JanTanhide wrote: »It was changed specifically so we could all get it at level 3 in the Assault line without having to slot it as an Active skill. This was done on purpose as a quality of life issue quite some time ago.
Removing it or nerfing it would negate the reason it was changed.
CameraBeardThePirate wrote: »Why though? Why would running faster on a mount be "too much" outside of PvP? It's not like running faster on your mount gives any tangible benefit outside of PvP, it's just a nice QoL. Leave it the way it is, Major Gallop literally only affects your mount speed.
laniakea_0 wrote: »JanTanhide wrote: »It was changed specifically so we could all get it at level 3 in the Assault line without having to slot it as an Active skill. This was done on purpose as a quality of life issue quite some time ago.
Removing it or nerfing it would negate the reason it was changed.
I don't want them to remove. I just think it would be better if it only activated under the same conditions as Battle Spirit
laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
then it shouldn't exist as a major buff to begin with. just increase the movement speed gained per mount speed upgrade and be done with it.
CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
then it shouldn't exist as a major buff to begin with. just increase the movement speed gained per mount speed upgrade and be done with it.
Or... and here me out, complete a single BG, and the Cyrodiil Tutorial, and put a point into the passive. There's no reason to change something as silly as this. It's not hurting anyone, it's not causing anyone to have any sort of unfair advantage, and it's an extremely easy passive to unlock.
That's because there is no reason to remove or change how it works now. It doesn't serve any purpose in overland/PvE other then to make life slightly easier and the game more enjoyable, especially for new players who won't have a 60 speed mount for some time. Oh no, people got to ride to the first add wave in HRC a few seconds faster! Which apparently serves to make it INSANELY OP.
At this point in the games life are we just choosing to be angry at the most inane things? Grasping at straws doesn't even begin to describe this thread.
laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
then it shouldn't exist as a major buff to begin with. just increase the movement speed gained per mount speed upgrade and be done with it.
Or... and here me out, complete a single BG, and the Cyrodiil Tutorial, and put a point into the passive. There's no reason to change something as silly as this. It's not hurting anyone, it's not causing anyone to have any sort of unfair advantage, and it's an extremely easy passive to unlock.
the point is it was already changed for no good reason. a PvP passive should only impact PvP. this is nothing new. weapon and armor passives also don't actively change other skill areas
CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
then it shouldn't exist as a major buff to begin with. just increase the movement speed gained per mount speed upgrade and be done with it.
Or... and here me out, complete a single BG, and the Cyrodiil Tutorial, and put a point into the passive. There's no reason to change something as silly as this. It's not hurting anyone, it's not causing anyone to have any sort of unfair advantage, and it's an extremely easy passive to unlock.
the point is it was already changed for no good reason. a PvP passive should only impact PvP. this is nothing new. weapon and armor passives also don't actively change other skill areas
Just because an ability is in a PvP line doesn't mean it should only impact PvP.
Should we make Barrier only work in PvP? How about Warhorn? Vigor? Caltrops? Surely PvE'rs don't need any of those abilities since they're in a PvP line, right?
laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
then it shouldn't exist as a major buff to begin with. just increase the movement speed gained per mount speed upgrade and be done with it.
Or... and here me out, complete a single BG, and the Cyrodiil Tutorial, and put a point into the passive. There's no reason to change something as silly as this. It's not hurting anyone, it's not causing anyone to have any sort of unfair advantage, and it's an extremely easy passive to unlock.
the point is it was already changed for no good reason. a PvP passive should only impact PvP. this is nothing new. weapon and armor passives also don't actively change other skill areas
Just because an ability is in a PvP line doesn't mean it should only impact PvP.
Should we make Barrier only work in PvP? How about Warhorn? Vigor? Caltrops? Surely PvE'rs don't need any of those abilities since they're in a PvP line, right?
those are active abilities, it's not the same. slotting an active means sacrificing a slot you could've used for something else. it's This OR That. a passive is no sacrifice at all, there's plenty of skill points that it reduces it to a trifle.
CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
then it shouldn't exist as a major buff to begin with. just increase the movement speed gained per mount speed upgrade and be done with it.
Or... and here me out, complete a single BG, and the Cyrodiil Tutorial, and put a point into the passive. There's no reason to change something as silly as this. It's not hurting anyone, it's not causing anyone to have any sort of unfair advantage, and it's an extremely easy passive to unlock.
the point is it was already changed for no good reason. a PvP passive should only impact PvP. this is nothing new. weapon and armor passives also don't actively change other skill areas
Just because an ability is in a PvP line doesn't mean it should only impact PvP.
