Update 40 featuring the Endless Archive is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of October 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – October 2, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• ESO Store and Account System for maintenance – October 3, 9:00AM EDT (13:00 UTC) - 12:00PM EDT (16:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – October 4, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – October 4, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
The maintenance is complete, and the PTS is now back online and patch 9.2.2 is available.

PTS Patch Notes v9.2.0

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
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Welcome to The Elder Scrolls Online v9.2.0! Update 40 features the new PvE gameplay activity, Endless Archive, where you must battle your way through dynamic stages with monsters and bosses you’ve encountered all throughout Tamriel. Endless Archive can be played solo, or with a friend or Companion, and gives you the opportunity to obtain all sorts of new loot and collectibles including new Class Item Sets, a unique mount, and more.

Alongside Endless Archive comes a new Group Finder tool, allowing you an easy way to advertise and find groups for all sorts of in-game activities. This update also introduces new Grand Master Crafting Stations, reducing the hundreds of set stations for each tradeskill and consolidating them into single set stations, along with updates and a full rebalance for Jewelry Crafting. We’ve also improved the rewards you can obtain from the Fighters Guild, Mages Guild and Undaunted daily quests, in addition to adding a new Patron Deck for Tales of Tribute.

We’ve limited the amount of combat balance changes in this update while we continue to evaluate changes from the previous update, but you can expect a number of bug fixes for combat abilities, item sets, and a number of areas across the entire game. All PC/NA characters have been copied and the size of this update is approximately 4.9GB. We can’t wait to read your feedback!


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  • New Features / Updates / Big Changes
    • New Activity: Endless Archive
    • Class Item Sets
    • New Achievements & Titles
    • New Collectibles
    • New Antiquities
    • New Tales of Tribute Patron Deck
    • New Group Finder
    • Grand Master Crafting Stations
    • Jewelry Crafting Rebalance
    • Prologue Quest Bestower Redistribution
    • Improved Daily Quest Rewards for Fighters Guild, Mages Guild, and Undaunted
    • Updates to Quest XP and Gold Rewards
    • New Homes
    • New Furnishings
    • Event Testing: Gates of Oblivion Celebration
  • Template Information
  • Known Issues
  • Combat & Gameplay
    • Combat & Abilities
    • Champion System
    • Itemization & Item Sets
    • Companions
  • Fixes & Improvements
Edited by ZOS_GinaBruno on September 18, 2023 7:24PM
Gina Bruno
Senior Community Manager
Dev Tracker | Service Alerts | ESO Twitter | My Twitter
Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    In this update, we are again supplying two templates for you to utilize: one max level and another at level 25, both starting you in Belkarth. The max level template will include access to all the new Class Item Sets, along with all the new collectibles as well for you to test.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    General
    • The Infinite Tome antiquity currently incorrectly rewards the Visions of Mora furnishing.
    • Archival Fortunes antiquities currently incorrectly reward Gold instead of Archival Fortunes.

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    Class Sets
    • Soulcleaver
      • Siphoning Ultimate and its morphs do not currently gain the correct bonuses from Soulcleaver.
      • The Ultimate meter occasionally does not display the correct Ultimate amount while using Soulcleaver and Siphoning Ultimate.
    • Reawakened Hierophant
      • The tooltip does not currently mention that this set does not work with Curative Runeform Ultimate.
      • This ability currently places “dummy buffs” on your buff bar when using 2nd and 3rd Crux power.
    • Monolith of Storms
      • Enemies will occasionally not take damage from this set if they took damage 2 seconds earlier.
    • Basalt-Blooded Warrior
      • The tooltip does not currently mention the set’s 20 second cooldown.
    • Nobility in Decay
      • You cannot currently use Necro tether abilities to tether to yourself.

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    Endless Archive
    • After entering a new stage, there are rare occasions where you can get stuck in a state where enemies don’t spawn, blocking you from continuing.
    • Several Endless Archive-related achievements are currently not tracking correctly. These include:
      • Heavy Hitter
      • Monster Mercenary
      • Dynamic Destroyer
      • Heavy Heroics
      • Destined Dungeoneer
      • Arcing Onward
    • Archival Fortunes Purse and Archival Fortunes Container tooltips currently erroneously refer to them as a box.

