All this fuss over the crown store…I remember when ESO had a mandatory subscription to be able to play. Why can’t we go back to that, ditch the crown store and predatory methods of getting players to open their wallets, turn all the cosmetic stuff into in-game rewards, and everyone’s a winner?
Rohamad_Ali wrote: »Once you go down the dark patch of loot boxes and store items, forever will it dominate your mmo path.
Wish we never had a store and stayed a sub based mmo too.
Sub games now also has premium items at least WOW has same with EVE oline, I guess FF 14 to.
All this fuss over the crown store…I remember when ESO had a mandatory subscription to be able to play. Why can’t we go back to that, ditch the crown store and predatory methods of getting players to open their wallets, turn all the cosmetic stuff into in-game rewards, and everyone’s a winner?
How many people actually don’t subscribe for the craft bag, crowns and dlc access anyway? Would it upset that many people vs how many would be overjoyed to be able to earn good in game rewards? Can these micro transactions really be so successful compared to a standard sub?
If they go back to that majority of the people will just go away and never ever come back.
Ppl that spend money on this game already sub so what ppl would go away wouldn't hurt ZoS anyway. I don't think making subscription mandatory is the answer but they were already losing ppl before and even more now with the crown debacle so I'd say now is the time to do something before it gets too late.
thehilanderb14a_ESO wrote: »
Ppl that spend money on this game already sub so what ppl would go away wouldn't hurt ZoS anyway.
It’s not that simple. If too many people leave, and the population becomes TOO sparse, you start to lose paying subscribers as well because it gets too hard to find groups and such.
It’s a balancing act.
Finedaible wrote: »The thing that disgusts me most is that even after going to a 'free-to-play' model, the ESO+ subscription is pretty much mandatory anyway in the current state of the game because it was deliberately designed to fill your inventory with random, non-stackable fodder.
what the heck, are you like a shareholder or something...
you control what you buy...that should be a good thing...
All this fuss over the crown store…I remember when ESO had a mandatory subscription to be able to play. Why can’t we go back to that, ditch the crown store and predatory methods of getting players to open their wallets, turn all the cosmetic stuff into in-game rewards, and everyone’s a winner?
How many people actually don’t subscribe for the craft bag, crowns and dlc access anyway? Would it upset that many people vs how many would be overjoyed to be able to earn good in game rewards? Can these micro transactions really be so successful compared to a standard sub?
LesserCircle wrote: »I started playing ESO in 2015 instead of 2014 and the only reason was because I waited until the mandatory sub went away. I would stop playing if we return to that model.
SilverBride wrote: »Free games have to make money somehow to keep running. Very few players never spend money on something.
Kiralyn2000 wrote: »All this fuss over the crown store…I remember when ESO had a mandatory subscription to be able to play. Why can’t we go back to that, ditch the crown store and predatory methods of getting players to open their wallets, turn all the cosmetic stuff into in-game rewards, and everyone’s a winner?
Just to point out - subscription MMOs these days have cash/cosmetic shops, too. You're not going to escape it.
All this fuss over the crown store…I remember when ESO had a mandatory subscription to be able to play. Why can’t we go back to that, ditch the crown store and predatory methods of getting players to open their wallets, turn all the cosmetic stuff into in-game rewards, and everyone’s a winner?
How many people actually don’t subscribe for the craft bag, crowns and dlc access anyway? Would it upset that many people vs how many would be overjoyed to be able to earn good in game rewards? Can these micro transactions really be so successful compared to a standard sub?
I don't subscribe, I own all DLC in the game and can't afford a subscription, i buy additional DLCs with gold through player crown traders.
SilverBride wrote: »Free games have to make money somehow to keep running. Very few players never spend money on something.
Many free games are free because a small group of players pay for everyone else. The studios chase the whales because it is easier to get money from a few hundred fans than many thousands of ambivalent players. If the masses contribute a penny here or there, all the better.
SickleCider wrote: »