Do you think eso will ever play on I phone in the future.

  • rpa
    rpa
    ✭✭✭✭✭
    ✭✭
    I'm sure they could rewrite the game on modern engine while minding efficiency, maintainability and QC and make a version which can run in a phone but I don't think they bother cause it would be almost as much effort as developing a completely new game.
  • fizzylu
    fizzylu
    ✭✭✭✭✭
    rpa wrote: »
    I'm sure they could rewrite the game on modern engine while minding efficiency, maintainability and QC and make a version which can run in a phone but I don't think they bother cause it would be almost as much effort as developing a completely new game.

    Yeah, the last thing they need to do is put ESO budget and resources into another version of ESO when the ESO's that already exist get very little put into them compared to other MMOs. If they did do that.... that might be the breaking point for me because seriously.... I know I'm not the only one that questions just how much money and time gets put into maintaining all of the different versions of ESO instead of into actual content for the game.
    Edited by fizzylu on September 24, 2023 8:49PM
  • rpa
    rpa
    ✭✭✭✭✭
    ✭✭
    fizzylu wrote: »
    rpa wrote: »
    I'm sure they could rewrite the game on modern engine while minding efficiency, maintainability and QC and make a version which can run in a phone but I don't think they bother cause it would be almost as much effort as developing a completely new game.

    Yeah, the last thing they need to do is put ESO budget and resources into another version of ESO when the ESO's that already exist get very little put into them compared to other MMOs. If they did do that.... that might be the breaking point for me because seriously.... I know I'm not the only one that questions just how much money and time gets put into maintaining all of the different versions of ESO instead of into actual content for the game.

    Well, it's a many years old game made on outdated engine with layers upon layers of fixes and updates. Games usually are not written with high priority in careful documentation, maintainability, testing and quality control. Bethesda in particular is infamous for "it just works" attitude. I expect maintaining even one version takes vastly more effort than it should.
  • jommerryrth
    jommerryrth
    ✭✭✭
    no heat available for my apartment because hana keeps having frank shut it off even though it's not costing her anything because the gas to run the boiler is in my name for my apartment, not hers. sent her a message over the weekend but no one has turned it on.IF they have ported eso for the m1 macs then it should run on an iphone as they are basically the same chips as the ipone, just expanded. Last i heard though was that zeni had no interest in the new macs.


    THere is an actual board on eso for macs so i wonder how it is that @ZOS_Icy hasn't moved this thread to that spot? Clearly there is preferntial tx going on here with Icy zos having a particular malice towards posts i make.
    Edited by jommerryrth on September 25, 2023 5:01PM
  • alcoraptor
    alcoraptor
    ✭✭✭
    IF they have ported eso for the m1 macs then it should run on an iphone

    They haven't, and probably won't. It runs unofficially, sometimes, using Rosetta - but it's not supported and completely (as per Bethesda's help docs) completely at your own risk.

    As for running on an iPhone - no chance. ESO is well over 100gb, requires a pretty decent PC to play at a decent framerate, and needs a controller.
    It would also drain a phone battery in about 5 minutes - so by the time you've plugged your phone in and connected a controller, you might as well use a PC.

    You can, as others have noted, stream to your phone using the xbox app though
    Praise Vivec! You were there to stop Alexandra Conele from capturing the coral heart!
  • jommerryrth
    jommerryrth
    ✭✭✭
    alcoraptor wrote: »
    IF they have ported eso for the m1 macs then it should run on an iphone

    They haven't, and probably won't. It runs unofficially, sometimes, using Rosetta - but it's not supported and completely (as per Bethesda's help docs) completely at your own risk.

    As for running on an iPhone - no chance. ESO is well over 100gb, requires a pretty decent PC to play at a decent framerate, and needs a controller.
    It would also drain a phone battery in about 5 minutes - so by the time you've plugged your phone in and connected a controller, you might as well use a PC.