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    Endeavors
    • With the addition of Endless Archive, we'll be testing a few new Endeavor-types to support the new activity throughout this PTS cycle. Please note that the combination of Endeavors you see on the PTS may not be reflective of how they will be used when we launch.

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    General
    • You can currently get duplicate Clues from Tribute Reward bags for the Hermaeus Mora card upgrades.

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    General
    • The Help entry for ESO+ does not currently call out the +10% bonus to Archival Fortunes.
    • Several achievement entries have missing or incorrect icons.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Our final update of the year is finally upon us, bringing many new toys to collect, content to do, and on the combat side, audits and bug fixing! In the previous update, we found a lot of opportunities that needed additional scheduling and time to work on and hammer out the details, so we’re continuing much of what you saw from Update 39.

    The main focuses we’ve worked on are continuing to improve Area of Effects from player abilities and item sets to use more performant and consistent technology and setups, and improving targeting of helpful effects to stop going to those pesky pets instead of their owners. We’ve also made a small pass to some Ultimate abilities to make them feel a little more impactful by adjusting their target caps, squashed some particularly frustrating combat bugs that got your character stuck in not-so-great states, as well as other miscellaneous tunes and tweaks.

    Don’t expect a lot of balance adjustments this update; we’re slowing down to let changes to values and functionalities “bake” longer so we can get more robust data and patterns before adjusting anything – but that doesn’t mean there are none to be had this update.

    During this PTS cycle, we’d love feedback specifically on the new item sets found in Endless Archive (and of course on Endless Archive itself!) With that, below are the fixes and adjustments in this update, particularly precise and verbose compared to usual to try and reduce some of the confusion we’ve seen from previous lighter presentations. Stay safe, and we hope to see you all in Tamriel!

