But some new ones are still very dimorphic. The baker’s costume for male characters has pants, while the version for female characters has a long dress or skirt. “Women belong in dresses” is not a message that belongs in today’s world. With two versions of the costume like this, we should have access to both. I understand it may be a bit different with tops, since the rating boards of various countries clearly treat male and female exposure above the waist differently than pants vs dresses/skirts, but I don’t see a justifiable reason to keep female characters from wearing pants.
I had not noticed that though I would not suggest there should be multiple versions of the same cosmetic. One suffices and if they chose it to be pants then it would be pants for both genders just as a costume that is a dress would be a dress for both genders.
That would be fine with me as well. I would just ask for equal access to what they choose to offer.
Not sure what you mean by equal access. I hope that does not mean for every costume with a pair of pants that they make one with a skirt.
Heavy armor designs would be pants and most medium armor designs would likely be pants. That would leave costumes essentially forcing all light armor designs to be all pants and anything outside of an armor appearance to be mostly skirts. That is if things are to be one for one.
The focus of this thread is to not have items gender or race-locked. That means something with pants can go on both genders and all races just as something with a skirt should be unlocked for everyone as well. It does not mean we should have an equal number of feminine and masculine items available. Such limitations are not necessary.
But some new ones are still very dimorphic. The baker’s costume for male characters has pants, while the version for female characters has a long dress or skirt. “Women belong in dresses” is not a message that belongs in today’s world. With two versions of the costume like this, we should have access to both. I understand it may be a bit different with tops, since the rating boards of various countries clearly treat male and female exposure above the waist differently than pants vs dresses/skirts, but I don’t see a justifiable reason to keep female characters from wearing pants.
I had not noticed that though I would not suggest there should be multiple versions of the same cosmetic. One suffices and if they chose it to be pants then it would be pants for both genders just as a costume that is a dress would be a dress for both genders.
That would be fine with me as well. I would just ask for equal access to what they choose to offer.
Not sure what you mean by equal access. I hope that does not mean for every costume with a pair of pants that they make one with a skirt.
Heavy armor designs would be pants and most medium armor designs would likely be pants. That would leave costumes essentially forcing all light armor designs to be all pants and anything outside of an armor appearance to be mostly skirts. That is if things are to be one for one.
The focus of this thread is to not have items gender or race-locked. That means something with pants can go on both genders and all races just as something with a skirt should be unlocked for everyone as well. It does not mean we should have an equal number of feminine and masculine items available. Such limitations are not necessary.
Equal access means everyone can access what is provided. If it exists, we should be able to wear it. It is not about what should exist, only about who can use it.
But some new ones are still very dimorphic. The baker’s costume for male characters has pants, while the version for female characters has a long dress or skirt. “Women belong in dresses” is not a message that belongs in today’s world. With two versions of the costume like this, we should have access to both. I understand it may be a bit different with tops, since the rating boards of various countries clearly treat male and female exposure above the waist differently than pants vs dresses/skirts, but I don’t see a justifiable reason to keep female characters from wearing pants.
I had not noticed that though I would not suggest there should be multiple versions of the same cosmetic. One suffices and if they chose it to be pants then it would be pants for both genders just as a costume that is a dress would be a dress for both genders.
That would be fine with me as well. I would just ask for equal access to what they choose to offer.
Not sure what you mean by equal access. I hope that does not mean for every costume with a pair of pants that they make one with a skirt.
Heavy armor designs would be pants and most medium armor designs would likely be pants. That would leave costumes essentially forcing all light armor designs to be all pants and anything outside of an armor appearance to be mostly skirts. That is if things are to be one for one.
The focus of this thread is to not have items gender or race-locked. That means something with pants can go on both genders and all races just as something with a skirt should be unlocked for everyone as well. It does not mean we should have an equal number of feminine and masculine items available. Such limitations are not necessary.
Equal access means everyone can access what is provided. If it exists, we should be able to wear it. It is not about what should exist, only about who can use it.
The problem is the non-human races. Khajiit, argonian (and to a certain extent) orc. Those races mean sub par fit as to cosmetics. Yes, I'm aware orcs are mer. They are still outliers when it comes to the way cosmetics work with their facial structures.
But some new ones are still very dimorphic. The baker’s costume for male characters has pants, while the version for female characters has a long dress or skirt. “Women belong in dresses” is not a message that belongs in today’s world. With two versions of the costume like this, we should have access to both. I understand it may be a bit different with tops, since the rating boards of various countries clearly treat male and female exposure above the waist differently than pants vs dresses/skirts, but I don’t see a justifiable reason to keep female characters from wearing pants.
I had not noticed that though I would not suggest there should be multiple versions of the same cosmetic. One suffices and if they chose it to be pants then it would be pants for both genders just as a costume that is a dress would be a dress for both genders.
That would be fine with me as well. I would just ask for equal access to what they choose to offer.
Not sure what you mean by equal access. I hope that does not mean for every costume with a pair of pants that they make one with a skirt.
Heavy armor designs would be pants and most medium armor designs would likely be pants. That would leave costumes essentially forcing all light armor designs to be all pants and anything outside of an armor appearance to be mostly skirts. That is if things are to be one for one.
The focus of this thread is to not have items gender or race-locked. That means something with pants can go on both genders and all races just as something with a skirt should be unlocked for everyone as well. It does not mean we should have an equal number of feminine and masculine items available. Such limitations are not necessary.
Equal access means everyone can access what is provided. If it exists, we should be able to wear it. It is not about what should exist, only about who can use it.
prof-dracko wrote: »[snip]
But some new ones are still very dimorphic. The baker’s costume for male characters has pants, while the version for female characters has a long dress or skirt. “Women belong in dresses” is not a message that belongs in today’s world.
SatanicSister wrote: »Can some moderator please take care of this thread before it turns to full on political war @ZOS_Hadeostry @ZOS_Icy ?