Update 40 Preview livestream is officially on the way!

ZOS_Kevin
ZOS_Kevin
Community Manager
We'll have an official article for this in the coming weeks, with translated times, but we wanted make everyone on the forum saw this!
Edited by ZOS_Kevin on August 31, 2023 6:43PM
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • LunaFlora
    LunaFlora
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    awesome! cant wait to see
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Elvenheart
    Elvenheart
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    Yeay!!!! Can’t wait!!
  • EF321
    EF321
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    All in one set stations :o
  • Elsonso
    Elsonso
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    It occurred to me that with Baldur's Gate, Starfield, and Phantom Liberty this year, the ESO sans-content update coming out this fall is pretty far down on my list of things to be interested in. It isn't sounding like ZOS is going to be doing anything interesting until next year.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Alphawolf01A
    Alphawolf01A
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    Edit. Never mind. I forgot what quarter we are in.
    Edited by Alphawolf01A on August 24, 2023 9:16PM
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Elsonso wrote: »
    It occurred to me that with Baldur's Gate, Starfield, and Phantom Liberty this year, the ESO sans-content update coming out this fall is pretty far down on my list of things to be interested in. It isn't sounding like ZOS is going to be doing anything interesting until next year.

    Believe me when I say I have all of those games on my list also. (I'm taking a few days off to play Starfield.)

    But the The Infinite Archive is pretty interesting and a good way to close out the year. You know, when you need a palette cleanser between all of those new big AAA titles. Like coming back home after travelling to a few different places.
    Edited by ZOS_Kevin on December 17, 2023 10:38PM
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • RicAlmighty
    RicAlmighty
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    I’d have honestly preferred “The Endless Bug Fixes” over this. There are too many fundamental issues with the game right now. But I suppose I’ll take a look and see.
  • Elsonso
    Elsonso
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    ZOS_Kevin wrote: »
    Elsonso wrote: »
    It occurred to me that with Baldur's Gate, Starfield, and Phantom Liberty this year, the ESO sans-content update coming out this fall is pretty far down on my list of things to be interested in. It isn't sounding like ZOS is going to be doing anything interesting until next year.

    Believe me when I say I have all of those games on my list also. (I'm taking a few days off to play Starfield.)

    But the The Endless Archive is pretty interesting and a good way to close out the year. You know, when you need a palette cleanser between all of those new big AAA titles. Like coming back home after travelling to a few different places.

    Oh, ESO is staying on my dance card, but there is going to be so much going on in the last half of the year!
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    This year has been a stellar year for games indeed! I'd argue probably the best year in gaming we've had in a while. Enjoy it all!
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Bo0137
    Bo0137
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    I just want to add that while I’m interested in Starfield, ESO is my number 1 passion, ever. My deepest eepest desire is to arrive home every day, take the work clothes off, pour some tea and log in to do the endeavors and a few cozy achievements. #ESOforCozyMMO
    -On my shoulder, Ms. Ahvine
  • FantasticFreddie
    FantasticFreddie
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    I’d have honestly preferred “The Endless Bug Fixes” over this. There are too many fundamental issues with the game right now. But I suppose I’ll take a look and see.

    They fixed the floating rocks in Skyrim, what more could you possibly want
  • phaneub17_ESO
    phaneub17_ESO
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    I’d have honestly preferred “The Endless Bug Fixes” over this. There are too many fundamental issues with the game right now. But I suppose I’ll take a look and see.

    They fixed the floating rocks in Skyrim, what more could you possibly want

    Retroactively add companions to older contents like Orsinium, Summerset, Vvardenfell, and Greymoor :open_mouth: One can dream. I could actually see that next year with the races that are currently missing. Orc, Altmer, Bosmer, and Nord respectively.
  • FantasticFreddie
    FantasticFreddie
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    I’d have honestly preferred “The Endless Bug Fixes” over this. There are too many fundamental issues with the game right now. But I suppose I’ll take a look and see.

    They fixed the floating rocks in Skyrim, what more could you possibly want

    Retroactively add companions to older contents like Orsinium, Summerset, Vvardenfell, and Greymoor :open_mouth: One can dream. I could actually see that next year with the races that are currently missing. Orc, Altmer, Bosmer, and Nord respectively.

    Ngl a fun Altmer companion in Summerset??? 1000000/10, would play
  • Alphawolf01A
    Alphawolf01A
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    I’d have honestly preferred “The Endless Bug Fixes” over this. There are too many fundamental issues with the game right now. But I suppose I’ll take a look and see.

    They fixed the floating rocks in Skyrim, what more could you possibly want

    Retroactively add companions to older contents like Orsinium, Summerset, Vvardenfell, and Greymoor :open_mouth: One can dream. I could actually see that next year with the races that are currently missing. Orc, Altmer, Bosmer, and Nord respectively.