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    General
    • Fixed an issue where some tooltips would fail to appear properly while Gamepad UI was active.
    • Fixed a rare issue where you could become unable to Light or Heavy Attack and would instead rapidly twitch as if you had more caffeine than your mortal form, or any Daedric entity for that matter, could handle.
    • Fixed an issue where the damage from siege weaponry could trigger many conditional requirements, such as Vicious Death, when you killed an enemy.
    • Fixed an issue where activating some movement abilities, such as Critical Charge, could disable your ability to jump for prolonged periods of time.
    • Abilities that override into other abilities in special situations may now differentiate their tooltips based on the state that the ability is in.
      • For example, Stonefist now has separate tooltips for its initial Area of Effect cast and its single target charge casts. These distinctions can only be seen when you hover over the ability on your ability bar. The base abilities seen in your skill book will always describe as much behavior that the ability does between all versions, similar to before.
    • Fixed an issue where some player sourced effects that visually disappeared could remain activate after their caster died. The affects the following abilities:
      • Agony Totem
      • Blood Altar and morphs
      • Circle of Protection and morphs
      • Daedric Mines & morphs
      • Domihaus
      • Draugr’s Rest
      • Eternal Hunt
      • Fire Rune and morphs
      • Flameblossom
      • Grand Healing and morphs
      • Hagraven’s Garden
      • Ilambris
      • Manifestation of Terror
      • Necrotic Orbs and morphs
      • Nightflame
      • Pillar of Nirn
      • Sellistrix
      • Siege Shield and morphs
      • Stormfist
      • Trapping Webs and Morphs
      • Trap Beast and morphs
      • Tremorscale
      • Widowmaker
    • Fixed an issue where certain attacks would only Deal Damage to 6 enemies, rather than hitting all enemies in the area but only applying their secondary effects to up to 6 enemies. This affects the following abilities:
      • Ice Storm and morphs
      • Nerien’eth
      • Sellistrix
      • Tremorscale
    • Adjusted a few more Area of Effect under the hood setups to improve their performance, including the following:
      • Combustion synergy
      • Daedric Mines and morphs
      • Eternal Hunt
      • Grave Grasp and morphs
      • Magma Incarnate
      • Ricochet Skull’s final cast
      • Shrouded Daggers
      • Trapping Webs and morphs
      • Trinimac’s Valor
    • Fixed an issue where some synergies were considered to be class abilities, while others were not. They will now only be considered synergies and will not inherit specific bonuses or interact with class abilities or class skill lines.
    • Updated many ally and group targeted player abilities to no longer target pets under the following conditions:
      • When Stamina, Magicka, or Ultimate is granted to a target, since pets cannot benefit from these effects.
      • When a bonus stat or buff is granted that the pet would naturally inherit from their parent, such as Major or Minor Berserk.
      • Ultimate abilities that target allies now always ignore pets .
      • All item sets that target allies now ignore pets, unless the set intentionally call out pet interactions.
      • Affected changes include the following:
        • Class passives that grant Minor buffs, such as Mountain’s Blessing
        • Absorption Field’s heal
        • Abyssal Brace
        • Aegis of Galenwae
          • Now only targets group members
        • Almalexia’s Mercy
        • Apocryphal Inspiration
        • Arcanist’s Domain and morphs’ named buffs
        • Arkasis’s Genius
        • Automated Defense
        • Barrier and morphs
        • Battalion Defender
        • Beckoning Steel
        • Bone Totem and morphs’ Minor Protections
        • Bone Wall and Spinal Surge synergies
        • Chokethorn
        • Colovian Highlander
        • Combat Physician
        • Consuming Darkness and morphs’ Major Protection
        • Crusader
        • Cryptcanon Vestments
        • Curse Eater
        • Drake’s Rush
        • Draugr’s Rest
        • Earthgore
        • Ebon Armory
        • Encrati’s Behemoth
        • Eye of Nahviintaas
        • Foolkiller’s Ward
        • Force Overflow
        • Gibbering Shelter
        • Gossamer
        • Grand Rejuvenation
        • Grave Guardian
        • Grave Inevitability
          • Now only targets group members
        • Grisly Gourmet
        • Hagraven’s Garden
        • Hiti’s Hearth
        • Hollowfang
        • Inventor’s Guard
        • Kargaeda
          • Now also targets only group members
        • Kinra’s Wrath
          • Now also targets only group members
        • Kyne’s Wind
        • Lamia’s Song
        • Lord Warden
        • Lunar Bastion
        • Magma Incarnate
        • Magma Shell’s damage shield
        • Maligalig’s Maelstrom
        • Master Architect
        • Meritorious Service
        • Mighty Glacier
        • Nightflame
        • Olorime
        • Ozezan’s Inferno
        • Pack Leader’s Minor Courage
        • Panacea and morphs
        • Pangrit Denmother
        • Pearlescent Ward
        • Phoenix Moth
        • Pillager’s Profit
        • Powerful Assault
        • Prayer Shawl
        • Rage of the Ursauk
          • Now only targets group members
        • Rallying Cry
        • Renewing Undeath’s purge
        • Rite of Passage and morphs
        • Ritemaster’s Bond
        • Robes of Transmutation
        • Scorion’s Feast
        • Secluded Grove and morphs
        • Sentinel of Rkugamz
        • Sleet Storm and morphs’ Major Protection
        • Spaulder of Ruin
        • Spell Power Cure
        • Spelunker Sanctuary
        • Stendarr’s Embrace
        • Stone’s Accord
        • Stone-Talker’s Oath
        • Symphony of Blades
          • Now only targets group members and calls out it excludes yourself
        • Syrabane’s Ward
        • Transformative Hope
        • Trinimac’s Valor
        • Troll King
        • Vitalizing Glyphic
        • Vrol’s Command
        • War Machine
        • Winter’s Respite
        • Worm’s Ramient
        • Yolnakriin
      Developer Comment:
      We’ve long received feedback about the frustrations of pets eating precious target counts to abilities, since pets don’t typically succumb to the call of the mortal coil as often or easily as their owners do. To help reduce these frustration points, we’ve done a large pass on player abilities and item sets to make them outright bypass pets in their target grabbing where we saw the most issues and feedback being sourced from. We’ll be keeping an eye on these adjustments to see if we need to go back or even double down on some target exclusions, and moving forward, we’ll be following the listed situations as best as possible.
    • Adjusted the following Ultimate abilities to affect up to 12 targets, rather than 6:
      • Absorption Fields’ heal
      • Consuming Darkness and morphs’ Major Protection
      • Gibbering Shelter’s damage shield
      • Magma Shell’s damage shield
      • Rite of Passage and morphs’ heal
      • Secluded Grove and morphs’ heal over time
      • Sleet Storm and morphs’ Major Protection
      • Soul Siphon’s heal
      • Vitalizing Glyph and morphs’ heal
      Developer Comment:
      We’re updating these portions of these Ultimates to help them stand out a bit more in effectiveness so they compare better to other Ultimates that already affect 12 targets, such as Barrier.