Should we make Barrier only work in PvP? How about Warhorn? Vigor? Caltrops? Surely PvE'rs don't need any of those abilities since they're in a PvP line, right?
those are active abilities, it's not the same. slotting an active means sacrificing a slot you could've used for something else. it's This OR That. a passive is no sacrifice at all, there's plenty of skill points that it reduces it to a trifle.
You're just moving the goalposts now. It's silly to say that moving faster on your mount is "too much" for a passive ability.
KlauthWarthog wrote: »And requiring people to push a button every X seconds, or fiddle with the skill bars anytime they need to engage something, would improve the game... how, exactly?
laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
then it shouldn't exist as a major buff to begin with. just increase the movement speed gained per mount speed upgrade and be done with it.
Or... and here me out, complete a single BG, and the Cyrodiil Tutorial, and put a point into the passive. There's no reason to change something as silly as this. It's not hurting anyone, it's not causing anyone to have any sort of unfair advantage, and it's an extremely easy passive to unlock.
the point is it was already changed for no good reason. a PvP passive should only impact PvP. this is nothing new. weapon and armor passives also don't actively change other skill areas
Just because an ability is in a PvP line doesn't mean it should only impact PvP.
Should we make Barrier only work in PvP? How about Warhorn? Vigor? Caltrops? Surely PvE'rs don't need any of those abilities since they're in a PvP line, right?
those are active abilities, it's not the same. slotting an active means sacrificing a slot you could've used for something else. it's This OR That. a passive is no sacrifice at all, there's plenty of skill points that it reduces it to a trifle.
You're just moving the goalposts now. It's silly to say that moving faster on your mount is "too much" for a passive ability.
it is when it's a major buff. if this was any other major buff it would be ridiculously easy to get and suddenly everyone would have it, taking away from the variety of gameplay options players can choose from. so either don't make it so hard to get or don't consider it a major buff. getting buffs is always a trade off in this game. always. this passive breaks that unspoken rule.
valenwood_vegan wrote: »So basically OP wants to remove a nice QoL update from PvE for spite.
laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
then it shouldn't exist as a major buff to begin with. just increase the movement speed gained per mount speed upgrade and be done with it.
Or... and here me out, complete a single BG, and the Cyrodiil Tutorial, and put a point into the passive. There's no reason to change something as silly as this. It's not hurting anyone, it's not causing anyone to have any sort of unfair advantage, and it's an extremely easy passive to unlock.
the point is it was already changed for no good reason. a PvP passive should only impact PvP. this is nothing new. weapon and armor passives also don't actively change other skill areas
Just because an ability is in a PvP line doesn't mean it should only impact PvP.
Should we make Barrier only work in PvP? How about Warhorn? Vigor? Caltrops? Surely PvE'rs don't need any of those abilities since they're in a PvP line, right?
those are active abilities, it's not the same. slotting an active means sacrificing a slot you could've used for something else. it's This OR That. a passive is no sacrifice at all, there's plenty of skill points that it reduces it to a trifle.
You're just moving the goalposts now. It's silly to say that moving faster on your mount is "too much" for a passive ability.
it is when it's a major buff. if this was any other major buff it would be ridiculously easy to get and suddenly everyone would have it, taking away from the variety of gameplay options players can choose from. so either don't make it so hard to get or don't consider it a major buff. getting buffs is always a trade off in this game. always. this passive breaks that unspoken rule.
laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »CameraBeardThePirate wrote: »laniakea_0 wrote: »it's too cheap. if you can have it without any trade off, it makes it considerably less valuable than any other buff. like any other major buff, receiving it should be tied to conditions. also, the way it is now, Adept Rider is basically worthless as a 5-piece-set.
It's just mount speed though. Again, it doesn't actually give you any benefits other than quality of life. It shouldn't have any sort of condition or tradeoff.
then it shouldn't exist as a major buff to begin with. just increase the movement speed gained per mount speed upgrade and be done with it.
Or... and here me out, complete a single BG, and the Cyrodiil Tutorial, and put a point into the passive. There's no reason to change something as silly as this. It's not hurting anyone, it's not causing anyone to have any sort of unfair advantage, and it's an extremely easy passive to unlock.
the point is it was already changed for no good reason. a PvP passive should only impact PvP. this is nothing new. weapon and armor passives also don't actively change other skill areas
Just because an ability is in a PvP line doesn't mean it should only impact PvP.
Should we make Barrier only work in PvP? How about Warhorn? Vigor? Caltrops? Surely PvE'rs don't need any of those abilities since they're in a PvP line, right?
those are active abilities, it's not the same. slotting an active means sacrificing a slot you could've used for something else. it's This OR That. a passive is no sacrifice at all, there's plenty of skill points that it reduces it to a trifle.
Parrot1986 wrote: »Balance in this game must finally be fixed if this is the nerfs we are now calling for.