
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    It's fine if you have base stats as high as they are. What isn't fine is not having the choice of going with stats more impactful than just going base damage and procs. Even adjusting that, would have to be more damage and penetration boost without more healing boosts.
  • edward_frigidhands
    edward_frigidhands
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    someone earlier noted that pvp was more fun due to more diverse options/sets and playing styles being viable after Blackwood and before u35.

    that’s about when I started, and I agree completely.

    every sweatfreak I see is on one of 2 classes and using the same gear/playing style.

    pvp has devolved significantly in this game. i think u35 was such a bomb that afterward they were afraid to make the significant changes required to fix it.

    now it’s in a mediocre limbo



    Yeah U35 screwed up a lot of PvP builds and in some cases entire skills and morphs.

    Update 35 changes should have been tested and staggered across several patches.
  • Holycannoli
    Holycannoli
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    I think that is probably a better argument to have than most others.

    For example rather everyone getting both standard crit resist and crit damage increase they could make people choose which one to apply to a character rather than providing both. The same as making stat/build choices in any other part of the game. Sacrificing one at the expense of another, the way anything else in the game is designed.

    There are a lot of things they should have had people choose between. They should have separated resistances into flame resistance, ice, lightning, poison, disease, physical, maybe even bleeding (but that can be argued to be physical) instead of just two stats that cover it all. Armor (as a stat) shouldn't be increasing both magical and physical resistances.

    They slightly remedied some things by adding the incoming damage penalties to light and heavy armor but it's not enough. It's this overly simplified attribute system that's the culprit.

    Sets like Fortified Brass could have been quite strong vs physical damage but not as much vs elemental/magical damage. Sets like Sheer Venom could have given high poison resist in addition to the set's bonuses. There are a lot of possibilities, and we would have to choose which types of damage we would be strong against and which we would be vulnerable to. Are you strong vs fire and physical and thus mag dks? You might be weak vs sorcerers and wardens then because you focused on those resistances. Decent vs all magical damage because of light armor and appropriate sets? You might succumb to melee and bows. Focused on all physical resists? Well you might melt vs magical damage. Decided to spread it all out and have OK resistances to everything instead of great resistances to just a few things? Might be a wise choice but maybe those sets that offer resistances to everything don't offer a lot of offensive buffs or something.

    It's just a dream lol. This isn't that kind of game.
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