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Continuous Attack needlessly powerfull

  • Dagoth_Rac
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    Should none of the Undaunted passives apply in PvP? None of the Mages Guild passives? None of the Fighters Guild passives? These are all PvE quest lines and skill lines that have passives which benefit PvP players. And not only that, passives with actual combat usefulness. If a "no combat benefit but makes game more enjoyable" passive is too much, how can extra resources and extra regen and extra damage and extra ultimate, etc., be OK outside of PvE?
  • jaws343
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    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...
  • Lumenn
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    laniakea_0 wrote: »

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas.

    Well I suppose that's where the confusion is. You either want it removed from pve, or youre just randomly stating your opinion on a public forum regarding a skill because it actually has a name, in which case you're going to get feedback.
  • laniakea_0
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    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE
  • jaws343
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    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    There is no reason it is wrong in PVE. It literally has no impact on other players. It's a speed boost. Your entire argument against it is absurd.
  • laniakea_0
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    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    There is no reason it is wrong in PVE. It literally has no impact on other players. It's a speed boost. Your entire argument against it is absurd.

    something about "just because you could, doesn't mean you should" there is no reason why this should be free outside of PvP.
  • loosej
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    Don't see how it's needlessly powerful - it's not powerful at all, just a qol improvement... Would it bother you less if it wasn't called "Major" Gallop but just Gallop? I agree that the naming could be improved, there's no minor gallop so it doesn't make much sense to use the major/minor naming scheme. Unless they have to keep it that way to make sure 2 major gallops can't stack. But wanting to take something away that just allows players to travel around faster? How does that affect you negatively?
  • jaws343
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    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    There is no reason it is wrong in PVE. It literally has no impact on other players. It's a speed boost. Your entire argument against it is absurd.

    something about "just because you could, doesn't mean you should" there is no reason why this should be free outside of PvP.

    The same could be said for your entire post. Just because you could propose a way to make the game worse for other players for no real reason doesn't mean you should.
  • laniakea_0
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    loosej wrote: »
    Don't see how it's needlessly powerful - it's not powerful at all, just a qol improvement... Would it bother you less if it wasn't called "Major" Gallop but just Gallop? I agree that the naming could be improved, there's no minor gallop so it doesn't make much sense to use the major/minor naming scheme. Unless they have to keep it that way to make sure 2 major gallops can't stack. But wanting to take something away that just allows players to travel around faster? How does that affect you negatively?

    if it didn't matter that it's there, it shouldn't be a passive and it definitely shouldn't be part of the buff system. just slap a modifier on the mount speed upgrade and it'll make so much more sense. but I do think it makes sense for you to be able to ride faster in PvP than in PvE, "from A to B" vs "the journey", but that also means having to ride slower in PvE. it is a great QoL improvement in PvP but you definitely don't depend on it in PvE unless you have a highly specific purpose in mind, in which case you should make a build to get the bonus.

    this also is a fairly recent change. people didn't need it in the significantly smaller PvE zones before, and they don't need it now. restoring that functionality to how it was would hardly be taking away from the player.
    Edited by laniakea_0 on August 22, 2023 3:32PM
  • valenwood_vegan
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    There are so many actual issues with the game, what a weird hill to die on. Ofc everyone is entitled to an opinion, so thanks for sharing. I think many of us will continue to hard disagree.

    And it's not because we "don't understand" what OP is proposing.
  • laniakea_0
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    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    There is no reason it is wrong in PVE. It literally has no impact on other players. It's a speed boost. Your entire argument against it is absurd.

    something about "just because you could, doesn't mean you should" there is no reason why this should be free outside of PvP.

    The same could be said for your entire post. Just because you could propose a way to make the game worse for other players for no real reason doesn't mean you should.

    right... because going slightly slower outside of PvP actually matters...
    I don't think so
    Edited by laniakea_0 on August 22, 2023 3:33PM
  • laniakea_0
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    There are so many actual issues with the game, what a weird hill to die on. Ofc everyone is entitled to an opinion, so thanks for sharing. I think many of us will continue to hard disagree.

    And it's not because we "don't understand" what OP is proposing.

    I see your point but some people in this discussion definitely didn't get that I don't actually want them to remove the passive. I just believe it's more appropriate to restrict it according to the same standards as Battle Spirit.
  • CameraBeardThePirate
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    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    There is no reason it is wrong in PVE. It literally has no impact on other players. It's a speed boost. Your entire argument against it is absurd.

    something about "just because you could, doesn't mean you should" there is no reason why this should be free outside of PvP.