    Buffs and Debuffs
    • Minor Mangle: Fixed an issue where Dragons could be affected from this debuff, unlike other boss-type enemies.

    Arcanist
    • Curative Runeforms
      • Chakram Shields: Fixed an issue where this ability and its morphs could be applied to hazardous plants and other trap-like objects in the world.
    • Herald of the Tome
      • Abyssal Impact
        • Cephaliarch’s Flail (morph): Fixed an issue where this morph was not properly marked as an execute to certain bonuses or conditional requirements, like Sheer Venom.
    • Soldier of Apocrypha
      • Rune of Eldritch Horror:
        • This ability and its morphs now properly display a debuff on enemy targets to warn them of the incoming crowd controlling effects.
        • Fixed an issue where these abilities could not be purged to prevent their effects.
        • Improved how these abilities complete their delay timers to be more uniform with other delays, such as Rune Prison, to make them feel more fluid and responsive to break free or react to.

    Dragonknight
    • Ardent Flame
      • Inferno: This ability and its morphs’ passive slotted bonuses now persist through bar swap.
      • Lava Whip
        • Molten Whip (morph): The Seething Fury stacking bonus from this morph now operates as a slotted passive bonus that persists through bars swap, rather than only on the bar that the ability is slotted on. Seething Fury now requires you to be in combat to gain stacks, to mitigate pre-buffing and burst potential.
    • Draconic Power
      • Dragon Leap
        • Ferocious Leap (morph): The damage shield granted from this Ultimate will now replace itself similarly to other shields, rather than stack if you managed to cast the Ultimate again that quickly.

    Necromancer
    • Bone Tyrant
      • Bone armor: Fixed an issue where the corpse generated from this ability and its morphs had a chevron appear above it, as if it were a living entity. But don’t give up, skeleton, the corpse will continue to function for your typical nefarious deeds.

    Sorcerer
    • Dark Magic
      • Crystal Shard
        • Crystal Fragments (morph): This ability’s special activation now properly applies the Crystal Weaver bonus after activating.
    • Daedric Summoning
      • Summon Unstable Familiar
        • Summon Unstable Clannfear (morph): Reduced the cost of this ability’s active cast to 4320, down from 4500.
      • Summon Winged Twilight:
        • Fixed an issue where some attacks from this ability and its morphs could not be dodged.
        • Fixed an issue where the special active from this ability and the Twilight Matriarch morph were not consistently labeled as healing abilities.

    Templar
    • Dawn’s Wrath
      • Radiant Destruction
        • Radiant Glory (morph): This morph now also grants Magicka restore when it deals damage, which is based on the missing health of the enemy, up to a maximum of 480 per tick.
    • Restoring Light
      • Restoring Aura: This ability and its morphs’ passive slotted bonuses now persist through bar swap.

    Warden
    • Winter’s Embrace
      • Frozen Gate: Fixed an issue where the teleport for this ability and its morphs could pull enemies through some walls.
      • Sleet Storm
        • Permafrost (morph): Reduced the damage per tick of this morph by approximately 60% to make up for the Glacial Presence passive buffing Chilled as this morph, despite its existing damage reductions, still did more damage than Northern Storm.