    I had an idea similar to this. Make the Precursor from Clockwork city a companion, except you go about it backwards. After completing the quest for the Precursor and receiving the target dummy, you speak to him again and he becomes your companion. All of his abilities would be based off of Clockwork and Dwemer abilities and armor sets like Engine Guardian, Sentinel of Rkugamz, Stonekeeper and Mad Tinkerer. Since you went to all the hassle of rebuilding him, he has no further quest steps and is already at max rapport. Also, his appearance can only be changed with Apostle, Dwemer and Refabricated armor pieces. (I think I'm forgetting one more clockwork/dwarven themed style)
  • M_Volsung
    M_Volsung
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    I had an idea similar to this. Make the Precursor from Clockwork city a companion, except you go about it backwards. After completing the quest for the Precursor and receiving the target dummy, you speak to him again and he becomes your companion. All of his abilities would be based off of Clockwork and Dwemer abilities and armor sets like Engine Guardian, Sentinel of Rkugamz, Stonekeeper and Mad Tinkerer. Since you went to all the hassle of rebuilding him, he has no further quest steps and is already at max rapport. Also, his appearance can only be changed with Apostle, Dwemer and Refabricated armor pieces. (I think I'm forgetting one more clockwork/dwarven themed style)

    Or even just a factotum companion from clockwork city, make it so you'd have to scavenge for parts to repair it and once you do you have a clanking companion to follow & annoy you.
    Edited by M_Volsung on August 25, 2023 1:04AM
    "In the Deep Halls, Far from Men;
    Forsaken Red Mountain, Twisted Kin;
    Hail the Mind, Hail the Stone;
    Dwarven Pride, Stronger than Bone"

    —Dwemer Inquiries I-III, Thelwe Ghelein
  • Alphawolf01A
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    M_Volsung wrote: »
    I had an idea similar to this. Make the Precursor from Clockwork city a companion, except you go about it backwards. After completing the quest for the Precursor and receiving the target dummy, you speak to him again and he becomes your companion. All of his abilities would be based off of Clockwork and Dwemer abilities and armor sets like Engine Guardian, Sentinel of Rkugamz, Stonekeeper and Mad Tinkerer. Since you went to all the hassle of rebuilding him, he has no further quest steps and is already at max rapport. Also, his appearance can only be changed with Apostle, Dwemer and Refabricated armor pieces. (I think I'm forgetting one more clockwork/dwarven themed style)

    Or even just a factotum companion from clockwork city, make it so you'd have to scavenge for parts to repair it and once you do you have a clanking companion to follow & annoy you.

    That is already what you have to do to get the Precursor. You have to search Tamriel for 15 pieces of the Precursor and reassemble it.
  • WhiteCoatSyndrome
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    I’d have honestly preferred “The Endless Bug Fixes” over this. There are too many fundamental issues with the game right now. But I suppose I’ll take a look and see.

    They fixed the floating rocks in Skyrim, what more could you possibly want

    Retroactively add companions to older contents like Orsinium, Summerset, Vvardenfell, and Greymoor :open_mouth: One can dream. I could actually see that next year with the races that are currently missing. Orc, Altmer, Bosmer, and Nord respectively.

    Wandering World Bosses in Coldharbour, please and thank you!
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works

    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • Alphawolf01A
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    I'm also hoping that the endless dungeon, if ran with a companion, will be a better way to get companion gear. I would love to be able to get some better(purple) gear for my companions. I think I have maybe one piece of purple gear equipped per companion and even getting "right weight-right trait" can be a bit of a challenge.
  • vsrs_au
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    M_Volsung wrote: »
    I had an idea similar to this. Make the Precursor from Clockwork city a companion, except you go about it backwards. After completing the quest for the Precursor and receiving the target dummy, you speak to him again and he becomes your companion. All of his abilities would be based off of Clockwork and Dwemer abilities and armor sets like Engine Guardian, Sentinel of Rkugamz, Stonekeeper and Mad Tinkerer. Since you went to all the hassle of rebuilding him, he has no further quest steps and is already at max rapport. Also, his appearance can only be changed with Apostle, Dwemer and Refabricated armor pieces. (I think I'm forgetting one more clockwork/dwarven themed style)

    Or even just a factotum companion from clockwork city, make it so you'd have to scavenge for parts to repair it and once you do you have a clanking companion to follow & annoy you.
    With unique dialogue, e.g. "I've got this terrible pain in all the diodes down my left hand side".
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Sarannah
    Sarannah
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    Very nice!!

    I'm hoping we may also soon see a CP system update, where we really get an infinite CP system. Or atleast an expanded CP system to maybe 10k+ CP.
  • laniakea_0
    laniakea_0
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    only if they also give us a better way to gain them/make Ambrosias easier to obtain. (looking at you, Aetheric Cypher and Aetherial Dust!)
    Edited by laniakea_0 on August 25, 2023 1:57PM
  • Gray_howling_parrot
    Gray_howling_parrot
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    ZOS_Kevin wrote: »
    This year has been a stellar year for games indeed! I'd argue probably the best year in gaming we've had in a while. Enjoy it all!

    Love this my man! Beyond pumped for the endless archive. Going to fit in perfectly after pumping some time into starfield. Will still login to ESO daily but will be splitting time between the two! Cheers to you and the team! Have a nice weekend and thanks for the update :)
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • Gray_howling_parrot
    Gray_howling_parrot
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    Jaustink wrote: »
    ZOS_Kevin wrote: »
    This year has been a stellar year for games indeed! I'd argue probably the best year in gaming we've had in a while. Enjoy it all!