    It isn't free though, you still need a skillpoint.

    Is Nightblades passive that gives Major Resolve too much? It's a passive that gives major resolve for free - the only requirement is activating an ability you'd already be using.

    Is the bow passive that grants Major Expedition on dodge roll too much? You get Major expedition for free anytime you roll.

    Both of those are Major buffs without any sort of cost or downside - you get them just by playing the game as you would be already.

    You say that Major gallop is fine in PvP but not in PvE - what are the differences there? It's just a mount speed. There's nothing "needlessly powerful" about the passive - it's there so that people can spend their time actually playing the game instead of riding from point A to point B.
  • jaws343
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    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    There is no reason it is wrong in PVE. It literally has no impact on other players. It's a speed boost. Your entire argument against it is absurd.

    something about "just because you could, doesn't mean you should" there is no reason why this should be free outside of PvP.

    The same could be said for your entire post. Just because you could propose a way to make the game worse for other players for no real reason doesn't mean you should.

    right... because going slightly slower outside of PvP actually matters...
    I don't think so

    What a weird hill to die on. Something that literally has no impact on you at all. You could just not use that skill point in PVE yourself if it matters to you that much. But no, got to propose making the game worse for other people in literal overland content.
  • CameraBeardThePirate
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    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    There is no reason it is wrong in PVE. It literally has no impact on other players. It's a speed boost. Your entire argument against it is absurd.

    something about "just because you could, doesn't mean you should" there is no reason why this should be free outside of PvP.

    The same could be said for your entire post. Just because you could propose a way to make the game worse for other players for no real reason doesn't mean you should.

    right... because going slightly slower outside of PvP actually matters...
    I don't think so

    It does matter though. Some people would rather spend their time in-game actually playing content rather than riding from one point to another.
    Edited by CameraBeardThePirate on August 22, 2023 3:37PM
  • Lumenn
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    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    Ahh, so you DO want it removed (despite your bold statement) or a least inconvenienced, for others, just not you. Gotcha. Have to admit, even for pvp nerf calling, this seems like a new level. Well, thanks for sharing but I'm glad the developers decided otherwise. Besides, grabbing this skill might actually get more feet in the door for pvp than vigor does.
  • fizl101
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    I'm pretty sure people get it but disagree.
    Soupy twist
  • laniakea_0
    laniakea_0
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    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    There is no reason it is wrong in PVE. It literally has no impact on other players. It's a speed boost. Your entire argument against it is absurd.

    something about "just because you could, doesn't mean you should" there is no reason why this should be free outside of PvP.

    It isn't free though, you still need a skillpoint.

    Is Nightblades passive that gives Major Resolve too much? It's a passive that gives major resolve for free - the only requirement is activating an ability you'd already be using.

    Is the bow passive that grants Major Expedition on dodge roll too much? You get Major expedition for free anytime you roll.

    Both of those are Major buffs without any sort of cost or downside - you get them just by playing the game as you would be already.

    You say that Major gallop is fine in PvP but not in PvE - what are the differences there? It's just a mount speed. There's nothing "needlessly powerful" about the passive - it's there so that people can spend their time actually playing the game instead of riding from point A to point B.

    1. a skill point is a pittance. might as well cost a cent
    2. requires you to use up an ability slot to make use of it same as the active Assault ability did before to award Major Gallop
    3. at the very least still requires you to use a bow and it has the stamina cost (just like active abilities)

    it's essential in Cyrodiil because it improves getting from A to B. basically everyone has to use it to stay competitive. so everyone is working with one ability slot less. changing it there doesn't tip the balance but reduces dependency. it's a good change. but in PvE, it doesn't exactly make things better. In PvE, the journey is more important and that much higher mount speed subtracts form that. these areas are also significantly smaller and there aren't really time limits so you don't really need it to get around. there's also wayshrines if you don't want to do the journey. but the journey definitely plays an important role in PvE so especially in this case, sometimes less is more.
  • CameraBeardThePirate
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    laniakea_0 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    jaws343 wrote: »
    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Funnily enough, your wall of text explains exactly that you do want them to remove it...

    exactly, I don't want them to to remove this passive from PvP. it makes a lot of sense there. but that doesn't mean it's justified in PvE

    There is no reason it is wrong in PVE. It literally has no impact on other players. It's a speed boost. Your entire argument against it is absurd.

    something about "just because you could, doesn't mean you should" there is no reason why this should be free outside of PvP.