    Weapon
    • Destruction Staff
      • Impulse
        • Pulsar (morph): Fixed an issue where the Flame and Frost versions of this morph would fail to properly damage enemies that were also immune to the Minor Mangle the abilities applied. The damage now properly applies to all targets in their radii, similar to Storm Pulsar.
    • Restoration Staff
      • Blessing of Protection: This ability and its morphs now no longer attempt to heal pets, in order to prevent them from taking the named buff effects that play a huge role in why the abilities are ran.
        Developer Comment:
        We’ll monitor this change to see if this is deemed worthwhile enough to keep, as it does hurt the skill’s solo viability for helping protect your pets.

    Guild
    • Fighters Guild
      • Dawnbreaker: Increased the cone size of this Ultimate and its morphs to 135 degrees, up from 120, to help them land slightly more consistently to closer enemies and better align to their visual effects.
    • Undaunted
      • Radiate: Reduced the damage done by this synergy by 20% to ensure its power is more in line with other synergies.
      • Trapping Webs:
        • Fixed an issue where this ability and its morphs could be dodged.
        • Fixed an issue where the synergy from these abilities could be used on enemies not inside the Area of Effect.

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    Craft
    • Plentiful Harvest: Fixed an issue where the first stage of this node did not properly grant a 10% chance to harvest double resources.
    • War Mount: Fixed an issue where your Stamina would drain when dismounting in some situations while this node was slotted.

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    Consumables
    • Updated many siege tooltips to be more in line with other ability tooltips to improve clarity on what they do.

    Crafted Sets
    • Coldharbour’s Favorite: Fixed a rare issue where this set could go on cooldown, even if Honor failed to appear, which wasn’t very honorable.

    Dungeon & Arena Sets
    • Aegis Caller: Changed this set’s 3-piece bonus from Stamina Recovery to Critical Chance, to better facilitate its proc requirements.
    • Azureblight Reaper: Fixed an issue where this set could generate stacks off some direct damage attacks, such as Daedric Mines.
    • Pillar of Nirn:
      • Reduced the total damage of this set’s proc by approximately 22%.
      • Adjusted the 2-piece bonus to 657 Critical Chance, rather than 1096 Max Stamina.
      Developer Comment:
      We’re finally taking a look at Pillar of Nirn’s place in the game, as we’ve seen it pull ahead of a considerable number of other offensive options over time. Since Pillar only requires a stationary target for its initial hit, we’re trying to better align its power to where it’s weaker than a set like Aegis Caller that requires a more consistent stationary target, while being stronger than directly applied over time effects like Viper’s Sting or Unleashed Terror. Simultaneously, to ease the nerf to the proc and to aid its approachability for build types, we’re adjusting the bonus to be more impactful and universally powerful with Critical Chance.

    Overland Sets
    • Ranger’s Gait: Fixed an issue where this set’s bonus to snare effectiveness reduction was not working properly.

    Trial Sets
    • Eye of Nahviintaas and Twilight Remedy:
      • Updated these sets’ tooltips to better describe their conditional requirements to gain their effects. They now clearly state the sets only activate on allies who activate a synergy you have granted them within a duration of that synergy being made available to the ally.
      • Increased the window of opportunity for allies to activate the sets to 10 seconds, up from 5.

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    General
    • Fixed an issue where Azandar could appear again in some spots after recruiting him.
    • Fixed an issue where Companions would sometimes not trigger their idle voiceover lines if they were summoned, but had not yet moved.

    Rapport
    • Bastian now correctly grants rapport for visiting both Eyvea and Artaeum every day.
    Edited by ZOS_GinaBruno on September 18, 2023 3:44PM
    Gina Bruno
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    Quests
    • To the Clockwork City: Divayth Fyr's assistant no longer spawns when accepting this quest from the Collections interface while within PvP-enabled world spaces.
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    General
    • Fixed an issue where some New Moon Dreadnaughts could not be killed by the Blade of Woe or vampire feeding.

