I'm sure they could rewrite the game on modern engine while minding efficiency, maintainability and QC and make a version which can run in a phone but I don't think they bother cause it would be almost as much effort as developing a completely new game.
I'm sure they could rewrite the game on modern engine while minding efficiency, maintainability and QC and make a version which can run in a phone but I don't think they bother cause it would be almost as much effort as developing a completely new game.
Yeah, the last thing they need to do is put ESO budget and resources into another version of ESO when the ESO's that already exist get very little put into them compared to other MMOs. If they did do that.... that might be the breaking point for me because seriously.... I know I'm not the only one that questions just how much money and time gets put into maintaining all of the different versions of ESO instead of into actual content for the game.
Thy_Game_Is_Over wrote: »IF they have ported eso for the m1 macs then it should run on an iphone
alcoraptor wrote: »Thy_Game_Is_Over wrote: »IF they have ported eso for the m1 macs then it should run on an iphone
They haven't, and probably won't. It runs unofficially, sometimes, using Rosetta - but it's not supported and completely (as per Bethesda's help docs) completely at your own risk.
As for running on an iPhone - no chance. ESO is well over 100gb, requires a pretty decent PC to play at a decent framerate, and needs a controller.
It would also drain a phone battery in about 5 minutes - so by the time you've plugged your phone in and connected a controller, you might as well use a PC.
You can, as others have noted, stream to your phone using the xbox app though
Thy_Game_Is_Over wrote: »a current gen iphone has the chops to run it, though as you have pointed out, is not supported. The issue has nothing to do with the hardware but the willingness of zeni to port it to mac/ios.
alcoraptor wrote: »Thy_Game_Is_Over wrote: »a current gen iphone has the chops to run it, though as you have pointed out, is not supported. The issue has nothing to do with the hardware but the willingness of zeni to port it to mac/ios.
Not really. It might run, just about, but I'd wager the FPS will be abysmal.
The A series chips used in phones are significantly less powerful than the M series chips in laptops, both in terms of power (6W for the A15 vs 30W for the M1) and the number of gpu cores (2 for the A15, 4 for the M1).
There's also a whole host of other performance differences (such as max supported memory, memory bandwidth etc), as well as energy considerations (most of the A15's cores are energy efficient rather than high performance).
While the architecture is funamentally the same, the A-series chips lack the power to play fully-fledged games. Even GTA SA, which came out in 2004, barely does 25fps on an iPhone 13.
The steam deck, in comparison, runs pretty much a PC - it has an AMD SoC optimised for gaming.
Wuduwasa13 wrote: »It barely performs on console half the time, on phone it would end up playing like Snake on a nokia 3210.
Why are there so many negative comments? I probably wouldn't play ESO on the phone but it wouldn't hurt to have it anyway. You guys need to chill.