    You can, as others have noted, stream to your phone using the xbox app though

    this is fundementally false. it plays on a steam deck, which is essentially a beefed up battery on phone style components. with beefed up storage. a current gen iphone has the chops to run it, though as you have pointed out, is not supported. The issue has nothing to do with the hardware but the willingness of zeni to port it to mac/ios.
  • alcoraptor
    alcoraptor
    ✭✭✭
    a current gen iphone has the chops to run it, though as you have pointed out, is not supported. The issue has nothing to do with the hardware but the willingness of zeni to port it to mac/ios.

    Not really. It might run, just about, but I'd wager the FPS will be abysmal.

    The A series chips used in phones are significantly less powerful than the M series chips in laptops, both in terms of power (6W for the A15 vs 30W for the M1) and the number of gpu cores (2 for the A15, 4 for the M1).
    There's also a whole host of other performance differences (such as max supported memory, memory bandwidth etc), as well as energy considerations (most of the A15's cores are energy efficient rather than high performance).

    While the architecture is funamentally the same, the A-series chips lack the power to play fully-fledged games. Even GTA SA, which came out in 2004, barely does 25fps on an iPhone 13.

    The steam deck, in comparison, runs pretty much a PC - it has an AMD SoC optimised for gaming.
    Praise Vivec! You were there to stop Alexandra Conele from capturing the coral heart!
  • DreamyLu
    DreamyLu
    ✭✭✭✭✭
    Would never want to play a MMORPG on my phone. Such small screen... No way. This would kill a big part of the fun for me.
    I'm out of my mind, feel free to leave a message... PC/NA
  • jsjem
    jsjem
    ✭✭✭
    Please fix all current mac bugs first. And btw they have said they won't support apple silicon mac.
    I don't think its impossible to run eso on iphone in the future. But the company should consider if it is worth to bring games to mac or iphone since there are not so many users. And if Apple hasn't spent quite a lot of money, you will never see those games such as re8 and death stranding on iphone.
  • jommerryrth
    jommerryrth
    ✭✭✭
    alcoraptor wrote: »
    a current gen iphone has the chops to run it, though as you have pointed out, is not supported. The issue has nothing to do with the hardware but the willingness of zeni to port it to mac/ios.

    Not really. It might run, just about, but I'd wager the FPS will be abysmal.

    The A series chips used in phones are significantly less powerful than the M series chips in laptops, both in terms of power (6W for the A15 vs 30W for the M1) and the number of gpu cores (2 for the A15, 4 for the M1).
    There's also a whole host of other performance differences (such as max supported memory, memory bandwidth etc), as well as energy considerations (most of the A15's cores are energy efficient rather than high performance).

    While the architecture is funamentally the same, the A-series chips lack the power to play fully-fledged games. Even GTA SA, which came out in 2004, barely does 25fps on an iPhone 13.

    The steam deck, in comparison, runs pretty much a PC - it has an AMD SoC optimised for gaming.

    The minimum specs for eso are quite low. An iphone has the power to run it. You should really look carefully at each.
  • aru
    aru
    ✭✭✭
    Why are there so many negative comments? I probably wouldn't play ESO on the phone but it wouldn't hurt to have it anyway. You guys need to chill.
  • fizl101
    fizl101
    ✭✭✭✭✭
    ✭✭
    Wuduwasa13 wrote: »
    It barely performs on console half the time, on phone it would end up playing like Snake on a nokia 3210.

    Which console? It plays absolutely fine on PS5, fast load times etc
    Soupy twist
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    aru wrote: »
    Why are there so many negative comments? I probably wouldn't play ESO on the phone but it wouldn't hurt to have it anyway. You guys need to chill.

    Because it would likely take too much dev resources that could go to better use.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • protofeckless
    protofeckless
    ✭✭✭
    Bethesda/Zeni might see the opportunity here. Mobile has 2 billion gamers, is bigger than PC+Console gaming combined, and is going to double in market size in seven years.

    Mobile compute/power is not an issue anymore. The problem of a 7in screen experience (even if you use a controller) goes away with external screen support, and probably more so in a few years when VR / spatial gets good and cheap enough.

    But ZoS won't even update an ancient Mac logo on this web page footer let alone support the platform so it's hard to imagine ESO evolving beyond Windows and console while the cash cow is milked dry.
Sign In or Register to comment.