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    Quests
    • The Pride of Alkosh: You can no longer leave the instance without taking the Mask of Alkosh.
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    Quests
    • Descendant of the Potentate: Fixed an issue where grouped players could block one another on the steps to solve the riddle or the elemental puzzle.
    • Home Sweet Home: Saevus can no longer be murdered with the Blade of Woe.
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    Quests
    • Guardian of Y'ffelon: Fixed some issues where steps in the back half of this quest didn't direct you properly on the map or compass.
    • The Ivy Throne: This quest now has proper "zone story" pins on the map and compass.
    • The Dream of Kasorayn:
      • The back half of the quest no longer tries to direct you out of the Shrine on the map, even though all of the action takes place in the Shrine chamber.
      • Elder Verline now has a dagger, and does not perform a certain dagger-necessary action with his imagination.
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    Quests
    • Blood, Books, and Steel: Fixed an issue where you might be backtracked through the lower sanctum when told to find the upper sanctum.
    • The All Flags Curse: Fixed an issue where you wouldn't be properly directed into the Monument Inn on the step to talk to Janne Emerie.
    • The Hidden Lord: This quest now uses proper zone story icons and pins in the Journal.  

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    General
    • Hear ye, hear ye, cardsharps and forumites! Sorinne Gerard, the Tribute herald, is now only present in Wayrest's Cloudy Dregs Inn, and won't yell at you until you get reasonably close to her.
    • Adjusted the difficulty of Novice Tribute AI to make it a bit easier.
    • Proficient AI now has access to the fully upgraded Almalexia Deck, and Expert AI has access to the un-upgraded Hermaeus Mora Deck.

    Gameplay
    • Almalexia
      • Festival of Forbearance: Decreased cost from 4 to 3.
      • Bardic Veneration: Decreased cost from 4 to 3.
      • Mornhold Clergy: Decreased cost from 6 to 5.
      • The Lesson of Ayem: Decreased cost from 5 to 4.
    • The Druid King
      • Wispcaller Totem: Changed the 3 Coin on Combo 3 to 2 Coin Combo.
      • Draoife Ritecaller & Eldertied Fenwitch: Removed the 1 Coin on Play.
    • St. Pelin
      • Armory: Moved the +1 Coin from Play to Combo 2.
      • Rally: Moved 1 Power from Play to Combo 2.
    • Sorceror-King Orgnum
      • Patron Ability:
        • Favored: Changed the card created from “Maomar Boarding Party” to “Summerset Sacking”.
        • Neutral: Reduce cost from 3 Coin to 2.
        • Unfavored: Reduce cost from 2 Coin to 1.
      • Serpentguard Rider: Added +1 Power to Combo 2.
      • Storm Shark Wavecaller: Increased Power of base effect from 1 to 2.
    • Grandmaster Delmene Hlaalu
      • Customs Seizure: Increased Acquire from 5 to 6.
    • Psijic Loremaster Cellerus
      • Psijics Insight & Cephorah’s Insight: Changed on Play Replace 1 to +2 Coin on Play.
      • Time Mastery: Increased Toss 4 on Play to 5.
    • Rajhin, the Purring Liar
      • Jeering & Prowling Shadow: Increase HP from 1 to 2.
      • Shadow’s Slumber & Jarring Lullaby: Moved 1 Coin from Combo 2 to Play.

    Rewards
    • Increased the daily first PvP win of the day from Purple to Gold. Previously, this was only obtainable by completing all 3 stages of Muranji’s Daily Challenge.
    • New tapestry furnishings of Seeker Aspirant and Chromatic Reservoir can be discovered in Tribute Reward purses.
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    Quests
    • Reachwind Depths: Fixed an issue where taking the lift to the Servants' Quarters would despawn Companions and Assistants.
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    Quests
    • The Sounds of Home: This quest's pins no longer look as if it is part of the zone story.
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    Public Dungeons
    • The Underweave: Fixed an issue where this public dungeon's group event didn't increment Endeavors asking you to complete a public dungeon group event.

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    General
    • The Event Exchange map pin is now properly centered in Necrom.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Quests
    • Manor of Masques: There is no longer an invisible Alchemy nameplate hanging out near the desk by the stage.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
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