    It isn't free though, you still need a skillpoint.

    Is Nightblades passive that gives Major Resolve too much? It's a passive that gives major resolve for free - the only requirement is activating an ability you'd already be using.

    Is the bow passive that grants Major Expedition on dodge roll too much? You get Major expedition for free anytime you roll.

    Both of those are Major buffs without any sort of cost or downside - you get them just by playing the game as you would be already.

    You say that Major gallop is fine in PvP but not in PvE - what are the differences there? It's just a mount speed. There's nothing "needlessly powerful" about the passive - it's there so that people can spend their time actually playing the game instead of riding from point A to point B.

    1. a skill point is a pittance. might as well cost a cent
    2. requires you to use up an ability slot to make use of it same as the active Assault ability did before to award Major Gallop
    3. at the very least still requires you to use a bow and it has the stamina cost (just like active abilities)

    it's essential in Cyrodiil because it improves getting from A to B. basically everyone has to use it to stay competitive. so everyone is working with one ability slot less. changing it there doesn't tip the balance but reduces dependency. it's a good change. but in PvE, it doesn't exactly make things better. In PvE, the journey is more important and that much higher mount speed subtracts form that. these areas are also significantly smaller and there aren't really time limits so you don't really need it to get around. there's also wayshrines if you don't want to do the journey. but the journey definitely plays an important role in PvE so especially in this case, sometimes less is more.

    Awesome then you can take the point out of the passive and enjoy the journey. I'll keep galloping at max speed.
  • Dagoth_Rac
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    laniakea_0 wrote: »
    but in PvE, it doesn't exactly make things better. In PvE, the journey is more important and that much higher mount speed subtracts form that.

    This is not a single player game with a one-and-done design. An MMO, designed to play daily, has a lot of repeated tasks. Maybe you spend a few days when a Chapter comes out casually exploring. But after that, you are going to be collecting motif pages and gear sets and antiquity leads and things like that. At that point, you want to get to the World Boss or to the Volcanic Vent or whatever. For the vast majority of PvE players, exploration is something you do once when an Update comes out, but then spend months or years on specific, repeated activities. And getting to those activities in a timely manner is just as important to PvE game quality as a PvP player getting to a Keep is important to them. The journey is far less important than the destination in PvE starting about a week after the Update drops.

    It does not matter if you are in PvP or PvE, constantly slotting and unslotting Rapids when you get on and off your horse is busy work, not compelling gameplay.
  • laniakea_0
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    but isn't that what wayshrines are for? in any case. if it's really just as important in PvE as you claim it is, then this should really just be a mount speed upgrade modification and not this ridiculous "Major Buff".
  • Casul
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    It’s fine, next topic.
    PvP needs more love.
  • Mr_Jord_Joe
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    laniakea_0 wrote: »
    I really don't know why I have to keep repeating myself, or how some of you keep misunderstanding me, but once more:

    I DO NOT WANT THEM TO REMOVE IT!

    it's a great addition for PvP areas. but I don't think it belongs into PvE areas. mount speed is not essential there and you are not forced to make use of it, like in PvP. this change was made so you wouldn't have to sacrifice an ability slot just to get around Cyrodiil at a reasonable speed. therefore, unlike in PvP, there is no good reason to grant it without trade-off in non-PvP areas. If you think it doesn't matter and it's ok for it to be active at all times practically for free, then it shouldn't be part of the buff/debuff system to begin with. Major and Minor buffs aren't just bestowed for free and I don't expect everyone to understand this but names set expectations. if you really think it's better for everyone to have it all the time, because in your opinion it doesn't matter, then there are other ways to implement that same bonus without having to take this roundabout route. you could just directly add that 30% increase to all mount speed improvement stages. However, if you think it's impactful enough as this Major Buff to make a real difference outside of PvP, then getting it practically for free in PvE areas is way too cheap.
    personally, I don't think going that fast all the time is that great, it rushes the mount sprinting animation and it's not actually all that useful outside of Cyrodiil, most zones are simply too small to justify needing that speed increase. In Cyrodiil, going from A to B fast is very important, but in PvE areas it just distracts from the journey..