    Love this my man! Beyond pumped for the endless archive. Going to fit in perfectly after pumping some time into starfield. Will still login to ESO daily but will be splitting time between the two! Cheers to you and the team! Have a nice weekend and thanks for the update :)

    The endless archive and all-in-one set stations are going to be INCREDIBLE features. Super pumped for another end game gameplay loop and some cool rewards!

    Interested to see more about base game updates or any other QOL features that may be coming? 👀
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • jommerryrth
    jommerryrth
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    I’d have honestly preferred “The Endless Bug Fixes” over this. There are too many fundamental issues with the game right now. But I suppose I’ll take a look and see.

    They fixed the floating rocks in Skyrim, what more could you possibly want

    to walk past the delve where i got mirri from and with mirri at my side and walk past the entrance and mirri not have to see mirri yelling at dufus face the same dialogue that started the quest to get mirri? i mean she must be confused as all get out.
    Edited by jommerryrth on August 25, 2023 4:25PM
  • jommerryrth
    jommerryrth
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    Jaustink wrote: »
    Jaustink wrote: »
    ZOS_Kevin wrote: »
    This year has been a stellar year for games indeed! I'd argue probably the best year in gaming we've had in a while. Enjoy it all!

    Love this my man! Beyond pumped for the endless archive. Going to fit in perfectly after pumping some time into starfield. Will still login to ESO daily but will be splitting time between the two! Cheers to you and the team! Have a nice weekend and thanks for the update :)

    The endless archive and all-in-one set stations are going to be INCREDIBLE features. Super pumped for another end game gameplay loop and some cool rewards!

    Interested to see more about base game updates or any other QOL features that may be coming? 👀

    you could have a guild hall inside a sung pod? what? lets do the same thing with the target dummies and people can select from one spot which one they wish to fight?
  • jommerryrth
    jommerryrth
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    mmos are such a time succubus that i couldnt imagine playing more than one at a time.

    i mean it takes a long time to say anything in old entish and ents dont say anything unless it takes a long time to say.
    (2 days later) we finally agree that you are not orcs. <---every mmo (except you might be an orc... i'm still not decided)
    Edited by jommerryrth on August 25, 2023 4:30PM
  • jommerryrth
    jommerryrth
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    M_Volsung wrote: »
    I had an idea similar to this. Make the Precursor from Clockwork city a companion, except you go about it backwards. After completing the quest for the Precursor and receiving the target dummy, you speak to him again and he becomes your companion. All of his abilities would be based off of Clockwork and Dwemer abilities and armor sets like Engine Guardian, Sentinel of Rkugamz, Stonekeeper and Mad Tinkerer. Since you went to all the hassle of rebuilding him, he has no further quest steps and is already at max rapport. Also, his appearance can only be changed with Apostle, Dwemer and Refabricated armor pieces. (I think I'm forgetting one more clockwork/dwarven themed style)

    Or even just a factotum companion from clockwork city, make it so you'd have to scavenge for parts to repair it and once you do you have a clanking companion to follow & annoy you.

    That is already what you have to do to get the Precursor. You have to search Tamriel for 15 pieces of the Precursor and reassemble it.

    arent those all in dwarven delves mostly? ive never done the whole quest but i certainly recall dwarven delves holding the parts just in exploring
  • Alphawolf01A
    Alphawolf01A
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    M_Volsung wrote: »
    I had an idea similar to this. Make the Precursor from Clockwork city a companion, except you go about it backwards. After completing the quest for the Precursor and receiving the target dummy, you speak to him again and he becomes your companion. All of his abilities would be based off of Clockwork and Dwemer abilities and armor sets like Engine Guardian, Sentinel of Rkugamz, Stonekeeper and Mad Tinkerer. Since you went to all the hassle of rebuilding him, he has no further quest steps and is already at max rapport. Also, his appearance can only be changed with Apostle, Dwemer and Refabricated armor pieces. (I think I'm forgetting one more clockwork/dwarven themed style)

    Or even just a factotum companion from clockwork city, make it so you'd have to scavenge for parts to repair it and once you do you have a clanking companion to follow & annoy you.

    That is already what you have to do to get the Precursor. You have to search Tamriel for 15 pieces of the Precursor and reassemble it.

    arent those all in dwarven delves mostly? ive never done the whole quest but i certainly recall dwarven delves holding the parts just in exploring

    Pretty much, yeah. I've done the complete quest on 19 of my 20 characters. I have a group of 10 of them set up like bowling pins. It's fun to see how fast I can take down all 10 of them at once.
  • Four_Fingers
    Four_Fingers
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    Since MS put the kabash on StarField on Playstation, not going to be playing that.
    Edit - To chill. lol
    Edited by Four_Fingers on August 25, 2023 8:41PM
  • Jamie_Aubrey
    Jamie_Aubrey
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    EMP buff to be fixed hopefully
    RETIRED FROM ESO
    PC/EU
    Former Empress & Grand Overlord Vex Valentino
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