    Nothing justifies this, as already said several times it's something for QoL, if the question is "This is only for PvP, not PvE, to be more coherent" I'll tell you something coherent, the Mages Guild and the Fights Guild, for the lore, don't get involved with the war in cyrodiil, so we remove the two skill lines from PvP, Mages and Fight guild? what do you think? absurd right? now you might understand how many of us feel about this topic of yours! QoL is something EVERYONE deserves!
  • Shepoffire
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    Bruh you are literally whining about something that literally has no impact on your gameplay. Why do you even care if it's used in pve? The ESO community is a joke lol
  • laniakea_0
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    Shepoffire wrote: »
    Bruh you are literally whining about something that literally has no impact on your gameplay. Why do you even care if it's used in pve? The ESO community is a joke lol

    lol. I'm not even whining. Look at my first message. I only pointed out an inconsistency I noticed. this just isn't how the game normally grants major buffs.
  • Snamyap
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    Think of it this way: it being so powerful and desirable makes it a major lure for people who would otherwise not be interested to try out PvP to give it a go. Some might actually stick around. From what I understand, and correct me if I'm wrong, the pvp population has been dwindling. Removing such a lure would be another nail in the coffin.
  • YandereGirlfriend
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    laniakea_0 wrote: »
    JanTanhide wrote: »
    It was changed specifically so we could all get it at level 3 in the Assault line without having to slot it as an Active skill. This was done on purpose as a quality of life issue quite some time ago.

    Removing it or nerfing it would negate the reason it was changed.

    I don't want them to remove. I just think it would be better if it only activated under the same conditions as Battle Spirit

    Just activate auto-walk on your mount if you want to go slower. The rest of us enjoy having fast mount speed.
  • CameraBeardThePirate
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    laniakea_0 wrote: »
    Shepoffire wrote: »
    Bruh you are literally whining about something that literally has no impact on your gameplay. Why do you even care if it's used in pve? The ESO community is a joke lol

    lol. I'm not even whining. Look at my first message. I only pointed out an inconsistency I noticed. this just isn't how the game normally grants major buffs.

    You're acting like Major Buffs are some amazing, grandiose buff that you need to pay an arm and a leg for.

    Major Gallop is just a movement speed buff. You shouldn't need to sacrifice anything for it. It doesn't matter that it's a major buff - doesn't make it anymore "needlessly powerful" just because it has the word "Major" attached to it.
  • laniakea_0
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    laniakea_0 wrote: »
    Shepoffire wrote: »
    Bruh you are literally whining about something that literally has no impact on your gameplay. Why do you even care if it's used in pve? The ESO community is a joke lol

    lol. I'm not even whining. Look at my first message. I only pointed out an inconsistency I noticed. this just isn't how the game normally grants major buffs.

    You're acting like Major Buffs are some amazing, grandiose buff that you need to pay an arm and a leg for.

    Major Gallop is just a movement speed buff. You shouldn't need to sacrifice anything for it. It doesn't matter that it's a major buff - doesn't make it anymore "needlessly powerful" just because it has the word "Major" attached to it.

    Has nothing to do with "Major" I'd be just as disgruntled if it was "Minor". I'm also not acting like Major Buffs are the pinnacle of gameplay bonuses or super difficult to obtain. but by comparison they still come at a significantly higher cost than Major Gallop from Continuous Assault. another thing I haven't even touched on yet is that Major Gallop is only one part of that Passive. all other bonuses that passive bestows are only possible in PvP.
  • CameraBeardThePirate
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    laniakea_0 wrote: »
    laniakea_0 wrote: »
    Shepoffire wrote: »
    Bruh you are literally whining about something that literally has no impact on your gameplay. Why do you even care if it's used in pve? The ESO community is a joke lol

    lol. I'm not even whining. Look at my first message. I only pointed out an inconsistency I noticed. this just isn't how the game normally grants major buffs.

    You're acting like Major Buffs are some amazing, grandiose buff that you need to pay an arm and a leg for.

    Major Gallop is just a movement speed buff. You shouldn't need to sacrifice anything for it. It doesn't matter that it's a major buff - doesn't make it anymore "needlessly powerful" just because it has the word "Major" attached to it.

    Has nothing to do with "Major" I'd be just as disgruntled if it was "Minor". I'm also not acting like Major Buffs are the pinnacle of gameplay bonuses or super difficult to obtain. but by comparison they still come at a significantly higher cost than Major Gallop from Continuous Assault. another thing I haven't even touched on yet is that Major Gallop is only one part of that Passive. all other bonuses that passive bestows are only possible in PvP.

    But having Major Gallop on that passive has literally zero balance implications. It doesn't make the passive any more or less powerful - that's the point that you aren't understanding.
This discussion has been closed.